Ejemplo n.º 1
0
 def gl_display_in_window(self, img):
     active_window = glfwGetCurrentContext()
     glfwMakeContextCurrent(self._window)
     clear_gl_screen()
     # gl stuff that will show on your plugin window goes here
     draw_gl_texture(img, interpolation=False)
     glfwSwapBuffers(self._window)
     glfwMakeContextCurrent(active_window)
Ejemplo n.º 2
0
 def gl_display_in_window(self,img):
     active_window = glfwGetCurrentContext()
     glfwMakeContextCurrent(self._window)
     clear_gl_screen()
     # gl stuff that will show on your plugin window goes here
     draw_gl_texture(img,interpolation=False)
     glfwSwapBuffers(self._window)
     glfwMakeContextCurrent(active_window)
Ejemplo n.º 3
0
def world(g_pool,cap_src,cap_size):
    """world
    Creates a window, gl context.
    Grabs images from a capture.
    Receives Pupil coordinates from g_pool.pupil_queue
    Can run various plug-ins.
    """


    # Callback functions
    def on_resize(window,w, h):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(window)

        norm_size = normalize((w,h),glfwGetWindowSize(window))
        fb_size = denormalize(norm_size,glfwGetFramebufferSize(window))
        atb.TwWindowSize(*map(int,fb_size))
        glfwMakeContextCurrent(active_window)

    def on_iconify(window,iconfied):
        if not isinstance(cap,FakeCapture):
            g_pool.update_textures.value = not iconfied

    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key,action):
            if action == GLFW_PRESS:
                if key == GLFW_KEY_ESCAPE:
                    on_close(window)

    def on_char(window,char):
        if not atb.TwEventCharGLFW(char,1):
            pass

    def on_button(window,button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button,action):
            pos = glfwGetCursorPos(window)
            pos = normalize(pos,glfwGetWindowSize(world_window))
            pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels
            for p in g_pool.plugins:
                p.on_click(pos,button,action)

    def on_pos(window,x, y):
        norm_pos = normalize((x,y),glfwGetWindowSize(window))
        fb_x,fb_y = denormalize(norm_pos,glfwGetFramebufferSize(window))
        if atb.TwMouseMotion(int(fb_x),int(fb_y)):
            pass

    def on_scroll(window,x,y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        g_pool.quit.value = True
        logger.info('Process closing from window')



    # load session persistent settings
    session_settings = shelve.open(os.path.join(g_pool.user_dir,'user_settings_world'),protocol=2)
    def load(var_name,default):
        return session_settings.get(var_name,default)
    def save(var_name,var):
        session_settings[var_name] = var


    # load last calibration data
    try:
        pt_cloud = np.load(os.path.join(g_pool.user_dir,'cal_pt_cloud.npy'))
        logger.info("Using calibration found in %s" %g_pool.user_dir)
        map_pupil = calibrate.get_map_from_cloud(pt_cloud,(width,height))
    except:
        logger.info("No calibration found.")
        def map_pupil(vector):
            """ 1 to 1 mapping
            """
            return vector

    # any object we attach to the g_pool object now will only be visible to this process!
    # vars should be declared here to make them visible to the reader.
    g_pool.plugins = []
    g_pool.map_pupil = map_pupil
    g_pool.update_textures = c_bool(1)


    # Initialize capture
    cap = autoCreateCapture(cap_src, cap_size, 24, timebase=g_pool.timebase)

    if isinstance(cap,FakeCapture):
        g_pool.update_textures.value = False

     # Get an image from the grabber
    try:
        frame = cap.get_frame()
    except CameraCaptureError:
        logger.error("Could not retrieve image from capture")
        cap.close()
        return

    height,width = frame.img.shape[:2]


    # helpers called by the main atb bar
    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .05 * (1. / dt - bar.fps.value)

    def set_window_size(mode,data):
        height,width = frame.img.shape[:2]
        ratio = (1,.75,.5,.25)[mode]
        w,h = int(width*ratio),int(height*ratio)
        glfwSetWindowSize(world_window,w,h)
        data.value=mode # update the bar.value

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    def open_calibration(selection,data):
        # prepare destruction of current ref_detector... and remove it
        for p in g_pool.plugins:
            if isinstance(p,calibration_routines.detector_by_index):
                p.alive = False
        g_pool.plugins = [p for p in g_pool.plugins if p.alive]

        new_ref_detector = calibration_routines.detector_by_index[selection](g_pool,atb_pos=bar.next_atb_pos)
        g_pool.plugins.append(new_ref_detector)
        g_pool.plugins.sort(key=lambda p: p.order)

        # save the value for atb bar
        data.value=selection

    def toggle_record_video():
        for p in g_pool.plugins:
            if isinstance(p,recorder.Recorder):
                p.alive = False
                return
        # set up folder within recordings named by user input in atb
        if not bar.rec_name.value:
            bar.rec_name.value = recorder.get_auto_name()

        new_plugin = recorder.Recorder(g_pool,bar.rec_name.value, bar.fps.value, frame.img.shape, bar.record_eye.value, g_pool.eye_tx)
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)

    def toggle_show_calib_result():
        for p in g_pool.plugins:
            if isinstance(p,Show_Calibration):
                p.alive = False
                return

        new_plugin = Show_Calibration(g_pool,frame.img.shape)
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)

    def toggle_server():
        for p in g_pool.plugins:
            if isinstance(p,Pupil_Server):
                p.alive = False
                return

        new_plugin = Pupil_Server(g_pool,(10,300))
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)


    def toggle_ar():
        for p in g_pool.plugins:
            if isinstance(p,Marker_Detector):
                p.alive = False
                return

        new_plugin = Marker_Detector(g_pool,(10,400))
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)



    atb.init()
    # add main controls ATB bar
    bar = atb.Bar(name = "World", label="Controls",
            help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150,
            text='light', position=(10, 10),refresh=.3, size=(300, 200))
    bar.next_atb_pos = (10,220)
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.calibration_type = c_int(load("calibration_type",0))
    bar.record_eye = c_bool(load("record_eye",0))
    bar.window_size = c_int(load("window_size",0))
    window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3})
    calibrate_type_enum = atb.enum("Calibration Method",calibration_routines.index_by_name)
    bar.rec_name = create_string_buffer(512)
    bar.version = create_string_buffer(g_pool.version,512)
    bar.rec_name.value = recorder.get_auto_name()
    bar.add_var("fps", bar.fps, step=1., readonly=True, help="Refresh speed of this process. Especially during recording it should not drop below the camera set frame rate.")
    bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size,help="Resize the world window. This has no effect on the actual image.")
    bar.add_var("calibration method",setter=open_calibration,getter=get_from_data,data=bar.calibration_type, vtype=calibrate_type_enum,group="Calibration", help="Please choose your desired calibration method.")
    bar.add_button("show calibration result",toggle_show_calib_result, group="Calibration", help="Click to show calibration result.")
    bar.add_var("session name",bar.rec_name, group="Recording", help="Give your recording session a custom name.")
    bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording")
    bar.add_var("update screen", g_pool.update_textures,help="if you dont need to see the camera image updated, you can turn this of to reduce CPU load.")
    bar.add_var("record eye", bar.record_eye, group="Recording", help="check to save raw video of eye")
    bar.add_button("start/stop marker tracking",toggle_ar,key="x",help="find markers in scene to map gaze onto referace surfaces")
    bar.add_button("start/stop server",toggle_server,key="s",help="the server broadcasts pupil and gaze positions locally or via network")
    bar.add_separator("Sep1")
    bar.add_var("version",bar.version, readonly=True)
    bar.add_var("exit", g_pool.quit)

    # add uvc camera controls ATB bar
    cap.create_atb_bar(pos=(320,10))

    # Initialize glfw
    glfwInit()
    world_window = glfwCreateWindow(width, height, "World", None, None)
    glfwMakeContextCurrent(world_window)

    # Register callbacks world_window
    glfwSetWindowSizeCallback(world_window,on_resize)
    glfwSetWindowCloseCallback(world_window,on_close)
    glfwSetWindowIconifyCallback(world_window,on_iconify)
    glfwSetKeyCallback(world_window,on_key)
    glfwSetCharCallback(world_window,on_char)
    glfwSetMouseButtonCallback(world_window,on_button)
    glfwSetCursorPosCallback(world_window,on_pos)
    glfwSetScrollCallback(world_window,on_scroll)

    #set the last saved window size
    set_window_size(bar.window_size.value,bar.window_size)
    on_resize(world_window, *glfwGetWindowSize(world_window))
    glfwSetWindowPos(world_window,0,0)

    # gl_state settings
    basic_gl_setup()

    # refresh speed settings
    glfwSwapInterval(0)


    #load calibration plugin
    open_calibration(bar.calibration_type.value,bar.calibration_type)

    #load gaze_display plugin
    g_pool.plugins.append(Display_Recent_Gaze(g_pool))


    # Event loop
    while not g_pool.quit.value:

        # Get an image from the grabber
        try:
            frame = cap.get_frame()
        except CameraCaptureError:
            logger.error("Capture from Camera Failed. Stopping.")
            break
        except EndofVideoFileError:
            logger.warning("Video File is done. Stopping")
            break

        update_fps()


        #a container that allows plugins to post and read events
        events = []

        #receive and map pupil positions
        recent_pupil_positions = []
        while not g_pool.pupil_queue.empty():
            p = g_pool.pupil_queue.get()
            if p['norm_pupil'] is None:
                p['norm_gaze'] = None
            else:
                p['norm_gaze'] = g_pool.map_pupil(p['norm_pupil'])
            recent_pupil_positions.append(p)


        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.update(frame,recent_pupil_positions,events)

        #check if a plugin need to be destroyed
        g_pool.plugins = [p for p in g_pool.plugins if p.alive]

        # render camera image
        glfwMakeContextCurrent(world_window)
        draw_gl_texture(frame.img,update=g_pool.update_textures)

        # render visual feedback from loaded plugins
        for p in g_pool.plugins:
            p.gl_display()

        atb.draw()
        glfwSwapBuffers(world_window)
        glfwPollEvents()


    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
        #reading p.alive actually runs plug-in cleanup
        _ = p.alive

    save('window_size',bar.window_size.value)
    save('calibration_type',bar.calibration_type.value)
    save('record_eye',bar.record_eye.value)
    session_settings.close()

    cap.close()
    glfwDestroyWindow(world_window)
    glfwTerminate()
    logger.debug("Process done")
Ejemplo n.º 4
0
Archivo: eye.py Proyecto: r0bert0/pupil
def eye(g_pool,cap_src,cap_size):
    """
    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates into g_pool.pupil_queue
    """

    # modify the root logger for this process
    logger = logging.getLogger()
    # remove inherited handlers
    logger.handlers = []
    # create file handler which logs even debug messages
    fh = logging.FileHandler(os.path.join(g_pool.user_dir,'eye.log'),mode='w')
    fh.setLevel(logging.DEBUG)
    # create console handler with a higher log level
    ch = logging.StreamHandler()
    ch.setLevel(logging.WARNING)
    # create formatter and add it to the handlers
    formatter = logging.Formatter('EYE Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s')
    fh.setFormatter(formatter)
    formatter = logging.Formatter('E Y E Process [%(levelname)s] %(name)s : %(message)s')
    ch.setFormatter(formatter)
    # add the handlers to the logger
    logger.addHandler(fh)
    logger.addHandler(ch)
    # create logger for the context of this function
    logger = logging.getLogger(__name__)


    # Callback functions
    def on_resize(window,w, h):
        adjust_gl_view(w,h,window)
        norm_size = normalize((w,h),glfwGetWindowSize(window))
        fb_size = denormalize(norm_size,glfwGetFramebufferSize(window))
        atb.TwWindowSize(*map(int,fb_size))


    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key,int(action == GLFW_PRESS)):
            if action == GLFW_PRESS:
                if key == GLFW_KEY_ESCAPE:
                    on_close(window)

    def on_char(window,char):
        if not atb.TwEventCharGLFW(char,1):
            pass

    def on_button(window,button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button,int(action == GLFW_PRESS)):
            if action == GLFW_PRESS:
                pos = glfwGetCursorPos(window)
                pos = normalize(pos,glfwGetWindowSize(window))
                pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # pos in frame.img pixels
                u_r.setStart(pos)
                bar.draw_roi.value = 1
            else:
                bar.draw_roi.value = 0

    def on_pos(window,x, y):
        norm_pos = normalize((x,y),glfwGetWindowSize(window))
        fb_x,fb_y = denormalize(norm_pos,glfwGetFramebufferSize(window))
        if atb.TwMouseMotion(int(fb_x),int(fb_y)):
            pass

        if bar.draw_roi.value == 1:
            pos = denormalize(norm_pos,(frame.img.shape[1],frame.img.shape[0]) ) # pos in frame.img pixels
            u_r.setEnd(pos)

    def on_scroll(window,x,y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        g_pool.quit.value = True
        logger.info('Process closing from window')


    # Helper functions called by the main atb bar
    def start_roi():
        bar.display.value = 1
        bar.draw_roi.value = 2

    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .05 * (1. / dt - bar.fps.value)
            bar.dt.value = dt

