Ejemplo n.º 1
0
    def _render_offscreen(self, drawable, data, dst_x, dst_y, width, height):
        # NOTE [A]
        daht, dawd, depth = data.shape
        self.logger.debug("data shape is %dx%dx%d" % (dawd, daht, depth))

        # Get qimage for copying pixel data
        qimage = self._get_qimage(data)

        painter = QPainter(drawable)
        painter.setWorldMatrixEnabled(True)

        # fill pixmap with background color
        imgwin_wd, imgwin_ht = self.get_window_size()
        bgclr = self._get_color(*self.img_bg)
        painter.fillRect(QtCore.QRect(0, 0, imgwin_wd, imgwin_ht), bgclr)

        # draw image data from buffer to offscreen pixmap
        painter.drawImage(QtCore.QRect(dst_x, dst_y, width, height), qimage,
                          QtCore.QRect(0, 0, width, height))

        # Draw a cross in the center of the window in debug mode
        if self.t_['show_pan_position']:
            clr = QColor()
            clr.setRgbF(1.0, 0.0, 0.0)
            painter.setPen(clr)
            ctr_x, ctr_y = self.get_center()
            painter.drawLine(ctr_x - 10, ctr_y, ctr_x + 10, ctr_y)
            painter.drawLine(ctr_x, ctr_y - 10, ctr_x, ctr_y + 10)

        # render self.message
        if self.message:
            self._draw_message(painter, imgwin_wd, imgwin_ht, self.message)
Ejemplo n.º 2
0
    def render_image(self, rgbobj, dst_x, dst_y):
        """Render the image represented by (rgbobj) at dst_x, dst_y
        in the pixel space.
        *** internal method-- do not use ***
        """
        self.logger.debug("redraw surface=%s" % (self.surface))
        if self.surface is None:
            return
        self.logger.debug("drawing to surface")

        # Prepare array for rendering
        # TODO: what are options for high bit depth under Qt?
        data = rgbobj.get_array(self.rgb_order, dtype=np.uint8)
        (height, width) = data.shape[:2]

        daht, dawd, depth = data.shape
        self.logger.debug("data shape is %dx%dx%d" % (dawd, daht, depth))

        # Get qimage for copying pixel data
        qimage = self._get_qimage(data)
        drawable = self.surface

        painter = QPainter(drawable)
        #painter.setWorldMatrixEnabled(True)

        # fill surface with background color
        size = drawable.size()
        sf_wd, sf_ht = size.width(), size.height()
        bg = self.viewer.img_bg
        bgclr = self._get_color(*bg)
        painter.fillRect(QtCore.QRect(0, 0, sf_wd, sf_ht), bgclr)

        # draw image data from buffer to offscreen pixmap
        painter.drawImage(QtCore.QRect(dst_x, dst_y, width, height), qimage,
                          QtCore.QRect(0, 0, width, height))
Ejemplo n.º 3
0
    def setup_cr(self):
        cr = QPainter(self.viewer.pixmap)

        pen = QPen()
        pen.setWidth(getattr(self, 'linewidth', 1))

        if hasattr(self, 'linestyle'):
            if self.linestyle == 'dash':
                pen.setDashPattern([3.0, 4.0, 6.0, 4.0])
                pen.setDashOffset(5.0)

        alpha = getattr(self, 'alpha', 1.0)
        color = self.__get_color(self.color, alpha)
        pen.setColor(color)
        cr.setPen(pen)

        fill = getattr(self, 'fill', False)
        if fill:
            if hasattr(self, 'fillcolor') and self.fillcolor:
                color = self.fillcolor
            else:
                color = self.color
            if not color:
                cr.setBrush(QtCore.Qt.NoBrush)
            else:
                alpha = getattr(self, 'fillalpha', alpha)
                color = self.__get_color(color, alpha)
                cr.setBrush(color)
        else:
            cr.setBrush(QtCore.Qt.NoBrush)

        return cr
Ejemplo n.º 4
0
    def setup_cr(self):
        cr = QPainter(self.fitsimage.pixmap)

        pen = QPen()
        if hasattr(self, 'linewidth'):
            pen.setWidth(self.linewidth)
        else:
            pen.setWidth(1)

        if hasattr(self, 'linestyle'):
            if self.linestyle == 'dash':
                pen.setDashPattern([3.0, 4.0, 6.0, 4.0])
                pen.setDashOffset(5.0)

        color = self.__get_color(self.color)
        pen.setColor(color)
        cr.setPen(pen)

        if hasattr(self, 'fill') and self.fill:
            if hasattr(self, 'fillcolor') and self.fillcolor:
                color = self.fillcolor
            else:
                color = self.color
            if not color:
                cr.setBrush(QtCore.Qt.NoBrush)
            else:
                color = self.__get_color(color)
                cr.setBrush(color)
        else:
            cr.setBrush(QtCore.Qt.NoBrush)

        return cr
Ejemplo n.º 5
0
    def repaint(self, rect):
        x1, y1, x2, y2 = rect.getCoords()
        width = x2 - x1
        height = y2 - y1

