Ejemplo n.º 1
0
def follow_walls(angle_max_range, left_circle, right_circle, barrier,
                 delta_time):
    global last_speed

    prediction_distance = parameters.corner_cutting + \
        parameters.straight_smoothing * last_speed

    predicted_car_position = Point(0, prediction_distance)
    # target_direction = Point(10 * -np.sin(angle_max_range), 10 * np.cos(angle_max_range))
    # left_point = left_circle.get_closest_point(predicted_car_position)
    # right_point = right_circle.get_closest_point(predicted_car_position)

    error = (predicted_car_position.y * - np.tan(angle_max_range)) / \
        prediction_distance

    if math.isnan(error) or math.isinf(error):
        error = 0
    steering_angle = pid.update_and_get_correction(error, delta_time)

    radius = min(left_circle.radius, right_circle.radius)

    speed_limit_radius = map(parameters.radius_lower, parameters.radius_upper,
                             0, 1, radius)  # nopep8
    speed_limit_error = max(
        0, 1 + parameters.steering_slow_down_dead_zone -
        abs(error) * parameters.steering_slow_down)  # nopep8
    speed_limit_acceleration = last_speed + parameters.max_acceleration * delta_time
    speed_limit_barrier = map(parameters.barrier_lower_limit,
                              parameters.barrier_upper_limit, 0, 1,
                              barrier)**parameters.barrier_exponent  # nopep8

    relative_speed = min(speed_limit_error, speed_limit_radius,
                         speed_limit_acceleration, speed_limit_barrier)
    last_speed = relative_speed
    speed = map(0, 1, parameters.min_throttle, parameters.max_throttle,
                relative_speed)  # nopep8
    steering_angle = steering_angle * map(
        parameters.high_speed_steering_limit_dead_zone, 1, 1,
        parameters.high_speed_steering_limit, relative_speed)  # nopep8
    steering_angle_limit = 0.4

    if abs(steering_angle) > steering_angle_limit:
        steering_angle = steering_angle * steering_angle_limit / abs(
            steering_angle)
    # print('speed_before:',speed)
    speed = speed * np.cos(abs(steering_angle / (steering_angle_limit * 1.1)))
    drive(steering_angle, speed)
    # print('steering_angle:', steering_angle)
    # print('speed:', speed)

    # show_line_in_rviz(2, [left_point, right_point],
    #                   color=ColorRGBA(1, 1, 1, 0.3), line_width=0.005)
    show_line_in_rviz(2, [Point(0, 0), predicted_car_position],
                      color=ColorRGBA(1, 1, 1, 0.3),
                      line_width=0.005)
def follow_walls(left_circle, right_circle, barrier, delta_time):
    global last_speed

    prediction_distance = parameters.corner_cutting + \
        parameters.straight_smoothing * last_speed

    predicted_car_position = Point(0, prediction_distance)
    left_point = left_circle.get_closest_point(predicted_car_position)
    right_point = right_circle.get_closest_point(predicted_car_position)

    target_position = Point((left_point.x + right_point.x) / 2,
                            (left_point.y + right_point.y) / 2)
    error = (target_position.x - predicted_car_position.x) / \
        prediction_distance
    if math.isnan(error) or math.isinf(error):
        error = 0

    steering_angle = pid.update_and_get_correction(error, delta_time)

    radius = min(left_circle.radius, right_circle.radius)
    speed_limit_radius = map(parameters.radius_lower, parameters.radius_upper,
                             0, 1, radius)  # nopep8
    speed_limit_error = max(
        0, 1 + parameters.steering_slow_down_dead_zone -
        abs(error) * parameters.steering_slow_down)  # nopep8
    speed_limit_acceleration = last_speed + parameters.max_acceleration * delta_time
    speed_limit_barrier = map(parameters.barrier_lower_limit,
                              parameters.barrier_upper_limit, 0, 1,
                              barrier)**parameters.barrier_exponent  # nopep8

    relative_speed = min(speed_limit_error, speed_limit_radius,
                         speed_limit_acceleration, speed_limit_barrier)
    last_speed = relative_speed
    speed = map(0, 1, parameters.min_throttle, parameters.max_throttle,
                relative_speed)  # nopep8
    steering_angle = steering_angle * map(
        parameters.high_speed_steering_limit_dead_zone, 1, 1,
        parameters.high_speed_steering_limit, relative_speed)  # nopep8
    print('steering:', steering_angle)
    print('speed:', speed)
    drive(steering_angle, speed)

    show_line_in_rviz(2, [left_point, right_point],
                      color=ColorRGBA(1, 1, 1, 0.3),
                      line_width=0.005)
    show_line_in_rviz(3, [Point(0, 0), predicted_car_position],
                      color=ColorRGBA(1, 1, 1, 0.3),
                      line_width=0.005)
    show_line_in_rviz(4, [predicted_car_position, target_position],
                      color=ColorRGBA(1, 0.4, 0, 1))

    show_line_in_rviz(
        5, [Point(-2, barrier), Point(2, barrier)],
        color=ColorRGBA(1, 1, 0, 1))
Ejemplo n.º 3
0
def greedy_exploration(points, ranges, usable_range_angle):
    length = len(ranges)
    bodysizeb = 0.18 + 0.5  # width of car + extra safe margin

