Ejemplo n.º 1
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 def _calcFaceTangents(self):
     faceVertexCoord = numerix.array(
         numerix.take(self.vertexCoords, self.faceVertexIDs[0], axis=1))
     tmp = self._faceCenters - faceVertexCoord
     faceTangents1 = tmp / numerix.sqrtDot(tmp, tmp)
     tmp = numerix.cross(faceTangents1, self.faceNormals, axis=0)
     faceTangents2 = tmp / numerix.sqrtDot(tmp, tmp)
     return faceTangents1, faceTangents2
Ejemplo n.º 2
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Archivo: mesh.py Proyecto: regmi/fipy
 def _calcFaceTangents(self):
     faceVertexCoord = numerix.array(numerix.take(self.vertexCoords, 
                                                  self.faceVertexIDs[0], 
                                                  axis=1))
     tmp = self.faceCenters - faceVertexCoord
     self.faceTangents1 = tmp / numerix.sqrtDot(tmp, tmp)
     tmp = numerix.cross(self.faceTangents1, self.faceNormals, axis=0)
     self.faceTangents2 = tmp / numerix.sqrtDot(tmp, tmp)
Ejemplo n.º 3
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Archivo: mesh2D.py Proyecto: regmi/fipy
 def _calcFaceTangents(self):
     tmp = numerix.array((-self.faceNormals[1], self.faceNormals[0]))
     ## copy required to get internal memory ordering correct for inlining.
     tmp = tmp.copy()
     mag = numerix.sqrtDot(tmp, tmp)
     self.faceTangents1 = tmp / mag
     self.faceTangents2 = numerix.zeros(self.faceTangents1.shape, 'd')
Ejemplo n.º 4
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    def _calcTangent1(self):
	norm = self.normal
	mag = numerix.sqrtDot(norm,norm)
## 	mag = numerix.sqrt(norm[0]**2 + norm[1]**2)
	tan1 = numerix.array((-norm[1],norm[0]))
## 	tan1 = PhysicalField(value = (-norm[1],norm[0]))
	return tan1/mag
Ejemplo n.º 5
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    def _calcCellDistance(self):
        """Calculate the distance between adjacent `Cell` centers.
	
	If the Face is on a boundary and has only one bordering Cell,
	the distance is from the Cell center to the Face center.
	"""
        if len(self.cellsID) == 2:
            vec = self.cellCenters[0] - self.cellCenters[1]
        else:
            vec = self.center - self.cellCenters[0]
        return numerix.sqrtDot(vec, vec)
Ejemplo n.º 6
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    def _calcNormal(self):
	"""Normal is perpendicular to vector between vertices.
	"""
	tangent = self.vertices[1].getCoordinates() - self.vertices[0].getCoordinates()
 	norm = numerix.array([-tangent[1],tangent[0]])
## 	norm = PhysicalField(value = [-tangent[1],tangent[0]])
	norm /= numerix.sqrtDot(norm,norm)
## we calculate the orientation after we know the normal
##	norm *= self.orientation

	return norm
Ejemplo n.º 7
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Archivo: mesh.py Proyecto: regmi/fipy
 def _calcFaceAreas(self):
     faceVertexIDs = MA.filled(self.faceVertexIDs, -1)
     substitute = numerix.repeat(faceVertexIDs[numerix.newaxis, 0], 
                                 faceVertexIDs.shape[0], axis=0)
     faceVertexIDs = numerix.where(MA.getmaskarray(self.faceVertexIDs), substitute, faceVertexIDs)
     faceVertexCoords = numerix.take(self.vertexCoords, faceVertexIDs, axis=1)
     faceOrigins = numerix.repeat(faceVertexCoords[:,0], faceVertexIDs.shape[0], axis=0)
     faceOrigins = numerix.reshape(faceOrigins, MA.shape(faceVertexCoords))
     faceVertexCoords = faceVertexCoords - faceOrigins
     left = range(faceVertexIDs.shape[0])
     right = left[1:] + [left[0]]
     cross = numerix.sum(numerix.cross(faceVertexCoords, numerix.take(faceVertexCoords, right, 1), axis=0), 1)
     self.faceAreas = numerix.sqrtDot(cross, cross) / 2.
Ejemplo n.º 8
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 def _rightHandOrientation(self):
     faceVertexIDs = MA.filled(self.faceVertexIDs, 0)
     faceVertexCoords = numerix.take(self.vertexCoords, faceVertexIDs, axis=1)
     t1 = faceVertexCoords[:,1,:] - faceVertexCoords[:,0,:]
     t2 = faceVertexCoords[:,2,:] - faceVertexCoords[:,1,:]
     norm = numerix.cross(t1, t2, axis=0)
     ## reordering norm's internal memory for inlining
     norm = norm.copy()
     norm = norm / numerix.sqrtDot(norm, norm)
     