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value


    # load session persistent settings
    session_settings = shelve.open(os.path.join(g_pool.user_dir,'user_settings_eye'),protocol=2)
    def load(var_name,default):
        return session_settings.get(var_name,default)
    def save(var_name,var):
        session_settings[var_name] = var

    # Initialize capture
    cap = autoCreateCapture(cap_src, cap_size,timebase=g_pool.timebase)

    if cap is None:
        logger.error("Did not receive valid Capture")
        return
    # check if it works
    frame = cap.get_frame()
    if frame.img is None:
        logger.error("Could not retrieve image from capture")
        cap.close()
        return
    height,width = frame.img.shape[:2]

    u_r = Roi(frame.img.shape)
    u_r.set(load('roi',default=None))

    writer = None

    pupil_detector = Canny_Detector(g_pool)

    atb.init()
    # Create main ATB Controls
    bar = atb.Bar(name = "Eye", label="Display",
            help="Scene controls", color=(50, 50, 50), alpha=100,
            text='light', position=(10, 10),refresh=.3, size=(200, 100))
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.dt = c_float(0.0)
    bar.sleep = c_float(0.0)
    bar.display = c_int(load('bar.display',0))
    bar.draw_pupil = c_bool(load('bar.draw_pupil',True))
    bar.draw_roi = c_int(0)

    dispay_mode_enum = atb.enum("Mode",{"Camera Image":0,
                                        "Region of Interest":1,
                                        "Algorithm":2,
                                        "CPU Save": 3})

    bar.add_var("FPS",bar.fps, step=1.,readonly=True)
    bar.add_var("Mode", bar.display,vtype=dispay_mode_enum, help="select the view-mode")
    bar.add_var("Show_Pupil_Point", bar.draw_pupil)
    bar.add_button("Draw_ROI", start_roi, help="drag on screen to select a region of interest")

    bar.add_var("SlowDown",bar.sleep, step=0.01,min=0.0)
    bar.add_var("SaveSettings&Exit", g_pool.quit)

    cap.create_atb_bar(pos=(220,10))

    # create a bar for the detector
    pupil_detector.create_atb_bar(pos=(10,120))


    glfwInit()
    window = glfwCreateWindow(width, height, "Eye", None, None)
    glfwMakeContextCurrent(window)

    # Register callbacks window
    glfwSetWindowSizeCallback(window,on_resize)
    glfwSetWindowCloseCallback(window,on_close)
    glfwSetKeyCallback(window,on_key)
    glfwSetCharCallback(window,on_char)
    glfwSetMouseButtonCallback(window,on_button)
    glfwSetCursorPosCallback(window,on_pos)
    glfwSetScrollCallback(window,on_scroll)

    glfwSetWindowPos(window,800,0)
    on_resize(window,width,height)

    # gl_state settings
    basic_gl_setup()

    # refresh speed settings
    glfwSwapInterval(0)


    # event loop
    while not g_pool.quit.value:
        # Get an image from the grabber
        try:
            frame = cap.get_frame()
        except CameraCaptureError:
            logger.error("Capture from Camera Failed. Stopping.")
            break
        except EndofVideoFileError:
            logger.warning("Video File is done. Stopping")
            break

        update_fps()
        sleep(bar.sleep.value) # for debugging only


        ###  RECORDING of Eye Video (on demand) ###
        # Setup variables and lists for recording
        if g_pool.eye_rx.poll():
            command = g_pool.eye_rx.recv()
            if command is not None:
                record_path = command
                logger.info("Will save eye video to: %s"%record_path)
                video_path = os.path.join(record_path, "eye.avi")
                timestamps_path = os.path.join(record_path, "eye_timestamps.npy")
                writer = cv2.VideoWriter(video_path, cv2.cv.CV_FOURCC(*'DIVX'), bar.fps.value, (frame.img.shape[1], frame.img.shape[0]))
                timestamps = []
            else:
                logger.info("Done recording eye.")
                writer = None
                np.save(timestamps_path,np.asarray(timestamps))
                del timestamps

        if writer:
            writer.write(frame.img)
            timestamps.append(frame.timestamp)


        # pupil ellipse detection
        result = pupil_detector.detect(frame,user_roi=u_r,visualize=bar.display.value == 2)
        # stream the result
        g_pool.pupil_queue.put(result)

        # VISUALIZATION direct visualizations on the frame.img data
        if bar.display.value == 1:
            # and a solid (white) frame around the user defined ROI
            r_img = frame.img[u_r.lY:u_r.uY,u_r.lX:u_r.uX]
            r_img[:,0] = 255,255,255
            r_img[:,-1]= 255,255,255
            r_img[0,:] = 255,255,255
            r_img[-1,:]= 255,255,255



        # GL-drawing
        clear_gl_screen()
        draw_gl_texture(frame.img,update=bar.display.value != 3)

        if result['norm_pupil'] is not None and bar.draw_pupil.value:
            if result.has_key('axes'):
                pts = cv2.ellipse2Poly( (int(result['center'][0]),int(result['center'][1])),
                                        (int(result["axes"][0]/2),int(result["axes"][1]/2)),
                                        int(result["angle"]),0,360,15)
                draw_gl_polyline(pts,(1.,0,0,.5))
            draw_gl_point_norm(result['norm_pupil'],color=(1.,0.,0.,0.5))

        atb.draw()
        glfwSwapBuffers(window)
        glfwPollEvents()

    # END while running

    # in case eye reconding was still runnnig: Save&close
    if writer:
        logger.info("Done recording eye.")
        writer = None
        np.save(timestamps_path,np.asarray(timestamps))


    # save session persistent settings
    save('roi',u_r.get())
    save('bar.display',bar.display.value)
    save('bar.draw_pupil',bar.draw_pupil.value)
    session_settings.close()

    pupil_detector.cleanup()
    cap.close()
    atb.terminate()
    glfwDestroyWindow(window)
    glfwTerminate()

    #flushing queue incase world process did not exit gracefully
    while not g_pool.pupil_queue.empty():
        g_pool.pupil_queue.get()
    g_pool.pupil_queue.close()

    logger.debug("Process done")
Ejemplo n.º 5
0
# Event loop
while glfwGetWindowParam(GLFW_OPENED): # and not quit.value
    update_fps()

    # Get an image from the grabber
    # s, img = cap.read()
    img = np.zeros((480,640,3))

    # for p in g.plugins:
    #     p.update(img)

    # g.plugins = [p for p in g.plugins if p.alive]

    # render the screen
    clear_gl_screen()
    draw_gl_texture(img)

    # render visual feedback from loaded plugins
    # for p in g.plugins:
    #     p.gl_display()


    atb.draw()
    glfwSwapBuffers()

# end while running and clean-up
print "Browser closed"
glfwCloseWindow()
glfwTerminate()

Ejemplo n.º 6
0
def eye(g_pool, cap_src, cap_size):
    """
    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates into g_pool.pupil_queue
    """

    # modify the root logger for this process
    logger = logging.getLogger()
    # remove inherited handlers
    logger.handlers = []
    # create file handler which logs even debug messages
    fh = logging.FileHandler(os.path.join(g_pool.user_dir, 'eye.log'),
                             mode='w')
    fh.setLevel(logging.INFO)
    # create console handler with a higher log level
    ch = logging.StreamHandler()
    ch.setLevel(logging.WARNING)
    # create formatter and add it to the handlers
    formatter = logging.Formatter(
        'EYE Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s')
    fh.setFormatter(formatter)
    formatter = logging.Formatter(
        'E Y E Process [%(levelname)s] %(name)s : %(message)s')
    ch.setFormatter(formatter)
    # add the handlers to the logger
    logger.addHandler(fh)
    logger.addHandler(ch)
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    # Callback functions
    def on_resize(window, w, h):
        adjust_gl_view(w, h)
        atb.TwWindowSize(w, h)

    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key, int(action == GLFW_PRESS)):
            if action == GLFW_PRESS:
                if key == GLFW_KEY_ESCAPE:
                    on_close(window)

    def on_char(window, char):
        if not atb.TwEventCharGLFW(char, 1):
            pass

    def on_button(window, button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button, int(action == GLFW_PRESS)):
            if action == GLFW_PRESS:
                pos = glfwGetCursorPos(window)
                pos = normalize(pos, glfwGetWindowSize(window))
                pos = denormalize(
                    pos, (frame.img.shape[1],
                          frame.img.shape[0]))  # pos in frame.img pixels
                u_r.setStart(pos)
                bar.draw_roi.value = 1
            else:
                bar.draw_roi.value = 0

    def on_pos(window, x, y):
        if atb.TwMouseMotion(int(x), int(y)):
            pass
        if bar.draw_roi.value == 1:
            pos = x, y
            pos = normalize(pos, glfwGetWindowSize(window))
            pos = denormalize(pos,
                              (frame.img.shape[1],
                               frame.img.shape[0]))  # pos in frame.img pixels
            u_r.setEnd(pos)

    def on_scroll(window, x, y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        g_pool.quit.value = True
        logger.info('Process closing from window')

    # Helper functions called by the main atb bar
    def start_roi():
        bar.display.value = 1
        bar.draw_roi.value = 2

    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .05 * (1. / dt - bar.fps.value)
            bar.dt.value = dt

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    # load session persistent settings
    session_settings = shelve.open(os.path.join(g_pool.user_dir,
                                                'user_settings_eye'),
                                   protocol=2)

    def load(var_name, default):
        return session_settings.get(var_name, default)

    def save(var_name, var):
        session_settings[var_name] = var

    # Initialize capture
    cap = autoCreateCapture(cap_src, cap_size)

    if cap is None:
        logger.error("Did not receive valid Capture")
        return
    # check if it works
    frame = cap.get_frame()
    if frame.img is None:
        logger.error("Could not retrieve image from capture")
        cap.close()
        return
    height, width = frame.img.shape[:2]
    cap.auto_rewind = False

    u_r = Roi(frame.img.shape)
    u_r.set(load('roi', default=None))

    writer = None

    pupil_detector = Canny_Detector(g_pool)

    atb.init()
    # Create main ATB Controls
    bar = atb.Bar(name="Eye",
                  label="Display",
                  help="Scene controls",
                  color=(50, 50, 50),
                  alpha=100,
                  text='light',
                  position=(10, 10),
                  refresh=.3,
                  size=(200, 100))
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.dt = c_float(0.0)
    bar.sleep = c_float(0.0)
    bar.display = c_int(load('bar.display', 0))
    bar.draw_pupil = c_bool(load('bar.draw_pupil', True))
    bar.draw_roi = c_int(0)

    dispay_mode_enum = atb.enum("Mode", {
        "Camera Image": 0,
        "Region of Interest": 1,
        "Algorithm": 2
    })

    bar.add_var("FPS", bar.fps, step=1., readonly=True)
    bar.add_var("Mode",
                bar.display,
                vtype=dispay_mode_enum,
                help="select the view-mode")
    bar.add_var("Show_Pupil_Point", bar.draw_pupil)
    bar.add_button("Draw_ROI",
                   start_roi,
                   help="drag on screen to select a region of interest")

    bar.add_var("SlowDown", bar.sleep, step=0.01, min=0.0)
    bar.add_var("SaveSettings&Exit", g_pool.quit)

    cap.create_atb_bar(pos=(220, 10))

    # create a bar for the detector
    pupil_detector.create_atb_bar(pos=(10, 120))

    glfwInit()
    window = glfwCreateWindow(width, height, "Eye", None, None)
    glfwMakeContextCurrent(window)

    # Register callbacks window
    glfwSetWindowSizeCallback(window, on_resize)
    glfwSetWindowCloseCallback(window, on_close)
    glfwSetKeyCallback(window, on_key)
    glfwSetCharCallback(window, on_char)
    glfwSetMouseButtonCallback(window, on_button)
    glfwSetCursorPosCallback(window, on_pos)
    glfwSetScrollCallback(window, on_scroll)

    glfwSetWindowPos(window, 800, 0)
    on_resize(window, width, height)

    # gl_state settings
    basic_gl_setup()

    # refresh speed settings
    glfwSwapInterval(0)

    # event loop
    while not g_pool.quit.value:
        frame = cap.get_frame()
        if frame.img is None:
            break
        update_fps()
        sleep(bar.sleep.value)  # for debugging only

        if pupil_detector.should_sleep:
            sleep(16)
            pupil_detector.should_sleep = False

        ###  RECORDING of Eye Video (on demand) ###
        # Setup variables and lists for recording
        if g_pool.eye_rx.poll():
            command = g_pool.eye_rx.recv()
            if command is not None:
                record_path = command
                logger.info("Will save eye video to: %(record_path)s")
                video_path = os.path.join(record_path, "eye.avi")
                timestamps_path = os.path.join(record_path,
                                               "eye_timestamps.npy")
                writer = cv2.VideoWriter(
                    video_path, cv2.cv.CV_FOURCC(*'DIVX'), bar.fps.value,
                    (frame.img.shape[1], frame.img.shape[0]))
                timestamps = []
            else:
                logger.info("Done recording eye.")
                writer = None
                np.save(timestamps_path, np.asarray(timestamps))
                del timestamps

        if writer:
            writer.write(frame.img)
            timestamps.append(frame.timestamp)

