def gl_display_in_window(self, img): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(self._window) clear_gl_screen() # gl stuff that will show on your plugin window goes here draw_gl_texture(img, interpolation=False) glfwSwapBuffers(self._window) glfwMakeContextCurrent(active_window)
def gl_display_in_window(self,img): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(self._window) clear_gl_screen() # gl stuff that will show on your plugin window goes here draw_gl_texture(img,interpolation=False) glfwSwapBuffers(self._window) glfwMakeContextCurrent(active_window)
def world(g_pool,cap_src,cap_size): """world Creates a window, gl context. Grabs images from a capture. Receives Pupil coordinates from g_pool.pupil_queue Can run various plug-ins. """ # Callback functions def on_resize(window,w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) norm_size = normalize((w,h),glfwGetWindowSize(window)) fb_size = denormalize(norm_size,glfwGetFramebufferSize(window)) atb.TwWindowSize(*map(int,fb_size)) glfwMakeContextCurrent(active_window) def on_iconify(window,iconfied): if not isinstance(cap,FakeCapture): g_pool.update_textures.value = not iconfied def on_key(window, key, scancode, action, mods): if not atb.TwEventKeyboardGLFW(key,action): if action == GLFW_PRESS: if key == GLFW_KEY_ESCAPE: on_close(window) def on_char(window,char): if not atb.TwEventCharGLFW(char,1): pass def on_button(window,button, action, mods): if not atb.TwEventMouseButtonGLFW(button,action): pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(world_window)) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g_pool.plugins: p.on_click(pos,button,action) def on_pos(window,x, y): norm_pos = normalize((x,y),glfwGetWindowSize(window)) fb_x,fb_y = denormalize(norm_pos,glfwGetFramebufferSize(window)) if atb.TwMouseMotion(int(fb_x),int(fb_y)): pass def on_scroll(window,x,y): if not atb.TwMouseWheel(int(x)): pass def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # load session persistent settings session_settings = shelve.open(os.path.join(g_pool.user_dir,'user_settings_world'),protocol=2) def load(var_name,default): return session_settings.get(var_name,default) def save(var_name,var): session_settings[var_name] = var # load last calibration data try: pt_cloud = np.load(os.path.join(g_pool.user_dir,'cal_pt_cloud.npy')) logger.info("Using calibration found in %s" %g_pool.user_dir) map_pupil = calibrate.get_map_from_cloud(pt_cloud,(width,height)) except: logger.info("No calibration found.") def map_pupil(vector): """ 1 to 1 mapping """ return vector # any object we attach to the g_pool object now will only be visible to this process! # vars should be declared here to make them visible to the reader. g_pool.plugins = [] g_pool.map_pupil = map_pupil g_pool.update_textures = c_bool(1) # Initialize capture cap = autoCreateCapture(cap_src, cap_size, 24, timebase=g_pool.timebase) if isinstance(cap,FakeCapture): g_pool.update_textures.value = False # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Could not retrieve image from capture") cap.close() return height,width = frame.img.shape[:2] # helpers called by the main atb bar def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .05 * (1. / dt - bar.fps.value) def set_window_size(mode,data): height,width = frame.img.shape[:2] ratio = (1,.75,.5,.25)[mode] w,h = int(width*ratio),int(height*ratio) glfwSetWindowSize(world_window,w,h) data.value=mode # update the bar.value def get_from_data(data): """ helper for atb getter and setter use """ return data.value def open_calibration(selection,data): # prepare destruction of current ref_detector... and remove it for p in g_pool.plugins: if isinstance(p,calibration_routines.detector_by_index): p.alive = False g_pool.plugins = [p for p in g_pool.plugins if p.alive] new_ref_detector = calibration_routines.detector_by_index[selection](g_pool,atb_pos=bar.next_atb_pos) g_pool.plugins.append(new_ref_detector) g_pool.plugins.sort(key=lambda p: p.order) # save the value for atb bar data.value=selection def toggle_record_video(): for p in g_pool.plugins: if isinstance(p,recorder.Recorder): p.alive = False return # set up folder within recordings named by user input