     faceNormals = -norm
     
     return 1 - 2 * (numerix.dot(faceNormals, self.cellDistanceVectors) < 0)
Ejemplo n.º 9
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 def _calcFaceAreas(self):
     faceVertexIDs = MA.filled(self.faceVertexIDs, -1)
     substitute = numerix.repeat(faceVertexIDs[numerix.newaxis, 0], 
                                 faceVertexIDs.shape[0], axis=0)
     faceVertexIDs = numerix.where(MA.getmaskarray(self.faceVertexIDs), 
                                   substitute, faceVertexIDs)
     faceVertexCoords = numerix.take(self.vertexCoords, faceVertexIDs, axis=1)
     faceOrigins = numerix.repeat(faceVertexCoords[:,0], faceVertexIDs.shape[0], axis=0)
     faceOrigins = numerix.reshape(faceOrigins, MA.shape(faceVertexCoords))
     faceVertexCoords = faceVertexCoords - faceOrigins
     left = range(faceVertexIDs.shape[0])
     right = left[1:] + [left[0]]
     cross = numerix.sum(numerix.cross(faceVertexCoords, 
                                       numerix.take(faceVertexCoords, right, 1), 
                                       axis=0), 
                         1)
     return numerix.sqrtDot(cross, cross) / 2.
Ejemplo n.º 10
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    def _calcNormal(self):
        """Calculate the unit normal vector.	
	
	Unit normal vector is calculated from cross-product of two
	tangent vectors.
    
	.. warning::
	   
	   Doesn't work if t1 and t2 are colinear!
	"""
        t1 = self.vertices[1].getCoordinates() - self.vertices[0].getCoordinates()
        t2 = self.vertices[2].getCoordinates() - self.vertices[1].getCoordinates()
        norm = numerix.crossProd(t1, t2)
        norm /= numerix.sqrtDot(norm, norm)
        ## we calculate the orientation after we know the normal
        ##	norm *= self.orientation

        return norm
Ejemplo n.º 11
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 def _calcFaceAreas(self):
     faceVertexCoords = numerix.take(self.vertexCoords, self.faceVertexIDs, axis=1)
     tangent = faceVertexCoords[:,1] - faceVertexCoords[:,0]
     return numerix.sqrtDot(tangent, tangent)
Ejemplo n.º 12
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 def _calcFaceToCellDistance(self, id):
     vec = self.center - self.cellCenters[id]
     return numerix.sqrtDot(vec, vec)
Ejemplo n.º 13
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Archivo: mesh.py Proyecto: regmi/fipy
 def _getPointToCellDistances(self, point):
     tmp = self.getCellCenters() - PhysicalField(point)
     from fipy.tools import numerix
     return numerix.sqrtDot(tmp, tmp)
Ejemplo n.º 14
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 def _getPointToCellDistances(self, point):
     tmp = self.cellCenters - PhysicalField(point)
     return numerix.sqrtDot(tmp, tmp)
Ejemplo n.º 15
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 def _calcFaceAreas(self):
     faceVertexCoords = numerix.take(self.vertexCoords, self.faceVertexIDs, axis=1)
     tangent = faceVertexCoords[:, 1] - faceVertexCoords[:, 0]
     return numerix.sqrtDot(tangent, tangent)
Ejemplo n.º 16
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    def _getAddedMeshValues(self, other, resolution=1e-2):
        """Calculate the parameters to define a concatenation of `other` with `self`