        # pupil ellipse detection
        result = pupil_detector.detect(frame,
                                       user_roi=u_r,
                                       visualize=bar.display.value == 2)
        # stream the result
        g_pool.pupil_queue.put(result)

        # VISUALIZATION direct visualizations on the frame.img data
        if bar.display.value == 1:
            # and a solid (white) frame around the user defined ROI
            r_img = frame.img[u_r.lY:u_r.uY, u_r.lX:u_r.uX]
            r_img[:, 0] = 255, 255, 255
            r_img[:, -1] = 255, 255, 255
            r_img[0, :] = 255, 255, 255
            r_img[-1, :] = 255, 255, 255

        # GL-drawing
        clear_gl_screen()
        draw_gl_texture(frame.img)

        if result['norm_pupil'] is not None and bar.draw_pupil.value:
            if result.has_key('axes'):
                pts = cv2.ellipse2Poly(
                    (int(result['center'][0]), int(result['center'][1])),
                    (int(result["axes"][0] / 2), int(result["axes"][1] / 2)),
                    int(result["angle"]), 0, 360, 15)
                draw_gl_polyline(pts, (1., 0, 0, .5))
            draw_gl_point_norm(result['norm_pupil'], color=(1., 0., 0., 0.5))

        atb.draw()
        glfwSwapBuffers(window)
        glfwPollEvents()

    # END while running

    # in case eye reconding was still runnnig: Save&close
    if writer:
        logger.info("Done recording eye.")
        writer = None
        np.save(timestamps_path, np.asarray(timestamps))

    # save session persistent settings
    save('roi', u_r.get())
    save('bar.display', bar.display.value)
    save('bar.draw_pupil', bar.draw_pupil.value)
    session_settings.close()

    pupil_detector.cleanup()
    cap.close()
    atb.terminate()
    glfwDestroyWindow(window)
    glfwTerminate()

    #flushing queue incase world process did not exit gracefully
    while not g_pool.pupil_queue.empty():
        g_pool.pupil_queue.get()
    g_pool.pupil_queue.close()

    logger.debug("Process done")
Ejemplo n.º 7
0
def world(g_pool,cap_src,cap_size):
    """world
    Creates a window, gl context.
    Grabs images from a capture.
    Receives Pupil coordinates from g_pool.pupil_queue
    Can run various plug-ins.
    """


    # Callback functions
    def on_resize(window,w, h):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(window)
        adjust_gl_view(w,h)
        atb.TwWindowSize(w, h)
        glfwMakeContextCurrent(active_window)

    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key,action):
            if action == GLFW_PRESS:
                if key == GLFW_KEY_ESCAPE:
                    on_close(window)

    def on_char(window,char):
        if not atb.TwEventCharGLFW(char,1):
            pass

    def on_button(window,button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button,action):
            pos = glfwGetCursorPos(window)
            pos = normalize(pos,glfwGetWindowSize(world_window))
            pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels
            for p in g.plugins:
                p.on_click(pos,button,action)

    def on_pos(window,x, y):
        if atb.TwMouseMotion(int(x),int(y)):
            pass

    def on_scroll(window,x,y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        g_pool.quit.value = True
        logger.info('Process closing from window')



    # load session persistent settings
    session_settings = shelve.open(os.path.join(g_pool.user_dir,'user_settings_world'),protocol=2)
    def load(var_name,default):
        return session_settings.get(var_name,default)
    def save(var_name,var):
        session_settings[var_name] = var


    # Initialize capture, check if it works
    cap = autoCreateCapture(cap_src, cap_size, 24)
    if cap is None:
        logger.error("Did not receive valid Capture")
        return
    frame = cap.get_frame()
    if frame.img is None:
        logger.error("Could not retrieve image from capture")
        cap.close()
        return
    height,width = frame.img.shape[:2]


    # helpers called by the main atb bar
    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .05 * (1. / dt - bar.fps.value)

    def set_window_size(mode,data):
        height,width = frame.img.shape[:2]
        ratio = (1,.75,.5,.25)[mode]
        w,h = int(width*ratio),int(height*ratio)
        glfwSetWindowSize(world_window,w,h)
        data.value=mode # update the bar.value

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    def open_calibration(selection,data):
        # prepare destruction of current ref_detector... and remove it
        for p in g.plugins:
            if isinstance(p,calibration_routines.detector_by_index):
                p.alive = False
        g.plugins = [p for p in g.plugins if p.alive]

        new_ref_detector = calibration_routines.detector_by_index[selection](g_pool,atb_pos=bar.next_atb_pos)
        g.plugins.append(new_ref_detector)
        g.plugins.sort(key=lambda p: p.order)

        # save the value for atb bar
        data.value=selection

    def toggle_record_video():
        for p in g.plugins:
            if isinstance(p,recorder.Recorder):
                p.alive = False
                return
        # set up folder within recordings named by user input in atb
        if not bar.rec_name.value:
            bar.rec_name.value = recorder.get_auto_name()

        new_plugin = recorder.Recorder(g_pool,bar.rec_name.value, bar.fps.value, frame.img.shape, bar.record_eye.value, g_pool.eye_tx)
        g.plugins.append(new_plugin)
        g.plugins.sort(key=lambda p: p.order)

    def toggle_show_calib_result():
        for p in g.plugins:
            if isinstance(p,Show_Calibration):
                p.alive = False
                return

        new_plugin = Show_Calibration(g_pool,frame.img.shape)
        g.plugins.append(new_plugin)
        g.plugins.sort(key=lambda p: p.order)

    def toggle_server():
        for p in g.plugins:
            if isinstance(p,Pupil_Server):
                p.alive = False
                return

        new_plugin = Pupil_Server(g_pool,(10,300))
        g.plugins.append(new_plugin)
        g.plugins.sort(key=lambda p: p.order)


    def toggle_ar():
        for p in g.plugins:
            if isinstance(p,Marker_Detector):
                p.alive = False
                return

        new_plugin = Marker_Detector(g_pool,(10,400))
        g.plugins.append(new_plugin)
        g.plugins.sort(key=lambda p: p.order)

    atb.init()
    # add main controls ATB bar
    bar = atb.Bar(name = "World", label="Controls",
            help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150,
            text='light', position=(10, 10),refresh=.3, size=(300, 200))
    bar.next_atb_pos = (10,220)
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.calibration_type = c_int(load("calibration_type",0))
    bar.record_eye = c_bool(load("record_eye",0))
    bar.window_size = c_int(load("window_size",0))
    window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3})
    calibrate_type_enum = atb.enum("Calibration Method",calibration_routines.index_by_name)
    bar.rec_name = create_string_buffer(512)
    bar.version = create_string_buffer(g_pool.version,512)
    bar.rec_name.value = recorder.get_auto_name()
    bar.add_var("fps", bar.fps, step=1., readonly=True)
    bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size)
    bar.add_var("calibration method",setter=open_calibration,getter=get_from_data,data=bar.calibration_type, vtype=calibrate_type_enum,group="Calibration", help="Please choose your desired calibration method.")
    bar.add_button("show calibration result",toggle_show_calib_result, group="Calibration", help="Click to show calibration result.")
    bar.add_var("session name",bar.rec_name, group="Recording", help="creates folder Data_Name_XXX, where xxx is an increasing number")
    bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording")
    bar.add_var("record eye", bar.record_eye, group="Recording", help="check to save raw video of eye")
    bar.add_button("start/stop marker tracking",toggle_ar,key="x",help="find markers in scene to map gaze onto referace surfaces")
    bar.add_button("start/stop server",toggle_server,key="s",help="the server broadcasts pupil and gaze positions locally or via network")
    bar.add_separator("Sep1")
    bar.add_var("version",bar.version, readonly=True)
    bar.add_var("exit", g_pool.quit)

    # add uvc camera controls ATB bar
    cap.create_atb_bar(pos=(320,10))

    # Initialize glfw
    glfwInit()
    world_window = glfwCreateWindow(width, height, "World", None, None)
    glfwMakeContextCurrent(world_window)

    # Register callbacks world_window
    glfwSetWindowSizeCallback(world_window,on_resize)
    glfwSetWindowCloseCallback(world_window,on_close)
    glfwSetKeyCallback(world_window,on_key)
    glfwSetCharCallback(world_window,on_char)
    glfwSetMouseButtonCallback(world_window,on_button)
    glfwSetCursorPosCallback(world_window,on_pos)
    glfwSetScrollCallback(world_window,on_scroll)

    #set the last saved window size
    set_window_size(bar.window_size.value,bar.window_size)
    on_resize(world_window, *glfwGetFramebufferSize(world_window))
    glfwSetWindowPos(world_window,0,0)

    # gl_state settings
    basic_gl_setup()

    # refresh speed settings
    glfwSwapInterval(0)

    # load last calibration data
    try:
        pt_cloud = np.load(os.path.join(g_pool.user_dir,'cal_pt_cloud.npy'))
        logger.info("Using calibration found in %s" %g_pool.user_dir)
        map_pupil = calibrate.get_map_from_cloud(pt_cloud,(width,height))
    except:
        logger.info("No calibration found.")
        def map_pupil(vector):
            """ 1 to 1 mapping
            """
            return vector

    # create container for globally scoped vars (within world)
    g = Temp()
    g.plugins = []
    g_pool.map_pupil = map_pupil

    #load calibration plugin
    open_calibration(bar.calibration_type.value,bar.calibration_type)

    #load gaze_display plugin
    g.plugins.append(Display_Recent_Gaze(g_pool))

    # Event loop
    while not g_pool.quit.value:

        # Get an image from the grabber
        frame = cap.get_frame()
        update_fps()


        #a container that allows plugins to post and read events
        events = []

        #receive and map pupil positions
        recent_pupil_positions = []
        while not g_pool.pupil_queue.empty():
            p = g_pool.pupil_queue.get()
            if p['norm_pupil'] is None:
                p['norm_gaze'] = None
            else:
                p['norm_gaze'] = g_pool.map_pupil(p['norm_pupil'])
            recent_pupil_positions.append(p)


        # allow each Plugin to do its work.
        for p in g.plugins:
            p.update(frame,recent_pupil_positions,events)

        #check if a plugin need to be destroyed
        g.plugins = [p for p in g.plugins if p.alive]

        # render camera image
        glfwMakeContextCurrent(world_window)
        draw_gl_texture(frame.img)

        # render visual feedback from loaded plugins
        for p in g.plugins:
            p.gl_display()

        atb.draw()
        glfwSwapBuffers(world_window)
        glfwPollEvents()


    # de-init all running plugins
    for p in g.plugins:
        p.alive = False
        #reading p.alive actually runs plug-in cleanup
        _ = p.alive

    save('window_size',bar.window_size.value)
    save('calibration_type',bar.calibration_type.value)
    save('record_eye',bar.record_eye.value)
    session_settings.close()

    cap.close()
    glfwDestroyWindow(world_window)
    glfwTerminate()
    logger.debug("Process done")
Ejemplo n.º 8
0
def eye(g_pool):
    """
    this process needs a docstring
    """
    # # callback functions
    def on_resize(w, h):
        atb.TwWindowSize(w, h)
        adjust_gl_view(w, h)

    def on_key(key, pressed):
        if not atb.TwEventKeyboardGLFW(key, pressed):
            if pressed:
                if key == GLFW_KEY_ESC:
                    on_close()

    def on_char(char, pressed):
        if not atb.TwEventCharGLFW(char, pressed):
            pass

    def on_button(button, pressed):
        if not atb.TwEventMouseButtonGLFW(button, pressed):
            if bar.draw_roi.value:
                if pressed:
                    pos = glfwGetMousePos()
                    pos = normalize(pos, glfwGetWindowSize())
                    pos = denormalize(pos, (img.shape[1], img.shape[0]))  # pos in img pixels
                    r.setStart(pos)
                    bar.draw_roi.value = 1
                else:
                    bar.draw_roi.value = 0

    def on_pos(x, y):
        if atb.TwMouseMotion(x, y):
            pass
        if bar.draw_roi.value == 1:
            pos = glfwGetMousePos()
            pos = normalize(pos, glfwGetWindowSize())
            pos = denormalize(pos, (img.shape[1], img.shape[0]))  # pos in img pixels
            r.setEnd(pos)

    def on_scroll(pos):
        if not atb.TwMouseWheel(pos):
            pass

    def on_close():
        g_pool.quit.value = True
        print "EYE Process closing from window"

    # initialize capture, check if it works
    cap = autoCreateCapture(g_pool.eye_src, g_pool.eye_size)
    if cap is None:
        print "EYE: Error could not create Capture"
        return
    s, img = cap.read_RGB()
    if not s:
        print "EYE: Error could not get image"
        return
    height, width = img.shape[:2]

    # pupil object
    pupil = Temp()
    pupil.norm_coords = (0.0, 0.0)
    pupil.image_coords = (0.0, 0.0)
    pupil.ellipse = None
    pupil.gaze_coords = (0.0, 0.0)

    try:
        pupil.pt_cloud = np.load("cal_pt_cloud.npy")
        map_pupil = get_map_from_cloud(pupil.pt_cloud, g_pool.world_size)  ###world video size here
    except:
        pupil.pt_cloud = None

        def map_pupil(vector):
            return vector

    r = Roi(img.shape)
    p_r = Roi(img.shape)

