def __init__(self): Monster.__init__(self) self.name = "Snakeling" self.max_hp = 20 self.attack_damage = '4d4' self.thaco = 12 self.ac = 20 self.agility = 15 self.exp_value = 15 self.gold = '3d6' self.dmesg = 'It lashes out'
def __init__(self): Monster.__init__(self) self.name = "Kobold" self.max_hp = 10 self.attack_damage = '4d4' self.thaco = 12 self.ac = 12 self.agility = 14 self.exp_value = 10 self.gold = '3d6' self.dmesg = 'It slashes with a vicious dagger,'
def __init__(self): Monster.__init__(self) self.name = "Teenage Ninja Kobold" self.max_hp = 10 self.attack_damage = '4d6' self.thaco = 10 self.ac = 15 self.agility = 18 self.exp_value = 15 self.gold = '2d6' self.dmesg = 'It uses REAL ULTIMATE NINJA POWER against you'
def __init__(self): Monster.__init__(self) self.name = "Giant Slug" self.max_hp = 10 self.attack_damage = '2d3' self.thaco = 18 self.ac = 12 self.agility = 10 self.exp_value = 3 self.gold = '2d4' self.dmesg = 'You slip on a puddle of slime'
def __init__(self): Monster.__init__(self) self.name = "Jelly Fish" self.max_hp = 15 self.attack_damage = '2d4' self.thaco = 15 self.ac = 10 self.agility = 8 self.exp_value = 4 self.gold = '1d6' self.dmesg = 'You are enveloped in stinging tentacles,'
def __init__(self): Monster.__init__(self) self.name = "Snotling" self.max_hp = 6 self.attack_damage = '1d4' self.thaco = 20 self.ac = 10 self.agility = 14 self.exp_value = 2 self.gold = '1d6' self.dmesg = 'The Snotling discharges its nose at you'
def __init__(self): Monster.__init__(self) self.name = "The evil Minotaur" self.max_hp = 75 self.attack_damage = '10d6' self.thaco = 0 self.ac = 30 self.agility = 30 self.exp_value = 250 self.gold = '20d20' self.dmesg = 'It throws you against the wall'
def __init__(self): Monster.__init__(self) self.name = "Henchman" self.max_hp = 32 self.attack_damage = '8d4' self.thaco = 6 self.ac = 25 self.agility = 20 self.exp_value = 35 self.gold = '10d6' self.dmesg = 'He slashes at you'
def __init__(self): Monster.__init__(self) self.name = "Dark Apprentice" self.max_hp = 25 self.attack_damage = '4d6' self.thaco = 6 self.ac = 25 self.agility = 20 self.exp_value = 28 self.gold = '5d6' self.dmesg = 'He slashes at you'
def __init__(self): Monster.__init__(self) self.name = "Guardsman" self.max_hp = 22 self.attack_damage = '4d6' self.thaco = 10 self.ac = 20 self.agility = 18 self.exp_value = 20 self.gold = '5d6' self.dmesg = 'He slashes at you'