        Parameters
        ----------
        other : ~fipy.meshes.mesh.Mesh
             The `Mesh` to concatenate with `self`
        resolution : float
            How close vertices have to be (relative to the smallest
            cell-to-cell distance in either mesh) to be considered the same

        Returns
        -------
        dict
            (`vertexCoords`, `faceVertexIDs`, `cellFaceIDs`) for the new mesh.
        """

        selfc = self._concatenableMesh
        otherc = other._concatenableMesh

        selfNumFaces = selfc.faceVertexIDs.shape[-1]
        selfNumVertices = selfc.vertexCoords.shape[-1]
        otherNumFaces = otherc.faceVertexIDs.shape[-1]
        otherNumVertices = otherc.vertexCoords.shape[-1]
        ## check dimensions
        if(selfc.vertexCoords.shape[0] != otherc.vertexCoords.shape[0]):
            raise MeshAdditionError("Dimensions do not match")

        ## compute vertex correlates

#         from fipy.tools.debug import PRINT
#         PRINT("selfNumFaces", selfNumFaces)
#         PRINT("otherNumFaces", otherNumVertices)
#         PRINT("selfNumVertices", selfNumVertices)
#         PRINT("otherNumVertices", otherNumVertices)
# 
#         from fipy.tools.debug import PRINT
#         from fipy.tools.debug import PRINT
#         PRINT("otherExt", otherc.exteriorFaces.value)
#         raw_input()
#         PRINT("selfExt", selfc.exteriorFaces.value)
# 
#         PRINT("self filled", selfc.faceVertexIDs.filled())
#         PRINT("othe filled", otherc.faceVertexIDs.filled())
#         raw_input()
# 
#         PRINT("selfc.faceVertexIDs.filled()\n",selfc.faceVertexIDs.filled())
#         PRINT("flat\n",selfc.faceVertexIDs.filled()[...,
#             selfc.exteriorFaces.value].flatten())
#         PRINT("selfc.exteriorFaces.value\n",selfc.exteriorFaces.value)
#         PRINT("extfaces type", type(selfc.exteriorFaces))
#         PRINT("extfaces mesh", selfc.exteriorFaces.mesh)

        ## only try to match along the operation manifold
        if hasattr(self, "opManifold"):
            self_faces = self.opManifold(selfc)
        else:
            self_faces = selfc.exteriorFaces.value
        if hasattr(other, "opManifold"):
            other_faces = other.opManifold(otherc)
        else:
            other_faces = otherc.exteriorFaces.value

        ## only try to match exterior (X) vertices
        self_Xvertices = numerix.unique(selfc.faceVertexIDs.filled()[...,
            self_faces].flatten())
        other_Xvertices = numerix.unique(otherc.faceVertexIDs.filled()[...,
            other_faces].flatten())

        self_XvertexCoords = selfc.vertexCoords[..., self_Xvertices]
        other_XvertexCoords = otherc.vertexCoords[..., other_Xvertices]

        closest = numerix.nearest(self_XvertexCoords, other_XvertexCoords)

        # just because they're closest, doesn't mean they're close
        tmp = self_XvertexCoords[..., closest] - other_XvertexCoords
        distance = numerix.sqrtDot(tmp, tmp)
        # only want vertex pairs that are 100x closer than the smallest
        # cell-to-cell distance
        close = distance < resolution * min(selfc._cellToCellDistances.min(),
                                            otherc._cellToCellDistances.min())
        vertexCorrelates = numerix.array((self_Xvertices[closest[close]],
                                          other_Xvertices[close]))

        # warn if meshes don't touch, but allow it
        if (selfc._numberOfVertices > 0
            and otherc._numberOfVertices > 0
            and vertexCorrelates.shape[-1] == 0):
            import warnings
            warnings.warn("Vertices are not aligned", UserWarning, stacklevel=4)