    # search by gates
    safe_margin = 0.8
    gate_angle = 5  # degrees, search every * degrees
    number_of_detections = usable_range_angle // gate_angle - 1
    detection = [[0] for k in range(number_of_detections)
                 ]  # laser points in each gate

    for i in range(
            number_of_detections
    ):  # only consider the conditions: usable_range_angle <=180 degrees

        gate_rad = math.radians(-usable_range_angle / 2 + (i + 1) * gate_angle)

        # points in each gate
        points_x_plus_y_side = points[:, 1] + points[:, 0] / np.tan(
            gate_rad)  # y + x/-tan(-theta)
        points_x_plus_y_bottom = points[:, 1] - points[:, 0] * np.tan(gate_rad)

        if gate_rad < 0:
            for j in range(length):
                if 0.5 * bodysizeb/-np.sin(gate_rad) > points_x_plus_y_side[j] > 0.5 * bodysizeb/np.sin(gate_rad)\
                        and points_x_plus_y_bottom[j] > 0:
                    if ranges[j] < safe_margin:
                        detection[i] = [0]
                        break
                    else:
                        detection[i].append(ranges[j])
        elif gate_rad > 0:
            for j in range(length):
                if 0.5 * bodysizeb/-np.sin(gate_rad) < points_x_plus_y_side[j] < 0.5 * bodysizeb/np.sin(gate_rad)\
                        and points_x_plus_y_bottom[j] > 0:
                    if ranges[j] < safe_margin:
                        detection[i] = [0]
                        break
                    else:
                        detection[i].append(ranges[j])
        else:  # gate_rad == 0
            for j in range(length):
                if 0.1 > points[j, 0] > -0.1:
                    if ranges[j] < safe_margin:
                        detection[i] = [0]
                        break
                    else:
                        detection[i].append(ranges[j])
        detection[i] = mean(detection[i])

    max_gate = np.argmax(detection)
    angle_max_range = math.radians(-usable_range_angle / 2 +
                                   (max_gate + 1) * gate_angle)
    max_range = 10  # only use to visualize the target direction, doesn't matter what value it is.

    p11 = Point(0.5 * bodysizeb / -np.cos(angle_max_range), 0)
    p12 = Point(
        max_range * -np.sin(angle_max_range) +
        0.5 * bodysizeb / -np.cos(angle_max_range),
        max_range * np.cos(angle_max_range))
    p21 = Point(0.5 * bodysizeb / np.cos(angle_max_range), 0)
    p22 = Point(
        max_range * -np.sin(angle_max_range) +
        0.5 * bodysizeb / np.cos(angle_max_range),
        max_range * np.cos(angle_max_range))
    show_line_in_rviz(4, [p11, p12],
                      color=ColorRGBA(1, 0.4, 0, 1),
                      line_width=0.005)
    show_line_in_rviz(5, [p21, p22],
                      color=ColorRGBA(1, 0.4, 0, 1),
                      line_width=0.005)
    show_line_in_rviz(6, [Point(0, 0), Point(0, safe_margin)],
                      color=ColorRGBA(0.5, 0.4, 0.7, 1),
                      line_width=0.02)

    return angle_max_range
Ejemplo n.º 4
0
    t.fd(circle.radius)
    t.lt(90)
    t.pd()
    polygon.circle(t, circle.radius)

if __name__ == "__main__":
    t = turtle.Turtle()

    #draw the axe:
    length = 400
    t.fd(length)
    t.bk(length)
    t.lt(90)
    t.fd(length)

    #draw rectangle
    rect = Rectangle()
    rect.width = 100
    rect.height = 200
    rect.corner = Point()
    rect.corner.x = 30.0
    rect.corner.y = 100.0

    #draw circle
    circle = Circle()
    circle.radius = 200
    circle.corner = Point()
    circle.corner.x = 0.0
    circle.corner.y = 0.0
    #draw_rect(t, rect)
    draw_circle(t, circle)