    # local object
    l_pool = Temp()
    l_pool.calib_running = False
    l_pool.record_running = False
    l_pool.record_positions = []
    l_pool.record_path = None
    l_pool.writer = None
    l_pool.region_r = 20

    atb.init()
    bar = Bar(
        "Eye",
        g_pool,
        dict(
            label="Controls",
            help="eye detection controls",
            color=(50, 50, 50),
            alpha=100,
            text="light",
            position=(10, 10),
            refresh=0.1,
            size=(200, 300),
        ),
    )

    # add 4vl2 camera controls to a seperate ATB bar
    if cap.controls is not None:
        c_bar = atb.Bar(
            name="Camera_Controls",
            label=cap.name,
            help="UVC Camera Controls",
            color=(50, 50, 50),
            alpha=100,
            text="light",
            position=(220, 10),
            refresh=2.0,
            size=(200, 200),
        )

        # c_bar.add_var("auto_refresher",vtype=atb.TW_TYPE_BOOL8,getter=cap.uvc_refresh_all,setter=None,readonly=True)
        # c_bar.define(definition='visible=0', varname="auto_refresher")

        sorted_controls = [c for c in cap.controls.itervalues()]
        sorted_controls.sort(key=lambda c: c.order)

        for control in sorted_controls:
            name = control.atb_name
            if control.type == "bool":
                c_bar.add_var(name, vtype=atb.TW_TYPE_BOOL8, getter=control.get_val, setter=control.set_val)
            elif control.type == "int":
                c_bar.add_var(name, vtype=atb.TW_TYPE_INT32, getter=control.get_val, setter=control.set_val)
                c_bar.define(definition="min=" + str(control.min), varname=name)
                c_bar.define(definition="max=" + str(control.max), varname=name)
                c_bar.define(definition="step=" + str(control.step), varname=name)
            elif control.type == "menu":
                if control.menu is None:
                    vtype = None
                else:
                    vtype = atb.enum(name, control.menu)
                c_bar.add_var(name, vtype=vtype, getter=control.get_val, setter=control.set_val)
                if control.menu is None:
                    c_bar.define(definition="min=" + str(control.min), varname=name)
                    c_bar.define(definition="max=" + str(control.max), varname=name)
                    c_bar.define(definition="step=" + str(control.step), varname=name)
            else:
                pass
            if control.flags == "inactive":
                pass
                # c_bar.define(definition='readonly=1',varname=control.name)

        c_bar.add_button("refresh", cap.update_from_device)
        c_bar.add_button("load defaults", cap.load_defaults)

    else:
        c_bar = None

    # Initialize glfw
    glfwInit()
    glfwOpenWindow(width, height, 0, 0, 0, 8, 0, 0, GLFW_WINDOW)
    glfwSetWindowTitle("Eye")
    glfwSetWindowPos(800, 0)
    if isinstance(g_pool.eye_src, str):
        glfwSwapInterval(0)  # turn of v-sync when using video as src for benchmarking

    # register callbacks
    glfwSetWindowSizeCallback(on_resize)
    glfwSetWindowCloseCallback(on_close)
    glfwSetKeyCallback(on_key)
    glfwSetCharCallback(on_char)
    glfwSetMouseButtonCallback(on_button)
    glfwSetMousePosCallback(on_pos)
    glfwSetMouseWheelCallback(on_scroll)

    # gl_state settings
    import OpenGL.GL as gl

    gl.glEnable(gl.GL_POINT_SMOOTH)
    gl.glPointSize(20)
    gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
    gl.glEnable(gl.GL_BLEND)
    del gl

    # event loop
    while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value:
        bar.update_fps()
        s, img = cap.read_RGB()
        sleep(bar.sleep.value)  # for debugging only

        ###IMAGE PROCESSING
        gray_img = grayscale(img[r.lY : r.uY, r.lX : r.uX])

        integral = cv2.integral(gray_img)
        integral = np.array(integral, dtype=c_float)
        x, y, w = eye_filter(integral)
        if w > 0:
            p_r.set((y, x, y + w, x + w))
        else:
            p_r.set((0, 0, -1, -1))

        # create view into the gray_img with the bounds of the rough pupil estimation
        pupil_img = gray_img[p_r.lY : p_r.uY, p_r.lX : p_r.uX]

        # pupil_img = cv2.morphologyEx(pupil_img, cv2.MORPH_OPEN, cv2.getStructuringElement(cv2.MORPH_RECT,(5,5)),iterations=2)
        if True:
            hist = cv2.calcHist(
                [pupil_img], [0], None, [256], [0, 256]
            )  # (images, channels, mask, histSize, ranges[, hist[, accumulate]])
            bins = np.arange(hist.shape[0])
            spikes = bins[hist[:, 0] > 40]  # every color seen in more than 40 pixels
            if spikes.shape[0] > 0:
                lowest_spike = spikes.min()
            offset = 40

            ##display the histogram
            sx, sy = 100, 1
            colors = ((255, 0, 0), (0, 0, 255), (0, 255, 255))
            h, w, chan = img.shape
            # normalize
            hist *= 1.0 / hist.max()
            for i, h in zip(bins, hist[:, 0]):
                c = colors[1]
                cv2.line(img, (w, int(i * sy)), (w - int(h * sx), int(i * sy)), c)
            cv2.line(img, (w, int(lowest_spike * sy)), (int(w - 0.5 * sx), int(lowest_spike * sy)), colors[0])
            cv2.line(
                img,
                (w, int((lowest_spike + offset) * sy)),
                (int(w - 0.5 * sx), int((lowest_spike + offset) * sy)),
                colors[2],
            )

        # # k-means on the histogram finds peaks but thats no good for us...
        # term_crit = (cv2.TERM_CRITERIA_EPS + cv2.TERM_CRITERIA_MAX_ITER, 10, 1.0)
        # compactness, bestLabels, centers = cv2.kmeans(data=hist, K=2, criteria=term_crit, attempts=10, flags=cv2.KMEANS_RANDOM_CENTERS)
        # cv2.line(img,(0,1),(int(compactness),1),(0,0,0))
        # good_cluster = np.argmax(centers)
        # # A = hist[bestLabels.ravel() == good_cluster]
        # # B = hist[bestLabels.ravel() != good_cluster]
        # bins = np.arange(hist.shape[0])
        # good_bins = bins[bestLabels.ravel() == good_cluster]
        # good_bins_mean = good_bins.sum()/good_bins.shape[0]
        # good_bins_min = good_bins.min()

        # h,w,chan = img.shape
        # for h, i, label in zip(hist[:,0],range(hist.shape[0]), bestLabels.ravel()):
        #     c = colors[label]
        #     cv2.line(img,(w,int(i*sy)),(w-int(h*sx),int(i*sy)),c)

        else:
            # direct k-means on the image is best but expensive
            Z = pupil_img[:: w / 30 + 1, :: w / 30 + 1].reshape((-1, 1))
            Z = np.float32(Z)
            # define criteria, number of clusters(K) and apply kmeans()
            criteria = (cv2.TERM_CRITERIA_EPS + cv2.TERM_CRITERIA_MAX_ITER, 20, 2.0)
            K = 5
            ret, label, center = cv2.kmeans(Z, K, criteria, 10, cv2.KMEANS_RANDOM_CENTERS)
            offset = 0
            center.sort(axis=0)
            lowest_spike = int(center[1])
            # # Now convert back into uint8, and make original image
            # center = np.uint8(center)
            # res = center[label.flatten()]
            # binary_img = res.reshape((pupil_img.shape))
            # binary_img = bin_thresholding(binary_img,image_upper=res.min()+1)
            # bar.bin_thresh.value = res.min()+1

        bar.bin_thresh.value = lowest_spike
        binary_img = bin_thresholding(pupil_img, image_upper=lowest_spike + offset)
        kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (7, 7))
        cv2.dilate(binary_img, kernel, binary_img, iterations=2)
        spec_mask = bin_thresholding(pupil_img, image_upper=250)
        cv2.erode(spec_mask, kernel, spec_mask, iterations=1)

        if bar.blur.value > 1:
            pupil_img = cv2.medianBlur(pupil_img, bar.blur.value)

        # create contours using Canny edge dectetion
        contours = cv2.Canny(
            pupil_img,
            bar.canny_thresh.value,
            bar.canny_thresh.value * bar.canny_ratio.value,
            apertureSize=bar.canny_aperture.value,
        )

        # remove contours in areas not dark enough and where the glint (spectral refelction from IR leds)
        contours = cv2.min(contours, spec_mask)
        contours = cv2.min(contours, binary_img)

        # Ellipse fitting from countours
        result = fit_ellipse(
            img[r.lY : r.uY, r.lX : r.uX][p_r.lY : p_r.uY, p_r.lX : p_r.uX],
            contours,
            binary_img,
            target_size=bar.pupil_size.value,
            size_tolerance=bar.pupil_size_tolerance.value,
        )

        # # Vizualizations
        overlay = cv2.cvtColor(pupil_img, cv2.COLOR_GRAY2RGB)  # create an RGB view onto the gray pupil ROI
        overlay[:, :, 0] = cv2.max(pupil_img, contours)  # green channel
        overlay[:, :, 2] = cv2.max(pupil_img, binary_img)  # blue channel
        overlay[:, :, 1] = cv2.min(pupil_img, spec_mask)  # red channel

        # draw a blue dotted frame around the automatic pupil ROI in overlay...
        overlay[::2, 0] = 0, 0, 255
        overlay[::2, -1] = 0, 0, 255
        overlay[0, ::2] = 0, 0, 255
        overlay[-1, ::2] = 0, 0, 255

        # and a solid (white) frame around the user defined ROI
        gray_img[:, 0] = 255
        gray_img[:, -1] = 255
        gray_img[0, :] = 255
        gray_img[-1, :] = 255

        if bar.display.value == 0:
            img = img
        elif bar.display.value == 1:
            img[r.lY : r.uY, r.lX : r.uX] = cv2.cvtColor(gray_img, cv2.COLOR_GRAY2RGB)
        elif bar.display.value == 2:
            img[r.lY : r.uY, r.lX : r.uX] = cv2.cvtColor(gray_img, cv2.COLOR_GRAY2RGB)
            img[r.lY : r.uY, r.lX : r.uX][p_r.lY : p_r.uY, p_r.lX : p_r.uX] = overlay
        elif bar.display.value == 3:
            img = cv2.cvtColor(pupil_img, cv2.COLOR_GRAY2RGB)
        else:
            pass

        if result is not None:
            pupil.ellipse, others = result
            pupil.image_coords = r.add_vector(p_r.add_vector(pupil.ellipse["center"]))
            # update pupil size,angle and ratio for the ellipse filter algorithm
            bar.pupil_size.value = bar.pupil_size.value + 0.5 * (pupil.ellipse["major"] - bar.pupil_size.value)
            bar.pupil_ratio.value = bar.pupil_ratio.value + 0.7 * (pupil.ellipse["ratio"] - bar.pupil_ratio.value)
            bar.pupil_angle.value = bar.pupil_angle.value + 1.0 * (pupil.ellipse["angle"] - bar.pupil_angle.value)

            # if pupil found tighten the size tolerance
            bar.pupil_size_tolerance.value -= 1
            bar.pupil_size_tolerance.value = max(10, min(50, bar.pupil_size_tolerance.value))

            # clamp pupil size
            bar.pupil_size.value = max(20, min(300, bar.pupil_size.value))

            # normalize
            pupil.norm_coords = normalize(pupil.image_coords, (img.shape[1], img.shape[0]), flip_y=True)

            # from pupil to gaze
            pupil.gaze_coords = map_pupil(pupil.norm_coords)
            g_pool.gaze_x.value, g_pool.gaze_y.value = pupil.gaze_coords

        else:
            pupil.ellipse = None
            g_pool.gaze_x.value, g_pool.gaze_y.value = 0.0, 0.0
            pupil.gaze_coords = None  # whithout this line the last know pupil position is recorded if none is found

            bar.pupil_size_tolerance.value += 1

        ###CALIBRATION###
        # Initialize Calibration (setup variables and lists)
        if g_pool.calibrate.value and not l_pool.calib_running:
            l_pool.calib_running = True
            pupil.pt_cloud = []

        # While Calibrating...
        if l_pool.calib_running and ((g_pool.ref_x.value != 0) or (g_pool.ref_y.value != 0)) and pupil.ellipse:
            pupil.pt_cloud.append([pupil.norm_coords[0], pupil.norm_coords[1], g_pool.ref_x.value, g_pool.ref_y.value])

        # Calculate mapping coefs
        if not g_pool.calibrate.value and l_pool.calib_running:
            l_pool.calib_running = 0
            if pupil.pt_cloud:  # some data was actually collected
                print "Calibrating with", len(pupil.pt_cloud), "collected data points."
                map_pupil = get_map_from_cloud(np.array(pupil.pt_cloud), g_pool.world_size, verbose=True)
                np.save("cal_pt_cloud.npy", np.array(pupil.pt_cloud))