        ## compute face correlates

        # ensure that both sets of faceVertexIDs have the same maximum number of (masked) elements
        self_faceVertexIDs = selfc.faceVertexIDs
        other_faceVertexIDs = otherc.faceVertexIDs

        diff = self_faceVertexIDs.shape[0] - other_faceVertexIDs.shape[0]
        if diff > 0:
            other_faceVertexIDs = numerix.append(other_faceVertexIDs,
                                                 -1 * numerix.ones((diff,)
                                                                   + other_faceVertexIDs.shape[1:], 'l'),
                                                 axis=0)
            other_faceVertexIDs = MA.masked_values(other_faceVertexIDs, -1)
        elif diff < 0:
            self_faceVertexIDs = numerix.append(self_faceVertexIDs,
                                                -1 * numerix.ones((-diff,)
                                                                  + self_faceVertexIDs.shape[1:], 'l'),
                                                axis=0)
            self_faceVertexIDs = MA.masked_values(self_faceVertexIDs, -1)

        # want self's Faces for which all faceVertexIDs are in vertexCorrelates
        self_matchingFaces = numerix.in1d(self_faceVertexIDs,
                                          vertexCorrelates[0]).reshape(self_faceVertexIDs.shape).all(axis=0).nonzero()[0]

        # want other's Faces for which all faceVertexIDs are in vertexCorrelates
        other_matchingFaces = numerix.in1d(other_faceVertexIDs,
                                           vertexCorrelates[1]).reshape(other_faceVertexIDs.shape).all(axis=0).nonzero()[0]

        # map other's Vertex IDs to new Vertex IDs,
        # accounting for overlaps with self's Vertex IDs
        vertex_map = numerix.empty(otherNumVertices, dtype=numerix.INT_DTYPE)
        verticesToAdd = numerix.delete(numerix.arange(otherNumVertices), vertexCorrelates[1])
        vertex_map[verticesToAdd] = numerix.arange(otherNumVertices - len(vertexCorrelates[1])) + selfNumVertices
        vertex_map[vertexCorrelates[1]] = vertexCorrelates[0]

        # calculate hashes of faceVertexIDs for comparing Faces

        if self_matchingFaces.shape[-1] == 0:
            self_faceHash = numerix.empty(self_matchingFaces.shape[:-1] + (0,), dtype="str")
        else:
            # sort each of self's Face's vertexIDs for canonical comparison
            self_faceHash = numerix.sort(self_faceVertexIDs[..., self_matchingFaces], axis=0)
            # then hash the Faces for comparison (NumPy set operations are only for 1D arrays)
            self_faceHash = numerix.apply_along_axis(str, axis=0, arr=self_faceHash)

        face_sort = numerix.argsort(self_faceHash)
        self_faceHash = self_faceHash[face_sort]
        self_matchingFaces = self_matchingFaces[face_sort]

        if other_matchingFaces.shape[-1] == 0:
            other_faceHash = numerix.empty(other_matchingFaces.shape[:-1] + (0,), dtype="str")
        else:
            # convert each of other's Face's vertexIDs to new IDs
            other_faceHash = vertex_map[other_faceVertexIDs[..., other_matchingFaces]]
            # sort each of other's Face's vertexIDs for canonical comparison
            other_faceHash = numerix.sort(other_faceHash, axis=0)
            # then hash the Faces for comparison (NumPy set operations are only for 1D arrays)
            other_faceHash = numerix.apply_along_axis(str, axis=0, arr=other_faceHash)

        face_sort = numerix.argsort(other_faceHash)
        other_faceHash = other_faceHash[face_sort]
        other_matchingFaces = other_matchingFaces[face_sort]

        self_matchingFaces = self_matchingFaces[numerix.in1d(self_faceHash,
                                                             other_faceHash)]
        other_matchingFaces = other_matchingFaces[numerix.in1d(other_faceHash,
                                                               self_faceHash)]

        faceCorrelates = numerix.array((self_matchingFaces,
                                        other_matchingFaces))