in atb if not bar.rec_name.value: bar.rec_name.value = recorder.get_auto_name() new_plugin = recorder.Recorder(g_pool,bar.rec_name.value, bar.fps.value, frame.img.shape, bar.record_eye.value, g_pool.eye_tx) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def toggle_show_calib_result(): for p in g_pool.plugins: if isinstance(p,Show_Calibration): p.alive = False return new_plugin = Show_Calibration(g_pool,frame.img.shape) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def toggle_server(): for p in g_pool.plugins: if isinstance(p,Pupil_Server): p.alive = False return new_plugin = Pupil_Server(g_pool,(10,300)) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def toggle_ar(): for p in g_pool.plugins: if isinstance(p,Marker_Detector): p.alive = False return new_plugin = Marker_Detector(g_pool,(10,400)) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) atb.init() # add main controls ATB bar bar = atb.Bar(name = "World", label="Controls", help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150, text='light', position=(10, 10),refresh=.3, size=(300, 200)) bar.next_atb_pos = (10,220) bar.fps = c_float(0.0) bar.timestamp = time() bar.calibration_type = c_int(load("calibration_type",0)) bar.record_eye = c_bool(load("record_eye",0)) bar.window_size = c_int(load("window_size",0)) window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3}) calibrate_type_enum = atb.enum("Calibration Method",calibration_routines.index_by_name) bar.rec_name = create_string_buffer(512) bar.version = create_string_buffer(g_pool.version,512) bar.rec_name.value = recorder.get_auto_name() bar.add_var("fps", bar.fps, step=1., readonly=True, help="Refresh speed of this process. Especially during recording it should not drop below the camera set frame rate.") bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size,help="Resize the world window. This has no effect on the actual image.") bar.add_var("calibration method",setter=open_calibration,getter=get_from_data,data=bar.calibration_type, vtype=calibrate_type_enum,group="Calibration", help="Please choose your desired calibration method.") bar.add_button("show calibration result",toggle_show_calib_result, group="Calibration", help="Click to show calibration result.") bar.add_var("session name",bar.rec_name, group="Recording", help="Give your recording session a custom name.") bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording") bar.add_var("update screen", g_pool.update_textures,help="if you dont need to see the camera image updated, you can turn this of to reduce CPU load.") bar.add_var("record eye", bar.record_eye, group="Recording", help="check to save raw video of eye") bar.add_button("start/stop marker tracking",toggle_ar,key="x",help="find markers in scene to map gaze onto referace surfaces") bar.add_button("start/stop server",toggle_server,key="s",help="the server broadcasts pupil and gaze positions locally or via network") bar.add_separator("Sep1") bar.add_var("version",bar.version, readonly=True) bar.add_var("exit", g_pool.quit) # add uvc camera controls ATB bar cap.create_atb_bar(pos=(320,10)) # Initialize glfw glfwInit() world_window = glfwCreateWindow(width, height, "World", None, None) glfwMakeContextCurrent(world_window) # Register callbacks world_window glfwSetWindowSizeCallback(world_window,on_resize) glfwSetWindowCloseCallback(world_window,on_close) glfwSetWindowIconifyCallback(world_window,on_iconify) glfwSetKeyCallback(world_window,on_key) glfwSetCharCallback(world_window,on_char) glfwSetMouseButtonCallback(world_window,on_button) glfwSetCursorPosCallback(world_window,on_pos) glfwSetScrollCallback(world_window,on_scroll) #set the last saved window size set_window_size(bar.window_size.value,bar.window_size) on_resize(world_window, *glfwGetWindowSize(world_window)) glfwSetWindowPos(world_window,0,0) # gl_state settings basic_gl_setup() # refresh speed settings glfwSwapInterval(0) #load calibration plugin open_calibration(bar.calibration_type.value,bar.calibration_type) #load gaze_display plugin g_pool.plugins.append(Display_Recent_Gaze(g_pool)) # Event loop while not g_pool.quit.value: # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Capture from