        ###RECORDING###
        # Setup variables and lists for recording
        if g_pool.pos_record.value and not l_pool.record_running:
            l_pool.record_path = g_pool.eye_rx.recv()
            print "l_pool.record_path: ", l_pool.record_path

            video_path = path.join(l_pool.record_path, "eye.avi")
            # FFV1 -- good speed lossless big file
            # DIVX -- good speed good compression medium file
            if bar.record_eye.value:
                l_pool.writer = cv2.VideoWriter(
                    video_path, cv2.cv.CV_FOURCC(*"DIVX"), bar.fps.value, (img.shape[1], img.shape[0])
                )
            l_pool.record_positions = []
            l_pool.record_running = True

        # While recording...
        if l_pool.record_running:
            if pupil.gaze_coords is not None:
                l_pool.record_positions.append(
                    [
                        pupil.gaze_coords[0],
                        pupil.gaze_coords[1],
                        pupil.norm_coords[0],
                        pupil.norm_coords[1],
                        bar.dt,
                        g_pool.frame_count_record.value,
                    ]
                )
            if l_pool.writer is not None:
                l_pool.writer.write(cv2.cvtColor(img, cv2.cv.COLOR_BGR2RGB))

        # Done Recording: Save values and flip switch to off for recording
        if not g_pool.pos_record.value and l_pool.record_running:
            positions_path = path.join(l_pool.record_path, "gaze_positions.npy")
            cal_pt_cloud_path = path.join(l_pool.record_path, "cal_pt_cloud.npy")
            np.save(positions_path, np.asarray(l_pool.record_positions))
            try:
                np.save(cal_pt_cloud_path, np.asarray(pupil.pt_cloud))
            except:
                print "Warning: No calibration data associated with this recording."
            l_pool.writer = None
            l_pool.record_running = False

        ### GL-drawing
        clear_gl_screen()
        draw_gl_texture(img)

        if bar.draw_pupil and pupil.ellipse:
            pts = cv2.ellipse2Poly(
                (int(pupil.image_coords[0]), int(pupil.image_coords[1])),
                (int(pupil.ellipse["axes"][0] / 2), int(pupil.ellipse["axes"][1] / 2)),
                int(pupil.ellipse["angle"]),
                0,
                360,
                15,
            )
            draw_gl_polyline(pts, (1.0, 0, 0, 0.5))
            draw_gl_point_norm(pupil.norm_coords, (1.0, 0.0, 0.0, 0.5))

        atb.draw()
        glfwSwapBuffers()

    # end while running
    print "EYE Process closed"
    r.save()
    bar.save()
    atb.terminate()
    glfwCloseWindow()
    glfwTerminate()
Ejemplo n.º 9
0
def world(g_pool):
    """world
    """

    # Callback functions
    def on_resize(w, h):
        atb.TwWindowSize(w, h);
        adjust_gl_view(w,h)

    def on_key(key, pressed):
        if not atb.TwEventKeyboardGLFW(key,pressed):
            if pressed:
                if key == GLFW_KEY_ESC:
                    on_close()

    def on_char(char, pressed):
        if not atb.TwEventCharGLFW(char,pressed):
            pass

    def on_button(button, pressed):
        if not atb.TwEventMouseButtonGLFW(button,pressed):
            if pressed:
                pos = glfwGetMousePos()
                pos = normalize(pos,glfwGetWindowSize())
                pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels
                for p in g.plugins:
                    p.on_click(pos)

    def on_pos(x, y):
        if atb.TwMouseMotion(x,y):
            pass

    def on_scroll(pos):
        if not atb.TwMouseWheel(pos):
            pass

    def on_close():
        g_pool.quit.value = True
        print "WORLD Process closing from window"





    # load session persistent settings
    session_settings = shelve.open('user_settings_world',protocol=2)
    def load(var_name,default):
        try:
            return session_settings[var_name]
        except:
            return default
    def save(var_name,var):
        session_settings[var_name] = var


    # gaze object
    gaze = Temp()
    gaze.map_coords = (0., 0.)
    gaze.image_coords = (0., 0.)

    # Initialize capture, check if it works
    cap = autoCreateCapture(g_pool.world_src, g_pool.world_size,24)
    if cap is None:
        print "WORLD: Error could not create Capture"
        return
    frame = cap.get_frame()
    if frame.img is None:
        print "WORLD: Error could not get image"
        return
    height,width = frame.img.shape[:2]


    # helpers called by the main atb bar
    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .05 * (1 / dt - bar.fps.value)

    def set_window_size(mode,data):
        height,width = frame.img.shape[:2]
        ratio = (1,.75,.5,.25)[mode]
        w,h = int(width*ratio),int(height*ratio)
        glfwSetWindowSize(w,h)
        data.value=mode # update the bar.value

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    def open_calibration(selection,data):
        # prepare destruction of old ref_detector.
        if g.current_ref_detector:
            g.current_ref_detector.alive = False

        # remove old ref detector from list of plugins
        g.plugins = [p for p in g.plugins if p.alive]

        print "selected: ",reference_detectors.name_by_index[selection]
        g.current_ref_detector = reference_detectors.detector_by_index[selection](global_calibrate=g_pool.calibrate,
                                                                    shared_pos=g_pool.ref,
                                                                    screen_marker_pos = g_pool.marker,
                                                                    screen_marker_state = g_pool.marker_state,
                                                                    atb_pos=bar.next_atb_pos)

        g.plugins.append(g.current_ref_detector)
        # save the value for atb bar
        data.value=selection

    def toggle_record_video():
        if any([True for p in g.plugins if isinstance(p,recorder.Recorder)]):
            for p in g.plugins:
                if isinstance(p,recorder.Recorder):
                    p.alive = False
        else:
            # set up folder within recordings named by user input in atb
            if not bar.rec_name.value:
                bar.rec_name.value = recorder.get_auto_name()
            recorder_instance = recorder.Recorder(bar.rec_name.value, bar.fps.value, frame.img.shape, g_pool.pos_record, g_pool.eye_tx)
            g.plugins.append(recorder_instance)

    def toggle_show_calib_result():
        if any([True for p in g.plugins if isinstance(p,Show_Calibration)]):
            for p in g.plugins:
                if isinstance(p,Show_Calibration):
                    p.alive = False
        else:
            calib = Show_Calibration(frame.img.shape)
            g.plugins.append(calib)

    def show_calib_result():
        # kill old if any
        if any([True for p in g.plugins if isinstance(p,Show_Calibration)]):
            for p in g.plugins:
                if isinstance(p,Show_Calibration):
                    p.alive = False
            g.plugins = [p for p in g.plugins if p.alive]
        # make new
        calib = Show_Calibration(frame.img.shape)
        g.plugins.append(calib)

    def hide_calib_result():
        if any([True for p in g.plugins if isinstance(p,Show_Calibration)]):
            for p in g.plugins:
                if isinstance(p,Show_Calibration):
                    p.alive = False

    # Initialize ant tweak bar - inherits from atb.Bar
    atb.init()
    bar = atb.Bar(name = "World", label="Controls",
            help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150,
            text='light', position=(10, 10),refresh=.3, size=(300, 200))
    bar.next_atb_pos = (10,220)
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.calibration_type = c_int(load("calibration_type",0))
    bar.show_calib_result = c_bool(0)
    bar.record_video = c_bool(0)
    bar.record_running = c_bool(0)
    bar.play = g_pool.play
    bar.window_size = c_int(load("window_size",0))
    window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3})

    bar.calibrate_type_enum = atb.enum("Calibration Method",reference_detectors.index_by_name)
    bar.rec_name = create_string_buffer(512)
    bar.rec_name.value = recorder.get_auto_name()
    # play and record can be tied together via pointers to the objects
    # bar.play = bar.record_video
    bar.add_var("fps", bar.fps, step=1., readonly=True)
    bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size)
    bar.add_var("calibration method",setter=open_calibration,getter=get_from_data,data=bar.calibration_type, vtype=bar.calibrate_type_enum,group="Calibration", help="Please choose your desired calibration method.")
    bar.add_button("show calibration result",toggle_show_calib_result, group="Calibration", help="Click to show calibration result.")
    bar.add_var("session name",bar.rec_name, group="Recording", help="creates folder Data_Name_XXX, where xxx is an increasing number")
    bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording")
    bar.add_separator("Sep1")
    bar.add_var("play video", bar.play, help="play a video in the Player window")
    bar.add_var("exit", g_pool.quit)

    # add uvc camera controls to a seperate ATB bar
    cap.create_atb_bar(pos=(320,10))


    # create container for globally scoped vars (within world)
    g = Temp()
    g.plugins = []
    g.current_ref_detector = None
    open_calibration(bar.calibration_type.value,bar.calibration_type)

    # Initialize glfw
    glfwInit()
    height,width = frame.img.shape[:2]
    glfwOpenWindow(width, height, 0, 0, 0, 8, 0, 0, GLFW_WINDOW)
    glfwSetWindowTitle("World")
    glfwSetWindowPos(0,0)

    #set the last saved window size
    set_window_size(bar.window_size.value,bar.window_size)

    # Register callbacks
    glfwSetWindowSizeCallback(on_resize)
    glfwSetWindowCloseCallback(on_close)
    glfwSetKeyCallback(on_key)
    glfwSetCharCallback(on_char)
    glfwSetMouseButtonCallback(on_button)
    glfwSetMousePosCallback(on_pos)
    glfwSetMouseWheelCallback(on_scroll)

    # gl_state settings
    import OpenGL.GL as gl
    gl.glEnable(gl.GL_POINT_SMOOTH)
    gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
    gl.glEnable(gl.GL_BLEND)
    del gl

    # Event loop
    while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value:
        # Get input characters entered in player
        if g_pool.player_input.value:
            player_input = g_pool.player_input.value
            g_pool.player_input.value = 0
            on_char(player_input,True)

        # Get an image from the grabber
        frame = cap.get_frame()
        update_fps()

        for p in g.plugins:
            p.update(frame)

        g.plugins = [p for p in g.plugins if p.alive]

        g_pool.player_refresh.set()

        # render the screen
        clear_gl_screen()
        draw_gl_texture(frame.img)

        # render visual feedback from loaded plugins
        for p in g.plugins:
            p.gl_display()


        # update gaze point from shared variable pool and draw on screen. If both coords are 0: no pupil pos was detected.
        if not g_pool.gaze[:] == [0.,0.]:
            draw_gl_point_norm(g_pool.gaze[:],color=(1.,0.,0.,0.5))

        atb.draw()
        glfwSwapBuffers()


    # end while running and clean-up

    # de-init all running plugins
    for p in g.plugins:
        p.alive = False
    g.plugins = [p for p in g.plugins if p.alive]

    save('window_size',bar.window_size.value)
    save('calibration_type',bar.calibration_type.value)
    session_settings.close()

    cap.close()
    glfwCloseWindow()
    glfwTerminate()
    print "WORLD Process closed"
Ejemplo n.º 10
0
def world(g_pool):
    """world
    """

    ###Callback funtions
    def on_resize(w, h):
        atb.TwWindowSize(w, h);
        adjust_gl_view(w,h)

    def on_key(key, pressed):
        if not atb.TwEventKeyboardGLFW(key,pressed):
            if pressed:
                if key == GLFW_KEY_ESC:
                    on_close()

    def on_char(char, pressed):
        if not atb.TwEventCharGLFW(char,pressed):
            pass

    def on_button(button, pressed):
        if not atb.TwEventMouseButtonGLFW(button,pressed):
            if pressed:
                pos = glfwGetMousePos()
                pos = normalize(pos,glfwGetWindowSize())
                pos = denormalize(pos,(img.shape[1],img.shape[0]) ) #pos in img pixels
                ref.detector.new_ref(pos)


    def on_pos(x, y):
        if atb.TwMouseMotion(x,y):
            pass

    def on_scroll(pos):
        if not atb.TwMouseWheel(pos):
            pass

    def on_close():
        g_pool.quit.value = True
        print "WORLD Process closing from window"

    ref = Temp()
    ref.detector = no_Detector(g_pool.calibrate,g_pool.ref_x,g_pool.ref_y)
    ###objects as variable containers
    # pattern object
    pattern = Temp()
    pattern.centers = None
    pattern.obj_grid = gen_pattern_grid((4, 11))  # calib grid
    pattern.obj_points = []
    pattern.img_points = []
    pattern.map = (0, 2, 7, 16, 21, 23, 39, 40, 42)
    pattern.board_centers = None

    # gaze object
    gaze = Temp()
    gaze.map_coords = (0., 0.)
    gaze.image_coords = (0., 0.)
    # record object
    record = Temp()
    record.writer = None
    record.path_parent = os.path.dirname(os.path.abspath(sys.argv[0]))
    record.path = None
    record.counter = 0

    # initialize capture, check if it works
    cap = autoCreateCapture(g_pool.world_src, g_pool.world_size)
    if cap is None:
        print "WORLD: Error could not create Capture"
        return
    s, img = cap.read_RGB()
    if not s:
        print "WORLD: Error could not get image"
        return
    height,width = img.shape[:2]