        # warn if meshes don't touch, but allow it
        if (selfc.numberOfFaces > 0
            and otherc.numberOfFaces > 0
            and faceCorrelates.shape[-1] == 0):
            import warnings
            warnings.warn("Faces are not aligned", UserWarning, stacklevel=4)

        # map other's Face IDs to new Face IDs,
        # accounting for overlaps with self's Face IDs
        face_map = numerix.empty(otherNumFaces, dtype=numerix.INT_DTYPE)
        facesToAdd = numerix.delete(numerix.arange(otherNumFaces), faceCorrelates[1])
        face_map[facesToAdd] = numerix.arange(otherNumFaces - len(faceCorrelates[1])) + selfNumFaces
        face_map[faceCorrelates[1]] = faceCorrelates[0]

        other_faceVertexIDs = vertex_map[otherc.faceVertexIDs[..., facesToAdd]]

        # ensure that both sets of cellFaceIDs have the same maximum number of (masked) elements
        self_cellFaceIDs = selfc.cellFaceIDs
        other_cellFaceIDs = face_map[otherc.cellFaceIDs]
        diff = self_cellFaceIDs.shape[0] - other_cellFaceIDs.shape[0]
        if diff > 0:
            other_cellFaceIDs = numerix.append(other_cellFaceIDs,
                                               -1 * numerix.ones((diff,)
                                                                 + other_cellFaceIDs.shape[1:], 'l'),
                                               axis=0)
            other_cellFaceIDs = MA.masked_values(other_cellFaceIDs, -1)
        elif diff < 0:
            self_cellFaceIDs = numerix.append(self_cellFaceIDs,
                                              -1 * numerix.ones((-diff,)
                                                                + self_cellFaceIDs.shape[1:], 'l'),
                                              axis=0)
            self_cellFaceIDs = MA.masked_values(self_cellFaceIDs, -1)

        # concatenate everything and return
        return {
            'vertexCoords': numerix.concatenate((selfc.vertexCoords,
                                                 otherc.vertexCoords[..., verticesToAdd]), axis=1),
            'faceVertexIDs': numerix.concatenate((self_faceVertexIDs,
                                                  other_faceVertexIDs), axis=1),
            'cellFaceIDs': MA.concatenate((self_cellFaceIDs,
                                           other_cellFaceIDs), axis=1)
            }
Ejemplo n.º 17
0
    def _getAddedMeshValues(self, other, resolution=1e-2):
        """Calculate the parameters to define a concatenation of `other` with `self`
        
        :Parameters:
          - `other`: The :class:`~fipy.meshes.numMesh.Mesh` to concatenate with `self`
          - `resolution`: How close vertices have to be (relative to the smallest 
            cell-to-cell distance in either mesh) to be considered the same

        :Returns:
          A `dict` with 3 elements: the new mesh vertexCoords, faceVertexIDs, and cellFaceIDs.
        """
        
        selfc = self._getConcatenableMesh()
        other = other._getConcatenableMesh()

        selfNumFaces = selfc.faceVertexIDs.shape[-1]
        selfNumVertices = selfc.vertexCoords.shape[-1]
        otherNumFaces = other.faceVertexIDs.shape[-1]
        otherNumVertices = other.vertexCoords.shape[-1]
        ## check dimensions
        if(selfc.vertexCoords.shape[0] != other.vertexCoords.shape[0]):
            raise MeshAdditionError, "Dimensions do not match"
            
        ## compute vertex correlates

        ## only try to match exterior (X) vertices
        self_Xvertices = numerix.unique(selfc._getFaceVertexIDs().filled()[..., selfc.getExteriorFaces().getValue()].flatten())
        other_Xvertices = numerix.unique(other._getFaceVertexIDs().filled()[..., other.getExteriorFaces().getValue()].flatten())

        self_XvertexCoords = selfc.vertexCoords[..., self_Xvertices]
        other_XvertexCoords = other.vertexCoords[..., other_Xvertices]
        