        # redraw the screen from backing pixmap
        #print "copying pixmap to widget"
        painter = QPainter(self)
        rect = QtCore.QRect(x1, y1, width, height)
        painter.drawPixmap(rect, self.pixmap, rect)
Ejemplo n.º 6
0
    def paintEvent(self, event):
        """When an area of the window is exposed, we just copy out of the
        server-side, off-screen pixmap to that area.
        """
        if not self.pixmap:
            return
        rect = event.rect()
        x1, y1, x2, y2 = rect.getCoords()
        width = x2 - x1
        height = y2 - y1

        # redraw the screen from backing pixmap
        painter = QPainter(self)
        rect = QtCore.QRect(x1, y1, width, height)
        painter.drawPixmap(rect, self.pixmap, rect)
Ejemplo n.º 7
0
    def update_image(self):
        if (not self.pixmap) or (not self.imgwin):
            return

        if isinstance(self.renderer.surface, QPixmap):
            # optimization when Qt is used as the renderer:
            # if renderer surface is already an offscreen QPixmap
            # then we can update the window directly from it
            #self.pixmap = self.renderer.surface
            pass

        else:
            if isinstance(self.renderer.surface, QImage):
                # optimization when Qt is used as the renderer:
                # renderer surface is already a QImage
                qimage = self.renderer.surface

            else:
                # otherwise, get the render surface as an array and
                # convert to a QImage
                try:
                    arr = self.renderer.get_surface_as_array(order='BGRA')
                    qimage = self._get_qimage(arr, QImage.Format_RGB32)

                except Exception as e:
                    self.logger.error("Error from renderer: %s" % (str(e)))
                    return

            # copy image from renderer to offscreen pixmap
            painter = QPainter(self.pixmap)
            #painter.setWorldMatrixEnabled(True)

            # fill surface with background color
            size = self.pixmap.size()
            width, height = size.width(), size.height()

            # draw image data from buffer to offscreen pixmap
            painter.drawImage(QtCore.QRect(0, 0, width, height),
                              qimage,
                              QtCore.QRect(0, 0, width, height))

        self.logger.debug("updating window from pixmap")
        if hasattr(self, 'scene'):
            imgwin_wd, imgwin_ht = self.get_window_size()
            self.scene.invalidate(0, 0, imgwin_wd, imgwin_ht,
                                  QtGui.QGraphicsScene.BackgroundLayer)
        else:
            self.imgwin.update()
Ejemplo n.º 8
0
    def _render_offscreen(self, drawable, data, dst_x, dst_y, width, height):
        # NOTE [A]
        daht, dawd, depth = data.shape
        self.logger.debug("data shape is %dx%dx%d" % (dawd, daht, depth))

        # Get qimage for copying pixel data
        qimage = self._get_qimage(data)

        painter = QPainter(drawable)
        painter.setWorldMatrixEnabled(True)

        # fill pixmap with background color
        imgwin_wd, imgwin_ht = self.get_window_size()
        bgclr = self._get_color(*self.img_bg)
        painter.fillRect(QtCore.QRect(0, 0, imgwin_wd, imgwin_ht), bgclr)

        # draw image data from buffer to offscreen pixmap
        painter.drawImage(QtCore.QRect(dst_x, dst_y, width, height), qimage,
                          QtCore.QRect(0, 0, width, height))
Ejemplo n.º 9
0
    def resize(self, dims):
        """Resize our drawing area to encompass a space defined by the
        given dimensions.
        """
        width, height = dims[:2]
        self.logger.debug("renderer reconfigured to %dx%d" % (width, height))
        if self.surface_type == 'qpixmap':
            self.surface = QPixmap(width, height)
        else:
            self.surface = QImage(width, height, self.qimg_fmt)

        # fill surface with background color;
        # this reduces unwanted garbage in the resizing window
        painter = QPainter(self.surface)
        size = self.surface.size()
        sf_wd, sf_ht = size.width(), size.height()
        bg = self.viewer.img_bg
        bgclr = self._get_color(*bg)
        painter.fillRect(QtCore.QRect(0, 0, sf_wd, sf_ht), bgclr)
Ejemplo n.º 10
0
    def __init__(self, viewer):
        self.viewer = viewer

        # TODO: encapsulate this drawable
        self.cr = QPainter(self.viewer.pixmap)
Ejemplo n.º 11
0
    def __init__(self, renderer, viewer, surface):
        render.RenderContextBase.__init__(self, renderer, viewer)

        self.cr = QPainter(surface)
        self.cr.setRenderHint(QPainter.Antialiasing)
Ejemplo n.º 12
0
    def __init__(self, viewer):
        self.viewer = viewer

        # TODO: encapsulate this drawable
        self.cr = QPainter(self.viewer.pixmap)
        self.cr.setRenderHint(QPainter.Antialiasing)
Ejemplo n.º 13
0
 def setup_cr(self):
     cr = QPainter(self.pixmap)
     pen = QPen()
     pen.setWidth(1)
     cr.setPen(pen)
     return cr