Camera Failed. Stopping.") break except EndofVideoFileError: logger.warning("Video File is done. Stopping") break update_fps() #a container that allows plugins to post and read events events = [] #receive and map pupil positions recent_pupil_positions = [] while not g_pool.pupil_queue.empty(): p = g_pool.pupil_queue.get() if p['norm_pupil'] is None: p['norm_gaze'] = None else: p['norm_gaze'] = g_pool.map_pupil(p['norm_pupil']) recent_pupil_positions.append(p) # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame,recent_pupil_positions,events) #check if a plugin need to be destroyed g_pool.plugins = [p for p in g_pool.plugins if p.alive] # render camera image glfwMakeContextCurrent(world_window) draw_gl_texture(frame.img,update=g_pool.update_textures) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() atb.draw() glfwSwapBuffers(world_window) glfwPollEvents() # de-init all running plugins for p in g_pool.plugins: p.alive = False #reading p.alive actually runs plug-in cleanup _ = p.alive save('window_size',bar.window_size.value) save('calibration_type',bar.calibration_type.value) save('record_eye',bar.record_eye.value) session_settings.close() cap.close() glfwDestroyWindow(world_window) glfwTerminate() logger.debug("Process done")
def eye(g_pool,cap_src,cap_size): """ Creates a window, gl context. Grabs images from a capture. Streams Pupil coordinates into g_pool.pupil_queue """ # modify the root logger for this process logger = logging.getLogger() # remove inherited handlers logger.handlers = [] # create file handler which logs even debug messages fh = logging.FileHandler(os.path.join(g_pool.user_dir,'eye.log'),mode='w') fh.setLevel(logging.DEBUG) # create console handler with a higher log level ch = logging.StreamHandler() ch.setLevel(logging.WARNING) # create formatter and add it to the handlers formatter = logging.Formatter('EYE Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s') fh.setFormatter(formatter) formatter = logging.Formatter('E Y E Process [%(levelname)s] %(name)s : %(message)s') ch.setFormatter(formatter) # add the handlers to the logger logger.addHandler(fh) logger.addHandler(ch) # create logger for the context of this function logger = logging.getLogger(__name__) # Callback functions def on_resize(window,w, h): adjust_gl_view(w,h,window) norm_size = normalize((w,h),glfwGetWindowSize(window)) fb_size = denormalize(norm_size,glfwGetFramebufferSize(window)) atb.TwWindowSize(*map(int,fb_size)) def on_key(window, key, scancode, action, mods): if not atb.TwEventKeyboardGLFW(key,int(action == GLFW_PRESS)): if action == GLFW_PRESS: if key == GLFW_KEY_ESCAPE: on_close(window) def on_char(window,char): if not atb.TwEventCharGLFW(char,1): pass def on_button(window,button, action, mods): if not atb.TwEventMouseButtonGLFW(button,int(action == GLFW_PRESS)): if action == GLFW_PRESS: pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(window)) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # pos in frame.img pixels u_r.setStart(pos) bar.draw_roi.value = 1 else: bar.draw_roi.value = 0 def on_pos(window,x, y): norm_pos = normalize((x,y),glfwGetWindowSize(window)) fb_x,fb_y = denormalize(norm_pos,glfwGetFramebufferSize(window)) if atb.TwMouseMotion(int(fb_x),int(fb_y)): pass if bar.draw_roi.value == 1: pos = denormalize(norm_pos,(frame.img.shape[1],frame.img.shape[0]) ) # pos in frame.img pixels u_r.setEnd(pos) def on_scroll(window,x,y): if not atb.TwMouseWheel(int(x)): pass def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # Helper functions called by the main atb bar def start_roi(): bar.display.value = 1 bar.draw_roi.value = 2 def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .05 * (1. / dt - bar.fps.value) bar.dt.value = dt def get_from_data(data): """ helper for atb getter and setter use """ return data.value # load session persistent settings session_settings = shelve.open(os.path.join(g_pool.user_dir,'user_settings_eye'),protocol=2) def load(var_name,default): return session_settings.get(var_name,default) def save(var_name,var): session_settings[var_name] = var # Initialize capture cap = autoCreateCapture(cap_src, cap_size,timebase=g_pool.timebase) if cap is None: logger.error("Did