    ###helpers called by the main atb bar
    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .05 * (1 / dt - bar.fps.value)

    def set_window_size(mode,data):
        height,width = img.shape[:2]
        ratio = (1,.75,.5,.25)[mode]
        w,h = int(width*ratio),int(height*ratio)
        glfwSetWindowSize(w,h)
        data.value=mode #update the bar.value

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value


    def start_calibration():

        c_type = bar.calibration_type.value
        if  c_type == cal_type["Directed 9-Point"]:
            print 'WORLD: Starting Directed 9-Point calibration.'
            ref.detector = Nine_Point_Detector(global_calibrate=g_pool.calibrate,
                                            shared_x=g_pool.ref_x,
                                            shared_y=g_pool.ref_y,
                                            shared_stage=g_pool.cal9_stage,
                                            shared_step=g_pool.cal9_step,
                                            shared_cal9_active=g_pool.cal9,
                                            shared_circle_id=g_pool.cal9_circle_id,
                                            auto_advance=False)
        elif c_type == cal_type["Automated 9-Point"]:
            print 'WORLD: Starting Automated 9-Point calibration.'
            ref.detector = Nine_Point_Detector(global_calibrate=g_pool.calibrate,
                                            shared_x=g_pool.ref_x,
                                            shared_y=g_pool.ref_y,
                                            shared_stage=g_pool.cal9_stage,
                                            shared_step=g_pool.cal9_step,
                                            shared_cal9_active=g_pool.cal9,
                                            shared_circle_id=g_pool.cal9_circle_id,
                                            auto_advance=True)
        elif c_type == cal_type["Natural Features"]:
            print 'WORLD: Starting Natural Features calibration.'
            ref.detector = Natural_Features_Detector(global_calibrate=g_pool.calibrate,
                                                    shared_x=g_pool.ref_x,
                                                    shared_y=g_pool.ref_y)
        elif c_type == cal_type["Black Dot"]:
            print 'WORLD: Starting Black Dot calibration.'
            ref.detector = Black_Dot_Detector(global_calibrate=g_pool.calibrate,
                                            shared_x=g_pool.ref_x,
                                            shared_y=g_pool.ref_y)
    def advance_calibration():
        ref.detector.advance()

    def stop_calibration():
        ref.detector = no_Detector(global_calibrate=g_pool.calibrate,
                                shared_x=g_pool.ref_x,
                                shared_y=g_pool.ref_y)

    ### Initialize ant tweak bar inherits from atb.Bar
    atb.init()
    bar = atb.Bar(name = "World", label="Controls",
            help="Scene controls", color=(50, 50, 50), alpha=100,
            text='light', position=(10, 10),refresh=.3, size=(200, 200))
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.calibration_type = c_int(1)
    bar.show_calib_result = c_bool(0)
    bar.calibration_images = False
    bar.record_video = c_bool(0)
    bar.record_running = c_bool(0)
    bar.play = g_pool.play
    bar.window_size = c_int(0)
    window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3})
    cal_type = {"Directed 9-Point":0,"Automated 9-Point":1,"Natural Features":3,"Black Dot":4}#"Manual 9-Point":2
    calibrate_type_enum = atb.enum("Calibration Method",cal_type)
    bar.rec_name = create_string_buffer(512)

    # play and record can be tied together via pointers to the objects
    # bar.play = bar.record_video
    bar.add_var("FPS", bar.fps, step=1., readonly=True)
    bar.add_var("Display_Size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size)
    bar.add_var("Cal/Calibration_Method",bar.calibration_type, vtype=calibrate_type_enum)
    bar.add_button("Cal/Start_Calibration",start_calibration, key='c')
    bar.add_button("Cal/Next_Point",advance_calibration,key="SPACE", help="Hit space to calibrate on next dot")
    bar.add_button("Cal/Stop_Calibration",stop_calibration, key='d')
    bar.add_var("Cal/show_calibration_result",bar.show_calib_result, help="yellow lines indecate fit error, red outline shows the calibrated area.")
    bar.add_var("Rec/rec_name",bar.rec_name)
    bar.add_var("Rec/Record_Video", bar.record_video, key="r", help="Start/Stop Recording")
    bar.add_separator("Sep1")
    bar.add_var("Play Source Video", bar.play)
    bar.add_var("Exit", g_pool.quit)

    #add 4vl2 camera controls to a seperate ATB bar
    if cap.controls is not None:
        c_bar = atb.Bar(name="Camera_Controls", label=cap.name,
            help="UVC Camera Controls", color=(50,50,50), alpha=100,
            text='light',position=(220, 10),refresh=2., size=(200, 200))

        # c_bar.add_var("auto_refresher",vtype=atb.TW_TYPE_BOOL8,getter=cap.uvc_refresh_all,setter=None,readonly=True)
        # c_bar.define(definition='visible=0', varname="auto_refresher")

        sorted_controls = [c for c in cap.controls.itervalues()]
        sorted_controls.sort(key=lambda c: c.order)

        for control in sorted_controls:
            name = control.atb_name
            if control.type=="bool":
                c_bar.add_var(name,vtype=atb.TW_TYPE_BOOL8,getter=control.get_val,setter=control.set_val)
            elif control.type=='int':
                c_bar.add_var(name,vtype=atb.TW_TYPE_INT32,getter=control.get_val,setter=control.set_val)
                c_bar.define(definition='min='+str(control.min),   varname=name)
                c_bar.define(definition='max='+str(control.max),   varname=name)
                c_bar.define(definition='step='+str(control.step), varname=name)
            elif control.type=="menu":
                if control.menu is None:
                    vtype = None
                else:
                    vtype= atb.enum(name,control.menu)
                c_bar.add_var(name,vtype=vtype,getter=control.get_val,setter=control.set_val)
                if control.menu is None:
                    c_bar.define(definition='min='+str(control.min),   varname=name)
                    c_bar.define(definition='max='+str(control.max),   varname=name)
                    c_bar.define(definition='step='+str(control.step), varname=name)
            else:
                pass
            if control.flags == "inactive":
                pass
                # c_bar.define(definition='readonly=1',varname=control.name)

        c_bar.add_button("refresh",cap.update_from_device)
        c_bar.add_button("load defaults",cap.load_defaults)

    else:
        c_bar = None

    ### Initialize glfw
    glfwInit()
    height,width = img.shape[:2]
    glfwOpenWindow(width, height, 0, 0, 0, 8, 0, 0, GLFW_WINDOW)
    glfwSetWindowTitle("World")
    glfwSetWindowPos(0,0)

    #register callbacks
    glfwSetWindowSizeCallback(on_resize)
    glfwSetWindowCloseCallback(on_close)
    glfwSetKeyCallback(on_key)
    glfwSetCharCallback(on_char)
    glfwSetMouseButtonCallback(on_button)
    glfwSetMousePosCallback(on_pos)
    glfwSetMouseWheelCallback(on_scroll)

    #gl_state settings
    import OpenGL.GL as gl
    gl.glEnable(gl.GL_POINT_SMOOTH)
    gl.glPointSize(20)
    gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
    gl.glEnable(gl.GL_BLEND)


    ###event loop
    while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value:
        update_fps()
        # get an image from the grabber
        s, img = cap.read()
        ref.detector.detect(img)
        if ref.detector.is_done():
            stop_calibration()

        g_pool.player_refresh.set()


        # #gather pattern centers and find cam intrisics
        # if bar.screen_shot and pattern.centers is not None:
        #     bar.screen_shot = False
        #     # calibrate the camera intrinsics if the board is found
        #     # append list of circle grid center points to pattern.img_points
        #     # append generic list of circle grid pattern type to  pattern.obj_points
        #     pattern.centers = circle_grid(img)
        #     pattern.img_points.append(pattern.centers)
        #     pattern.obj_points.append(pattern.obj_grid)
        #     print "Number of Patterns Captured:", len(pattern.img_points)
        #     #if pattern.img_points.shape[0] > 10:
        #     if len(pattern.img_points) > 10:
        #         camera_matrix, dist_coefs = calibrate_camera(np.asarray(pattern.img_points),
        #                                             np.asarray(pattern.obj_points),
        #                                             (img.shape[1], img.shape[0]))
        #         np.save("camera_matrix.npy", camera_matrix)
        #         np.save("dist_coefs.npy", dist_coefs)
        #         pattern.img_points = []
        #         bar.find_pattern.value = False

        ### Setup recording process
        if bar.record_video and not bar.record_running:
            record.path = os.path.join(record.path_parent, "data%03d/" % record.counter)
            while True:
                try:
                    os.mkdir(record.path)
                    break
                except:
                    print "We dont want to overwrite data, incrementing counter & trying to make new data folder"
                    record.counter += 1
                    record.path = os.path.join(record.path_parent, "data%03d/" % record.counter)

            #video
            video_path = os.path.join(record.path, "world.avi")
            #FFV1 -- good speed lossless big file
            #DIVX -- good speed good compression medium file
            record.writer = cv2.VideoWriter(video_path, cv2.cv.CV_FOURCC(*'DIVX'), bar.fps.value, (img.shape[1], img.shape[0]))


            # positions data to eye process
            g_pool.pos_record.value = True
            g_pool.eye_tx.send(record.path)

            bar.record_running = 1
            g_pool.frame_count_record.value = 0

        # While Recording...
        if bar.record_video and bar.record_running:
            # Save image frames to video writer
            # increment the frame_count_record value
            # Eye positions can be associated with frames of recording even if different framerates are used
            record.writer.write(img)
            g_pool.frame_count_record.value += 1


        # Finish all recordings, clean up.
        if not bar.record_video and bar.record_running:
            # for conviniece: copy camera intrinsics into each data folder at the end of a recording.
            try:
                camera_matrix = np.load("camera_matrix.npy")
                dist_coefs = np.load("dist_coefs.npy")
                cam_path = os.path.join(record.path, "camera_matrix.npy")
                dist_path = os.path.join(record.path, "dist_coefs.npy")
                np.save(cam_path, camera_matrix)
                np.save(dist_path, dist_coefs)
            except:
                print "no camera intrinsics found, will not copy them into data folder"

            g_pool.pos_record.value = 0
            del record.writer
            bar.record_running = 0



        ###render the screen
        clear_gl_screen()
        cv2.cvtColor(img, cv2.COLOR_BGR2RGB,img)
        draw_gl_texture(img)

        ###render calibration results:
        if bar.show_calib_result.value:
            cal_pt_cloud = np.load("cal_pt_cloud.npy")
            pX,pY,wX,wY = cal_pt_cloud.transpose()
            map_fn = get_map_from_cloud(cal_pt_cloud,(width,height))
            modelled_world_pts = map_fn((pX,pY))
            pts = np.array(modelled_world_pts,dtype=np.float32).transpose()
            calib_bounds =  cv2.convexHull(pts)[:,0]
            for observed,modelled in zip(zip(wX,wY),np.array(modelled_world_pts).transpose()):
                draw_gl_polyline_norm((modelled,observed),(1.,0.5,0.,.5))
            draw_gl_polyline_norm(calib_bounds,(1.0,0,0,.5))

        #render visual feedback from detector
        ref.detector.display(img)
        # render detector point
        if ref.detector.pos[0] or ref.detector.pos[1]:
            draw_gl_point_norm(ref.detector.pos,(0.,1.,0.,0.5))

        # update gaze point from shared variable pool and draw on screen. If both coords are 0: no pupil pos was detected.
        if g_pool.gaze_x.value !=0 or g_pool.gaze_y.value !=0:
            draw_gl_point_norm((g_pool.gaze_x.value, g_pool.gaze_y.value),(1.,0.,0.,0.5))

        atb.draw()
        glfwSwapBuffers()

    ###end while running clean-up
    print "WORLD Process closed"
    glfwCloseWindow()
    glfwTerminate()
Ejemplo n.º 11
0
def player(g_pool,size):
    """player
        - Shows 9 point calibration pattern
        - Plays a source video synchronized with world process
        - Get src videos from directory (glob)
        - Iterate through videos on each record event
    """


    grid = make_grid()
    grid *=2.5###scale to fit
    # player object
    player = Temp()
    player.play_list = glob('src_video/*')
    path_parent = os.path.dirname( os.path.abspath(sys.argv[0]))
    player.playlist = [os.path.join(path_parent, path) for path in player.play_list]
    player.captures = [autoCreateCapture(src) for src in player.playlist]
    print "Player found %i videos in src_video"%len(player.captures)
    player.captures =  [c for c in player.captures if c is not None]
    print "Player sucessfully loaded %i videos in src_video"%len(player.captures)
    # for c in player.captures: c.auto_rewind = False
    player.current_video = 0

    # Callbacks
    def on_resize(w, h):
        adjust_gl_view(w,h)

    def on_key(key, pressed):
        if key == GLFW_KEY_ESC:
                on_close()
    def on_char(char, pressed):
        if pressed:
            g_pool.player_input.value = char


    def on_close():
        g_pool.quit.value = True
        print "Player Process closing from window"

    def draw_circle(pos,r,c):
        pts = cv2.ellipse2Poly(tuple(pos),(r,r),0,0,360,10)
        draw_gl_polyline(pts,c,'Polygon')

    def draw_marker(pos):
        pos = int(pos[0]),int(pos[1])
        black = (0.,0.,0.,1.)
        white = (1.,1.,1.,1.)
        for r,c in zip((50,40,30,20,10),(black,white,black,white,black)):
            draw_circle(pos,r,c)

