Ejemplo n.º 1
0
    def draw(self, context):
        layout = self.layout

        layout.use_property_split = True

        world = context.world

        if not panel_node_draw(layout, world, 'OUTPUT_WORLD', 'Surface'):
            layout.prop(world, "color")
Ejemplo n.º 2
0
    def draw(self, context):
        layout = self.layout

        light = context.light
        panel_node_draw(layout, light, "OUTPUT_LIGHT", "Surface")
Ejemplo n.º 3
0
    def draw_cycles_settings(self, context):
        layout = self.layout
        world = context.world

        if not panel_node_draw(layout, world, "OUTPUT_WORLD", "Surface"):
            layout.prop(world, "color")