not receive valid Capture") return # check if it works frame = cap.get_frame() if frame.img is None: logger.error("Could not retrieve image from capture") cap.close() return height,width = frame.img.shape[:2] u_r = Roi(frame.img.shape) u_r.set(load('roi',default=None)) writer = None pupil_detector = Canny_Detector(g_pool) atb.init() # Create main ATB Controls bar = atb.Bar(name = "Eye", label="Display", help="Scene controls", color=(50, 50, 50), alpha=100, text='light', position=(10, 10),refresh=.3, size=(200, 100)) bar.fps = c_float(0.0) bar.timestamp = time() bar.dt = c_float(0.0) bar.sleep = c_float(0.0) bar.display = c_int(load('bar.display',0)) bar.draw_pupil = c_bool(load('bar.draw_pupil',True)) bar.draw_roi = c_int(0) dispay_mode_enum = atb.enum("Mode",{"Camera Image":0, "Region of Interest":1, "Algorithm":2, "CPU Save": 3}) bar.add_var("FPS",bar.fps, step=1.,readonly=True) bar.add_var("Mode", bar.display,vtype=dispay_mode_enum, help="select the view-mode") bar.add_var("Show_Pupil_Point", bar.draw_pupil) bar.add_button("Draw_ROI", start_roi, help="drag on screen to select a region of interest") bar.add_var("SlowDown",bar.sleep, step=0.01,min=0.0) bar.add_var("SaveSettings&Exit", g_pool.quit) cap.create_atb_bar(pos=(220,10)) # create a bar for the detector pupil_detector.create_atb_bar(pos=(10,120)) glfwInit() window = glfwCreateWindow(width, height, "Eye", None, None) glfwMakeContextCurrent(window) # Register callbacks window glfwSetWindowSizeCallback(window,on_resize) glfwSetWindowCloseCallback(window,on_close) glfwSetKeyCallback(window,on_key) glfwSetCharCallback(window,on_char) glfwSetMouseButtonCallback(window,on_button) glfwSetCursorPosCallback(window,on_pos) glfwSetScrollCallback(window,on_scroll) glfwSetWindowPos(window,800,0) on_resize(window,width,height) # gl_state settings basic_gl_setup() # refresh speed settings glfwSwapInterval(0) # event loop while not g_pool.quit.value: # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Capture from Camera Failed. Stopping.") break except EndofVideoFileError: logger.warning("Video File is done. Stopping") break update_fps() sleep(bar.sleep.value) # for debugging only ### RECORDING of Eye Video (on demand) ### # Setup variables and lists for recording if g_pool.eye_rx.poll(): command = g_pool.eye_rx.recv() if command is not None: record_path = command logger.info("Will save eye video to: %s"%record_path) video_path = os.path.join(record_path, "eye.avi") timestamps_path = os.path.join(record_path, "eye_timestamps.npy") writer = cv2.VideoWriter(video_path, cv2.cv.CV_FOURCC(*'DIVX'), bar.fps.value, (frame.img.shape[1], frame.img.shape[0])) timestamps = [] else: logger.info("Done recording eye.") writer = None np.save(timestamps_path,np.asarray(timestamps)) del timestamps if writer: writer.write(frame.img) timestamps.append(frame.timestamp) # pupil ellipse detection result = pupil_detector.detect(frame,user_roi=u_r,visualize=bar.display.value == 2) # stream the result g_pool.pupil_queue.put(result) # VISUALIZATION direct visualizations on the frame.img data if bar.display.value == 1: # and a solid (white) frame around the user defined ROI r_img = frame.img[u_r.lY:u_r.uY,u_r.lX:u_r.uX] r_img[:,0] = 255,255,255 r_img[:,-1]= 255,255,255 r_img[0,:] = 255,255,255 r_img[-1,:]= 255,255,255 # GL-drawing clear_gl_screen() draw_gl_texture(frame.img,update=bar.display.value != 3) if result['norm_pupil'] is not None and bar.draw_pupil.value: if result.has_key('axes'): pts = cv2.ellipse2Poly( (int(result['center'][0]),int(result['center'][1])), (int(result["axes"][0]/2),int(result["axes"][1]/2)), int(result["angle"]),0,360,15) draw_gl_polyline(pts,(1.,0,0,.5)) draw_gl_point_norm(result['norm_pupil'],color=(1.,0.,0.,0.5)) atb.draw() glfwSwapBuffers(window) glfwPollEvents() # END while running # in case eye reconding was still runnnig: Save&close if writer: logger.info("Done recording eye.") writer = None np.save(timestamps_path,np.asarray(timestamps)) # save session persistent settings save('roi',u_r.get()) save('bar.display',bar.display.value) save('bar.draw_pupil',bar.draw_pupil.value) session_settings.close() pupil_detector.cleanup() cap.close() atb.terminate() glfwDestroyWindow(window) glfwTerminate() #flushing queue incase world process did not exit gracefully while not g_pool.pupil_queue.empty(): g_pool.pupil_queue.get() g_pool.pupil_queue.close() logger.debug("Process done")