    # Initialize glfw
    glfwInit()
    glfwOpenWindow(size[0], size[1], 0, 0, 0, 8, 0, 0, GLFW_WINDOW)
    glfwSetWindowTitle("Player")
    glfwSetWindowPos(100,0)
    glfwDisable(GLFW_AUTO_POLL_EVENTS)


    # Callbacks
    glfwSetWindowSizeCallback(on_resize)
    glfwSetWindowCloseCallback(on_close)
    glfwSetKeyCallback(on_key)
    glfwSetCharCallback(on_char)


    # gl state settings
    gl.glEnable(gl.GL_POINT_SMOOTH)
    gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
    gl.glEnable(gl.GL_BLEND)
    gl.glDisable (gl.GL_DEPTH_TEST)
    gl.glClearColor(1.,1.,1.,0.)



    while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value:
        glfwPollEvents()
        if g_pool.player_refresh.wait(0.01):
            g_pool.player_refresh.clear()

            clear_gl_screen()
            if g_pool.marker_state.value !=0:

                # Set Matrix unsing gluOrtho2D to include padding for the marker of radius r
                #
                ############################
                #            r             #
                # 0,0##################w,h #
                # #                      # #
                # #                      # #
                #r#                      #r#
                # #                      # #
                # #                      # #
                # 0,h##################w,h #
                #            r             #
                ############################
                r = 60
                gl.glMatrixMode(gl.GL_PROJECTION)
                gl.glLoadIdentity()
                # compensate for radius of marker
                gluOrtho2D(-r,glfwGetWindowSize()[0]+r,glfwGetWindowSize()[1]+r, -r) # origin in the top left corner just like the img np-array
                # Switch back to Model View Matrix
                gl.glMatrixMode(gl.GL_MODELVIEW)
                gl.glLoadIdentity()


                screen_pos = denormalize(g_pool.marker[:],glfwGetWindowSize(),flip_y=True)

                #some feedback on the detection state
                draw_marker(screen_pos)
                if g_pool.ref[:] == [0.,0.]:
                    # world ref is detected
                    draw_gl_point(screen_pos, 5.0, (1.,0.,0.,1.))
                else:
                    draw_gl_point(screen_pos, 5.0, (0.,1.,0.,1.))

            elif g_pool.play.value:
                if len(player.captures):
                    frame = player.captures[player.current_video].get_frame()
                    img = frame.img
                    if img:
                        draw_gl_texture(img)
                    else:
                        player.captures[player.current_video].rewind()
                        player.current_video +=1
                        if player.current_video >= len(player.captures):
                            player.current_video = 0
                        g_pool.play.value = False
                else:
                    print 'PLAYER: Warning: No Videos available to play. Please put your vidoes into a folder called "src_video" in the Capture folder.'
                    g_pool.play.value = False
            glfwSwapBuffers()

    glfwCloseWindow()
    glfwTerminate()
    print "PLAYER Process closed"
Ejemplo n.º 12
0
def main():

    # Callback functions
    def on_resize(window,w, h):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(window)
        adjust_gl_view(w,h)
        atb.TwWindowSize(w, h)
        glfwMakeContextCurrent(active_window)

    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key,action):
            if action == GLFW_PRESS:
                if key == GLFW_KEY_ESCAPE:
                    pass


    def on_char(window,char):
        if not atb.TwEventCharGLFW(char,1):
            pass

    def on_button(window,button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button,action):
            pos = glfwGetCursorPos(window)
            pos = normalize(pos,glfwGetWindowSize(main_window))
            pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels
            for p in g.plugins:
                p.on_click(pos,button,action)

    def on_pos(window,x, y):
        if atb.TwMouseMotion(int(x),int(y)):
            pass

    def on_scroll(window,x,y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        glfwSetWindowShouldClose(window)
        logger.info('Process closing from window')


    try:
        rec_dir = sys.argv[1]
    except:
        #for dev, supply hardcoded dir:
        rec_dir = "/Users/mkassner/Pupil/pupil_code/recordings/2014_02_24/005"
        if os.path.isdir(rec_dir):
            logger.debug("Dev option: Using hadcoded data dir.")
        else:
            if getattr(sys, 'frozen', False):
                logger.warning("You did not supply a data directory when you called this script! \
                   \nPlease drag a Pupil recoding directory onto the launch icon.")
            else:
                logger.warning("You did not supply a data directory when you called this script! \
                       \nPlease supply a Pupil recoding directory as first arg when calling Pupil Player.")
            return

    if not is_pupil_rec_dir(rec_dir):
        logger.error("You did not supply a dir with the required files inside.")
        return

    #backwards compatibility fn.
    patch_meta_info(rec_dir)

    #parse and load data folder info
    video_path = rec_dir + "/world.avi"
    timestamps_path = rec_dir + "/timestamps.npy"
    gaze_positions_path = rec_dir + "/gaze_positions.npy"
    meta_info_path = rec_dir + "/info.csv"


    #parse info.csv file
    with open(meta_info_path) as info:
        meta_info = dict( ((line.strip().split('\t')) for line in info.readlines() ) )
    rec_version = meta_info["Capture Software Version"]
    rec_version_float = int(filter(type(rec_version).isdigit, rec_version)[:3])/100. #(get major,minor,fix of version)
    logger.debug("Recording version: %s , %s"%(rec_version,rec_version_float))


    #load gaze information
    gaze_list = np.load(gaze_positions_path)
    timestamps = np.load(timestamps_path)

    #correlate data
    positions_by_frame = correlate_gaze(gaze_list,timestamps)


    # load session persistent settings
    session_settings = shelve.open(os.path.join(user_dir,"user_settings"),protocol=2)
    def load(var_name,default):
        return session_settings.get(var_name,default)
    def save(var_name,var):
        session_settings[var_name] = var


    # Initialize capture, check if it works
    cap = autoCreateCapture(video_path,timestamps=timestamps_path)
    if cap is None:
        logger.error("Did not receive valid Capture")
        return
    width,height = cap.get_size()


    # Initialize glfw
    glfwInit()
    main_window = glfwCreateWindow(width, height, "Pupil Player: "+meta_info["Recording Name"]+" - "+ rec_dir.split(os.path.sep)[-1], None, None)
    glfwMakeContextCurrent(main_window)

    # Register callbacks main_window
    glfwSetWindowSizeCallback(main_window,on_resize)
    glfwSetWindowCloseCallback(main_window,on_close)
    glfwSetKeyCallback(main_window,on_key)
    glfwSetCharCallback(main_window,on_char)
    glfwSetMouseButtonCallback(main_window,on_button)
    glfwSetCursorPosCallback(main_window,on_pos)
    glfwSetScrollCallback(main_window,on_scroll)

    # gl_state settings
    basic_gl_setup()

    # create container for globally scoped vars (within world)
    g = Temp()
    g.plugins = []
    g.play = False
    g.new_seek = True
    g.user_dir = user_dir
    g.rec_dir = rec_dir
    g.app = 'player'

    # helpers called by the main atb bar
    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .1 * (1. / dt - bar.fps.value)

    def set_window_size(mode,data):
        width,height = cap.get_size()
        ratio = (1,.75,.5,.25)[mode]
        w,h = int(width*ratio),int(height*ratio)
        glfwSetWindowSize(main_window,w,h)
        data.value=mode # update the bar.value

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    def get_play():
        return g.play

    def set_play(value):
        g.play = value


    def open_plugin(selection,data):
        if plugin_by_index[selection] not in additive_plugins:
            for p in g.plugins:
                if isinstance(p,plugin_by_index[selection]):
                    return

        g.plugins = [p for p in g.plugins if p.alive]
        logger.debug('Open Plugin: %s'%name_by_index[selection])
        new_plugin = plugin_by_index[selection](g)
        g.plugins.append(new_plugin)
        g.plugins.sort(key=lambda p: p.order)

        if hasattr(new_plugin,'init_gui'):
            new_plugin.init_gui()
        # save the value for atb bar
        data.value=selection

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    atb.init()
    # add main controls ATB bar
    bar = atb.Bar(name = "Controls", label="Controls",
            help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150,
            text='light', position=(10, 10),refresh=.1, size=(300, 160))
    bar.next_atb_pos = (10,220)
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.window_size = c_int(load("window_size",0))
    window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3})
    bar.version = create_string_buffer(version,512)
    bar.recording_version = create_string_buffer(rec_version,512)
    bar.add_var("fps", bar.fps, step=1., readonly=True)
    bar._fps = c_float(cap.get_fps())
    bar.add_var("recoding fps",bar._fps,readonly=True)
    bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size)
    bar.add_var("play",vtype=c_bool,getter=get_play,setter=set_play,key="space")
    bar.add_var("next frame",getter=cap.get_frame_index)

    bar.plugin_to_load = c_int(0)
    plugin_type_enum = atb.enum("Plug In",index_by_name)
    bar.add_var("plugin",setter=open_plugin,getter=get_from_data,data=bar.plugin_to_load, vtype=plugin_type_enum)
    bar.add_var("version of recording",bar.recording_version, readonly=True, help="version of the capture software used to make this recording")
    bar.add_var("version of player",bar.version, readonly=True, help="version of the Pupil Player")
    bar.add_button("exit", on_close,data=main_window,key="esc")

    #set the last saved window size
    set_window_size(bar.window_size.value,bar.window_size)
    on_resize(main_window, *glfwGetFramebufferSize(main_window))
    glfwSetWindowPos(main_window,0,0)


    #we always load these plugins
    g.plugins.append(Export_Launcher(g,data_dir=rec_dir,frame_count=len(timestamps)))
    g.plugins.append(Seek_Bar(g,capture=cap))

    #these are loaded based on user settings
    for initializer in load('plugins',[]):
        name, args = initializer
        logger.debug("Loading plugin: %s with settings %s"%(name, args))
        try:
            p = plugin_by_name[name](g,**args)
            g.plugins.append(p)
        except:
            logger.warning("Plugin '%s' failed to load from settings file." %name)

    if load('plugins',"_") == "_":
        #lets load some default if we dont have presets
        g.plugins.append(Scan_Path(g))
        g.plugins.append(Vis_Polyline(g))
        g.plugins.append(Vis_Circle(g))
        # g.plugins.append(Vis_Light_Points(g))

    #sort by exec order
    g.plugins.sort(key=lambda p: p.order)

    #init gui
    for p in g.plugins:
        if hasattr(p,'init_gui'):
            p.init_gui()



    while not glfwWindowShouldClose(main_window):

        update_fps()

        #grab new frame
        if g.play or g.new_seek:
            test_frame = cap.get_frame()
            #end of video logic: pause at last frame.
            if not test_frame:
                g.play=False
            else:
                new_frame = test_frame

            if g.new_seek:
                display_time = new_frame.timestamp
                g.new_seek = False


        frame = new_frame.copy()

        #new positons and events
        current_pupil_positions = positions_by_frame[frame.index][:]
        events = []

        # allow each Plugin to do its work.
        for p in g.plugins:
            p.update(frame,current_pupil_positions,events)

        #check if a plugin need to be destroyed
        g.plugins = [p for p in g.plugins if p.alive]

        # render camera image
        glfwMakeContextCurrent(main_window)
        draw_gl_texture(frame.img)

        # render visual feedback from loaded plugins
        for p in g.plugins:
            p.gl_display()

        #present frames at appropriate speed
        wait_time = frame.timestamp - display_time
        display_time = frame.timestamp
        try:
            spent_time = time()-timestamp
            sleep(wait_time-spent_time)
        except:
            pass
        timestamp = time()


        atb.draw()
        glfwSwapBuffers(main_window)
        glfwPollEvents()

    plugin_save = []
    for p in g.plugins:
        try:
            p_initializer = p.get_class_name(),p.get_init_dict()
            plugin_save.append(p_initializer)
        except AttributeError:
            #not all plugins need to be savable, they will not have the init dict.
            # any object without a get_init_dict method will throw this exception.
            pass

    # de-init all running plugins
    for p in g.plugins:
        p.alive = False
        #reading p.alive actually runs plug-in cleanup
        _ = p.alive

    save('plugins',plugin_save)
    save('window_size',bar.window_size.value)
    session_settings.close()

    cap.close()
    bar.destroy()
    glfwDestroyWindow(main_window)
    glfwTerminate()
    logger.debug("Process done")
Ejemplo n.º 13
0
def player(g_pool,size):
    """player
        - Shows 9 point calibration pattern
        - Plays a source video synchronized with world process
        - Get src videos from directory (glob)
        - Iterate through videos on each record event
    """


    grid = make_grid()
    grid *=2.5###scale to fit
    # player object
    player = Temp()
    player.play_list = glob('src_video/*')
    path_parent = os.path.dirname( os.path.abspath(sys.argv[0]))
    player.playlist = [os.path.join(path_parent, path) for path in player.play_list]
    player.captures = [autoCreateCapture(src) for src in player.playlist]
    print "Player found %i videos in src_video"%len(player.captures)
    player.captures =  [c for c in player.captures if c is not None]
    print "Player sucessfully loaded %i videos in src_video"%len(player.captures)
    # for c in player.captures: c.auto_rewind = False
    player.current_video = 0