        # lifted from Mesh._getNearestCellID()
        other_vertexCoordMap = numerix.resize(other_XvertexCoords, 
                                              (self_XvertexCoords.shape[-1], 
                                               other_XvertexCoords.shape[0], 
                                               other_XvertexCoords.shape[-1])).swapaxes(0,1)
        tmp = self_XvertexCoords[..., numerix.newaxis] - other_vertexCoordMap
        closest = numerix.argmin(numerix.dot(tmp, tmp), axis=0)
        
        # just because they're closest, doesn't mean they're close
        tmp = self_XvertexCoords[..., closest] - other_XvertexCoords
        distance = numerix.sqrtDot(tmp, tmp)
        # only want vertex pairs that are 100x closer than the smallest 
        # cell-to-cell distance
        close = distance < resolution * min(selfc._getCellToCellDistances().min(), 
                                            other._getCellToCellDistances().min())
        vertexCorrelates = numerix.array((self_Xvertices[closest[close]],
                                          other_Xvertices[close]))
        
        # warn if meshes don't touch, but allow it
        if (selfc._getNumberOfVertices() > 0 
            and other._getNumberOfVertices() > 0 
            and vertexCorrelates.shape[-1] == 0):
            import warnings
            warnings.warn("Vertices are not aligned", UserWarning, stacklevel=4)

        ## compute face correlates

        # ensure that both sets of faceVertexIDs have the same maximum number of (masked) elements
        self_faceVertexIDs = selfc.faceVertexIDs
        other_faceVertexIDs = other.faceVertexIDs

        diff = self_faceVertexIDs.shape[0] - other_faceVertexIDs.shape[0]
        if diff > 0:
            other_faceVertexIDs = numerix.append(other_faceVertexIDs, 
                                                 -1 * numerix.ones((diff,) 
                                                                   + other_faceVertexIDs.shape[1:]),
                                                 axis=0)
            other_faceVertexIDs = MA.masked_values(other_faceVertexIDs, -1)
        elif diff < 0:
            self_faceVertexIDs = numerix.append(self_faceVertexIDs, 
                                                -1 * numerix.ones((-diff,) 
                                                                  + self_faceVertexIDs.shape[1:]),
                                                axis=0)
            self_faceVertexIDs = MA.masked_values(self_faceVertexIDs, -1)

        # want self's Faces for which all faceVertexIDs are in vertexCorrelates
        self_matchingFaces = numerix.in1d(self_faceVertexIDs, 
                                          vertexCorrelates[0]).reshape(self_faceVertexIDs.shape).all(axis=0).nonzero()[0]

        # want other's Faces for which all faceVertexIDs are in vertexCorrelates
        other_matchingFaces = numerix.in1d(other_faceVertexIDs, 
                                           vertexCorrelates[1]).reshape(other_faceVertexIDs.shape).all(axis=0).nonzero()[0]
                                           
        # map other's Vertex IDs to new Vertex IDs, 
        # accounting for overlaps with self's Vertex IDs
        vertex_map = numerix.empty(otherNumVertices, dtype=int)
        verticesToAdd = numerix.delete(numerix.arange(otherNumVertices), vertexCorrelates[1])
        vertex_map[verticesToAdd] = numerix.arange(otherNumVertices - len(vertexCorrelates[1])) + selfNumVertices
        vertex_map[vertexCorrelates[1]] = vertexCorrelates[0]

        # calculate hashes of faceVertexIDs for comparing Faces
        
        if self_matchingFaces.shape[-1] == 0:
            self_faceHash = numerix.empty(self_matchingFaces.shape[:-1] + (0,), dtype="str")
        else:
            # sort each of self's Face's vertexIDs for canonical comparison
            self_faceHash = numerix.sort(self_faceVertexIDs[..., self_matchingFaces], axis=0)
            # then hash the Faces for comparison (NumPy set operations are only for 1D arrays)
            self_faceHash = numerix.apply_along_axis(str, axis=0, arr=self_faceHash)
            