    # Callbacks
    def on_resize(w, h):
        adjust_gl_view(w,h)

    def on_key(key, pressed):
        if key == GLFW_KEY_ESC:
                on_close()
    def on_char(char, pressed):
        if char  == ord('9'):
            g_pool.cal9.value = True
            g_pool.calibrate.value = True



    def on_close():
        g_pool.quit.value = True
        print "Player Process closing from window"


    # initialize glfw
    glfwInit()
    glfwOpenWindow(size[0], size[1], 0, 0, 0, 8, 0, 0, GLFW_WINDOW)
    glfwSetWindowTitle("Player")
    glfwSetWindowPos(100,0)
    glfwDisable(GLFW_AUTO_POLL_EVENTS)


    #Callbacks
    glfwSetWindowSizeCallback(on_resize)
    glfwSetWindowCloseCallback(on_close)
    glfwSetKeyCallback(on_key)
    glfwSetCharCallback(on_char)


    #gl state settings
    gl.glEnable( gl.GL_BLEND )
    gl.glEnable(gl.GL_POINT_SMOOTH)
    gl.glClearColor(1.,1.,1.,0.)


    while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value:

        glfwPollEvents()

        if g_pool.player_refresh.wait(0.01):
            g_pool.player_refresh.clear()

            clear_gl_screen()
            if g_pool.cal9.value:
                circle_id,step = g_pool.cal9_circle_id.value,g_pool.cal9_step.value
                gl.glColor4f(0.0,0.0,0.0,1.0)
                gl.glPointSize(40)
                gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
                gl.glBegin(gl.GL_POINTS)
                for p in grid:
                    gl.glVertex3f(p[0],p[1],0.0)
                gl.glEnd()

                ###display the animated target dot
                gl.glPointSize((40)*(1.01-(step+1)/80.0))
                gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ZERO)
                if g_pool.ref_x.value or g_pool.ref_y.value: ###if pattern detected
                    gl.glColor4f(0.0,0.5,0.0,1.0)
                else:
                    gl.glColor4f(0.5,0.0,0.0,1.0)
                gl.glBegin(gl.GL_POINTS)
                gl.glVertex3f(grid[circle_id][0],grid[circle_id][1],0.0)
                gl.glEnd()

            elif g_pool.play.value:
                s, img = player.captures[player.current_video].read_RGB()
                if s:
                    draw_gl_texture(image)
                else:
                    player.captures[player.current_video].rewind()
                    player.current_video +=1
                    if player.current_video >= len(player.captures):
                        player.current_video = 0
                    g_pool.play.value = False
            glfwSwapBuffers()

    glfwCloseWindow()
    glfwTerminate()
    print "PLAYER Process closed"
Ejemplo n.º 14
0
def main():

    # Callback functions
    def on_resize(window, w, h):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(window)
        adjust_gl_view(w, h)
        atb.TwWindowSize(w, h)
        glfwMakeContextCurrent(active_window)

    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key, action):
            if action == GLFW_PRESS:
                if key == GLFW_KEY_ESCAPE:
                    pass

    def on_char(window, char):
        if not atb.TwEventCharGLFW(char, 1):
            pass

    def on_button(window, button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button, action):
            pos = glfwGetCursorPos(window)
            pos = normalize(pos, glfwGetWindowSize(main_window))
            pos = denormalize(pos,
                              (frame.img.shape[1],
                               frame.img.shape[0]))  # Position in img pixels
            for p in g.plugins:
                p.on_click(pos, button, action)

    def on_pos(window, x, y):
        if atb.TwMouseMotion(int(x), int(y)):
            pass

    def on_scroll(window, x, y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        glfwSetWindowShouldClose(window)
        logger.info('Process closing from window')

    try:
        rec_dir = sys.argv[1]
    except:
        #for dev, supply hardcoded dir:
        rec_dir = "/Users/mkassner/Desktop/2014_01_21/000"
        if os.path.isdir(rec_dir):
            logger.debug("Dev option: Using hadcoded data dir.")
        else:
            if getattr(sys, 'frozen', False):
                logger.warning(
                    "You did not supply a data directory when you called this script! \
                   \nPlease drag a Pupil recoding directory onto the launch icon."
                )
            else:
                logger.warning(
                    "You did not supply a data directory when you called this script! \
                       \nPlease supply a Pupil recoding directory as first arg when calling Pupil Player."
                )
            return

    if not is_pupil_rec_dir(rec_dir):
        logger.error(
            "You did not supply a dir with the required files inside.")
        return

    #backwards compatibility fn.
    patch_meta_info(rec_dir)

    #parse and load data folder info
    video_path = rec_dir + "/world.avi"
    timestamps_path = rec_dir + "/timestamps.npy"
    gaze_positions_path = rec_dir + "/gaze_positions.npy"
    meta_info_path = rec_dir + "/info.csv"

    #parse info.csv file
    with open(meta_info_path) as info:
        meta_info = dict(
            ((line.strip().split('\t')) for line in info.readlines()))
    rec_version = meta_info["Capture Software Version"]
    try:
        rec_version_float = int(
            filter(type(rec_version).isdigit,
                   rec_version)[:3]) / 100.  #(get major,minor,fix of version)
        logger.debug("Recording version: %s , %s" %
                     (rec_version, rec_version_float))
    except ValueError:
        logger.warning(
            "Recoding version not valid and unknown. Reported version: '%s'" %
            rec_version)
        rec_version_float = 0

    #load gaze information
    gaze_list = np.load(gaze_positions_path)
    timestamps = np.load(timestamps_path)

    #correlate data
    positions_by_frame = correlate_gaze(gaze_list, timestamps)

    # load session persistent settings
    session_settings = shelve.open(os.path.join(user_dir, "user_settings"),
                                   protocol=2)

    def load(var_name, default):
        return session_settings.get(var_name, default)

    def save(var_name, var):
        session_settings[var_name] = var

    # Initialize capture, check if it works
    cap = autoCreateCapture(video_path, timestamps=timestamps_path)
    if cap is None:
        logger.error("Did not receive valid Capture")
        return
    width, height = cap.get_size()

    # Initialize glfw
    glfwInit()
    main_window = glfwCreateWindow(
        width, height, "Pupil Player: " + meta_info["Recording Name"] + " - " +
        rec_dir.split(os.path.sep)[-1], None, None)
    glfwMakeContextCurrent(main_window)

    # Register callbacks main_window
    glfwSetWindowSizeCallback(main_window, on_resize)
    glfwSetWindowCloseCallback(main_window, on_close)
    glfwSetKeyCallback(main_window, on_key)
    glfwSetCharCallback(main_window, on_char)
    glfwSetMouseButtonCallback(main_window, on_button)
    glfwSetCursorPosCallback(main_window, on_pos)
    glfwSetScrollCallback(main_window, on_scroll)

    # gl_state settings
    basic_gl_setup()

    # create container for globally scoped vars (within world)
    g = Temp()
    g.plugins = []
    g.play = False
    g.new_seek = True
    g.user_dir = user_dir
    g.rec_dir = rec_dir
    g.app = 'player'

    # helpers called by the main atb bar
    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .1 * (1. / dt - bar.fps.value)

    def set_window_size(mode, data):
        width, height = cap.get_size()
        ratio = (1, .75, .5, .25)[mode]
        w, h = int(width * ratio), int(height * ratio)
        glfwSetWindowSize(main_window, w, h)
        data.value = mode  # update the bar.value

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    def get_play():
        return g.play

    def set_play(value):
        g.play = value

    def open_plugin(selection, data):
        if plugin_by_index[selection] not in additive_plugins:
            for p in g.plugins:
                if isinstance(p, plugin_by_index[selection]):
                    return

        g.plugins = [p for p in g.plugins if p.alive]
        logger.debug('Open Plungin: %s' % name_by_index[selection])
        new_plugin = plugin_by_index[selection](g)
        g.plugins.append(new_plugin)
        g.plugins.sort(key=lambda p: p.order)

        if hasattr(new_plugin, 'init_gui'):
            new_plugin.init_gui()
        # save the value for atb bar
        data.value = selection

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    atb.init()
    # add main controls ATB bar
    bar = atb.Bar(name="Controls",
                  label="Controls",
                  help="Scene controls",
                  color=(50, 50, 50),
                  alpha=100,
                  valueswidth=150,
                  text='light',
                  position=(10, 10),
                  refresh=.1,
                  size=(300, 160))
    bar.next_atb_pos = (10, 220)
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.window_size = c_int(load("window_size", 0))
    window_size_enum = atb.enum("Display Size", {
        "Full": 0,
        "Medium": 1,
        "Half": 2,
        "Mini": 3
    })
    bar.version = create_string_buffer(version, 512)
    bar.recording_version = create_string_buffer(rec_version, 512)
    bar.add_var("fps", bar.fps, step=1., readonly=True)
    bar._fps = c_float(cap.get_fps())
    bar.add_var("recoding fps", bar._fps, readonly=True)
    bar.add_var("display size",
                vtype=window_size_enum,
                setter=set_window_size,
                getter=get_from_data,
                data=bar.window_size)
    bar.add_var("play",
                vtype=c_bool,
                getter=get_play,
                setter=set_play,
                key="space")
    bar.add_var("next frame", getter=cap.get_frame_index)

    bar.plugin_to_load = c_int(0)
    plugin_type_enum = atb.enum("Plug In", index_by_name)
    bar.add_var("plugin",
                setter=open_plugin,
                getter=get_from_data,
                data=bar.plugin_to_load,
                vtype=plugin_type_enum)
    bar.add_var(
        "version of recording",
        bar.recording_version,
        readonly=True,
        help="version of the capture software used to make this recording")
    bar.add_var("version of player",
                bar.version,
                readonly=True,
                help="version of the Pupil Player")
    bar.add_button("exit", on_close, data=main_window, key="esc")

    #set the last saved window size
    set_window_size(bar.window_size.value, bar.window_size)
    on_resize(main_window, *glfwGetFramebufferSize(main_window))
    glfwSetWindowPos(main_window, 0, 0)

    #we always load these plugins
    g.plugins.append(
        Export_Launcher(g, data_dir=rec_dir, frame_count=len(timestamps)))
    g.plugins.append(Seek_Bar(g, capture=cap))

    #these are loaded based on user settings
    for initializer in load('plugins', []):
        name, args = initializer
        logger.debug("Loading plugin: %s with settings %s" % (name, args))
        try:
            p = plugin_by_name[name](g, **args)
            g.plugins.append(p)
        except:
            logger.warning("Plugin '%s' failed to load from settings file." %
                           name)

    if load('plugins', "_") == "_":
        #lets load some default if we dont have presets
        g.plugins.append(Scan_Path(g))
        g.plugins.append(Vis_Polyline(g))
        g.plugins.append(Vis_Circle(g))
        # g.plugins.append(Vis_Light_Points(g))

    #sort by exec order
    g.plugins.sort(key=lambda p: p.order)

    #init gui
    for p in g.plugins:
        if hasattr(p, 'init_gui'):
            p.init_gui()

    while not glfwWindowShouldClose(main_window):

        update_fps()

        #grab new frame
        if g.play or g.new_seek:
            test_frame = cap.get_frame()
            #end of video logic: pause at last frame.
            if not test_frame:
                g.play = False
            else:
                new_frame = test_frame

            if g.new_seek:
                display_time = new_frame.timestamp
                g.new_seek = False

        frame = new_frame.copy()

        #new positons and events
        current_pupil_positions = positions_by_frame[frame.index][:]
        events = []

        # allow each Plugin to do its work.
        for p in g.plugins:
            p.update(frame, current_pupil_positions, events)

        #check if a plugin need to be destroyed
        g.plugins = [p for p in g.plugins if p.alive]

        # render camera image
        glfwMakeContextCurrent(main_window)
        draw_gl_texture(frame.img)

        # render visual feedback from loaded plugins
        for p in g.plugins:
            p.gl_display()

        #present frames at appropriate speed
        wait_time = frame.timestamp - display_time
        display_time = frame.timestamp
        try:
            spent_time = time() - timestamp
            sleep(wait_time - spent_time)
        except:
            pass
        timestamp = time()

        atb.draw()
        glfwSwapBuffers(main_window)
        glfwPollEvents()

    plugin_save = []
    for p in g.plugins:
        if hasattr(p, 'get_init_dict'):
            p_initializer = p.get_class_name(), p.get_init_dict()
            plugin_save.append(p_initializer)

    # de-init all running plugins
    for p in g.plugins:
        p.alive = False
        #reading p.alive actually runs plug-in cleanup
        _ = p.alive

    save('plugins', plugin_save)
    save('window_size', bar.window_size.value)
    session_settings.close()

    cap.close()
    bar.destroy()
    glfwDestroyWindow(main_window)
    glfwTerminate()
    logger.debug("Process done")