        face_sort = numerix.argsort(self_faceHash)
        self_faceHash = self_faceHash[face_sort]
        self_matchingFaces = self_matchingFaces[face_sort]

        if other_matchingFaces.shape[-1] == 0:
            other_faceHash = numerix.empty(other_matchingFaces.shape[:-1] + (0,), dtype="str")
        else:
            # convert each of other's Face's vertexIDs to new IDs
            other_faceHash = vertex_map[other_faceVertexIDs[..., other_matchingFaces]]
            # sort each of other's Face's vertexIDs for canonical comparison
            other_faceHash = numerix.sort(other_faceHash, axis=0)
            # then hash the Faces for comparison (NumPy set operations are only for 1D arrays)
            other_faceHash = numerix.apply_along_axis(str, axis=0, arr=other_faceHash)

        face_sort = numerix.argsort(other_faceHash)
        other_faceHash = other_faceHash[face_sort]
        other_matchingFaces = other_matchingFaces[face_sort]

        self_matchingFaces = self_matchingFaces[numerix.in1d(self_faceHash, 
                                                             other_faceHash)]
        other_matchingFaces = other_matchingFaces[numerix.in1d(other_faceHash, 
                                                               self_faceHash)]
        
        faceCorrelates = numerix.array((self_matchingFaces,
                                        other_matchingFaces))

        # warn if meshes don't touch, but allow it
        if (selfc._getNumberOfFaces() > 0 
            and other._getNumberOfFaces() > 0 
            and faceCorrelates.shape[-1] == 0):
            import warnings
            warnings.warn("Faces are not aligned", UserWarning, stacklevel=4)

        # map other's Face IDs to new Face IDs, 
        # accounting for overlaps with self's Face IDs
        face_map = numerix.empty(otherNumFaces, dtype=int)
        facesToAdd = numerix.delete(numerix.arange(otherNumFaces), faceCorrelates[1])
        face_map[facesToAdd] = numerix.arange(otherNumFaces - len(faceCorrelates[1])) + selfNumFaces
        face_map[faceCorrelates[1]] = faceCorrelates[0]
        
        other_faceVertexIDs = vertex_map[other.faceVertexIDs[..., facesToAdd]]
        
        # ensure that both sets of cellFaceIDs have the same maximum number of (masked) elements
        self_cellFaceIDs = selfc.cellFaceIDs
        other_cellFaceIDs = face_map[other.cellFaceIDs]
        diff = self_cellFaceIDs.shape[0] - other_cellFaceIDs.shape[0]
        if diff > 0:
            other_cellFaceIDs = numerix.append(other_cellFaceIDs, 
                                               -1 * numerix.ones((diff,) 
                                                                 + other_cellFaceIDs.shape[1:]),
                                               axis=0)
            other_cellFaceIDs = MA.masked_values(other_cellFaceIDs, -1)
        elif diff < 0:
            self_cellFaceIDs = numerix.append(self_cellFaceIDs, 
                                              -1 * numerix.ones((-diff,) 
                                                                + self_cellFaceIDs.shape[1:]),
                                              axis=0)
            self_cellFaceIDs = MA.masked_values(self_cellFaceIDs, -1)

        # concatenate everything and return
        return {
            'vertexCoords': numerix.concatenate((selfc.vertexCoords, 
                                                 other.vertexCoords[..., verticesToAdd]), axis=1), 
            'faceVertexIDs': numerix.concatenate((self_faceVertexIDs, 
                                                  other_faceVertexIDs), axis=1), 
            'cellFaceIDs': MA.concatenate((self_cellFaceIDs, 
                                           other_cellFaceIDs), axis=1)
            }
Ejemplo n.º 18
0
 def _getPointToCellDistances(self, point):
     tmp = self.cellCenters - PhysicalField(point)
     return numerix.sqrtDot(tmp, tmp)
Ejemplo n.º 19
0
    def _calcArea(self):
	"""Area is length of vector between vertices.
	"""
        tangent=self.vertices[0].getCoordinates()-self.vertices[1].getCoordinates()
        return numerix.sqrtDot(tangent,tangent)