# Event loop while glfwGetWindowParam(GLFW_OPENED): # and not quit.value update_fps() # Get an image from the grabber # s, img = cap.read() img = np.zeros((480,640,3)) # for p in g.plugins: # p.update(img) # g.plugins = [p for p in g.plugins if p.alive] # render the screen clear_gl_screen() draw_gl_texture(img) # render visual feedback from loaded plugins # for p in g.plugins: # p.gl_display() atb.draw() glfwSwapBuffers() # end while running and clean-up print "Browser closed" glfwCloseWindow() glfwTerminate()
def eye(g_pool, cap_src, cap_size): """ Creates a window, gl context. Grabs images from a capture. Streams Pupil coordinates into g_pool.pupil_queue """ # modify the root logger for this process logger = logging.getLogger() # remove inherited handlers logger.handlers = [] # create file handler which logs even debug messages fh = logging.FileHandler(os.path.join(g_pool.user_dir, 'eye.log'), mode='w') fh.setLevel(logging.INFO) # create console handler with a higher log level ch = logging.StreamHandler() ch.setLevel(logging.WARNING) # create formatter and add it to the handlers formatter = logging.Formatter( 'EYE Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s') fh.setFormatter(formatter) formatter = logging.Formatter( 'E Y E Process [%(levelname)s] %(name)s : %(message)s') ch.setFormatter(formatter) # add the handlers to the logger logger.addHandler(fh) logger.addHandler(ch) # create logger for the context of this function logger = logging.getLogger(__name__) # Callback functions def on_resize(window, w, h): adjust_gl_view(w, h) atb.TwWindowSize(w, h) def on_key(window, key, scancode, action, mods): if not atb.TwEventKeyboardGLFW(key, int(action == GLFW_PRESS)): if action == GLFW_PRESS: if key == GLFW_KEY_ESCAPE: on_close(window) def on_char(window, char): if not atb.TwEventCharGLFW(char, 1): pass def on_button(window, button, action, mods): if not atb.TwEventMouseButtonGLFW(button, int(action == GLFW_PRESS)): if action == GLFW_PRESS: pos = glfwGetCursorPos(window) pos = normalize(pos, glfwGetWindowSize(window)) pos = denormalize( pos, (frame.img.shape[1], frame.img.shape[0])) # pos in frame.img pixels u_r.setStart(pos) bar.draw_roi.value = 1 else: bar.draw_roi.value = 0 def on_pos(window, x, y): if atb.TwMouseMotion(int(x), int(y)): pass if bar.draw_roi.value == 1: pos = x, y pos = normalize(pos, glfwGetWindowSize(window)) pos = denormalize(pos, (frame.img.shape[1], frame.img.shape[0])) # pos in frame.img pixels u_r.setEnd(pos) def on_scroll(window, x, y): if not atb.TwMouseWheel(int(x)): pass def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # Helper functions called by the main atb bar def start_roi(): bar.display.value = 1 bar.draw_roi.value = 2 def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .05 * (1. / dt - bar.fps.value) bar.dt.value = dt def get_from_data(data): """ helper for atb getter and setter use """ return data.value # load session persistent settings session_settings = shelve.open(os.path.join(g_pool.user_dir, 'user_settings_eye'), protocol=2) def load(var_name, default): return session_settings.get(var_name, default) def save(var_name, var): session_settings[var_name] = var # Initialize capture cap = autoCreateCapture(cap_src, cap_size) if cap is None: logger.error("Did not receive valid Capture") return # check if it works frame = cap.get_frame() if frame.img is None: logger.error("Could not retrieve image from capture") cap.close() return height, width = frame.img.shape[:2] cap.auto_rewind = False u_r = Roi(frame.img.shape) u_r.set(load('roi', default=None)) writer = None pupil_detector = Canny_Detector(g_pool) atb.init() # Create main ATB Controls bar = atb.Bar(name="Eye", label="Display", help="Scene controls", color=(50, 50, 50), alpha=100, text='light', position=(10, 10), refresh=.3, size=(200, 100)) bar.fps = c_float(0.0) bar.timestamp = time() bar.dt = c_float(0.0) bar.sleep = c_float(0.0) bar.display = c_int(load('bar.display', 0)) bar.draw_pupil = c_bool(load('bar.draw_pupil', True)) bar.draw_roi = c_int(0) dispay_mode_enum = atb.enum("Mode", { "Camera Image": 0, "Region of Interest": 1, "Algorithm": 2 }) bar.add_var("FPS", bar.fps, step=1., readonly=True) bar.add_var("Mode", bar.display, vtype=dispay_mode_enum, help="select the view-mode") bar.add_var("Show_Pupil_Point", bar.draw_pupil) bar.add_button("Draw_ROI", start_roi, help="drag on screen to select a region of interest") bar.add_var("SlowDown", bar.sleep, step=0.01, min=0.0) bar.add_var("SaveSettings&Exit", g_pool.quit) cap.create_atb_bar(pos=(220, 10)) # create a bar for the detector pupil_detector.create_atb_bar(pos=(10, 120)) glfwInit() window = glfwCreateWindow(width, height, "Eye", None, None) glfwMakeContextCurrent(window) # Register callbacks window glfwSetWindowSizeCallback(window, on_resize) glfwSetWindowCloseCallback(window, on_close) glfwSetKeyCallback(window, on_key) glfwSetCharCallback(window, on_char) glfwSetMouseButtonCallback(window, on_button) glfwSetCursorPosCallback(window, on_pos) glfwSetScrollCallback(window, on_scroll) glfwSetWindowPos(window, 800, 0) on_resize(window, width, height) # gl_state settings basic_gl_setup() # refresh speed settings glfwSwapInterval(0) # event loop while not g_pool.quit.value: frame = cap.get_frame() if frame.img is None: break update_fps() sleep(bar.sleep.value) # for debugging only if pupil_detector.should_sleep: sleep(16) pupil_detector.should_sleep = False ### RECORDING of Eye Video (on demand) ### # Setup variables and lists for recording if g_pool.eye_rx.poll(): command = g_pool.eye_rx.recv() if command is not None: record_path = command logger.info("Will save eye video to: %(record_path)s") video_path = os.path.join(record_path, "eye.avi") timestamps_path = os.path.join(record_path, "eye_timestamps.npy") writer = cv2.VideoWriter( video_path, cv2.cv.CV_FOURCC(*'DIVX'), bar.fps.value, (frame.img.shape[1], frame.img.shape[0])) timestamps = [] else: logger.info("Done recording eye.") writer = None np.save(timestamps_path, np.asarray(timestamps)) del timestamps if writer: writer.write(frame.img) timestamps.append(frame.timestamp) # pupil ellipse detection result = pupil_detector.detect(frame, user_roi=u_r, visualize=bar.display.value == 2) # stream the result g_pool.pupil_queue.put(result) # VISUALIZATION direct visualizations on the frame.img data if bar.display.value == 1: # and a solid (white) frame around the user defined ROI r_img = frame.img[u_r.lY:u_r.uY, u_r.lX:u_r.uX] r_img[:, 0] = 255, 255, 255 r_img[:, -1] = 255, 255, 255 r_img[0, :] = 255, 255, 255 r_img[-1, :] = 255, 255, 255 # GL-drawing clear_gl_screen() draw_gl_texture(frame.img) if result['norm_pupil'] is not None and bar.draw_pupil.value: if result.has_key('axes'): pts = cv2.ellipse2Poly( (int(result['center'][0]), int(result['center'][1])), (int(result["axes"][0] / 2), int(result["axes"][1] / 2)), int(result["angle"]), 0, 360, 15) draw_gl_polyline(pts, (1., 0, 0, .5)) draw_gl_point_norm(result['norm_pupil'], color=(1., 0., 0., 0.5)) atb.draw() glfwSwapBuffers(window) glfwPollEvents() # END while running # in case eye reconding was still runnnig: Save&close if writer: logger.info("Done recording eye.") writer = None np.save(timestamps_path, np.asarray(timestamps)) # save session persistent settings save('roi', u_r.get()) save('bar.display', bar.display.value) save('bar.draw_pupil', bar.draw_pupil.value) session_settings.close() pupil_detector.cleanup() cap.close() atb.terminate() glfwDestroyWindow(window) glfwTerminate() #flushing queue incase world process did not exit gracefully while not g_pool.pupil_queue.empty(): g_pool.pupil_queue.get() g_pool.pupil_queue.close() logger.debug("Process done")
def world(g_pool,cap_src,cap_size): """world Creates a window, gl context. Grabs images from a capture. Receives Pupil coordinates from g_pool.pupil_queue Can run various plug-ins. """ # Callback functions def on_resize(window,w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) adjust_gl_view(w,h) atb.TwWindowSize(w, h) glfwMakeContextCurrent(active_window) def on_key(window, key, scancode, action, mods): if not atb.TwEventKeyboardGLFW(key,action): if action == GLFW_PRESS: if key == GLFW_KEY_ESCAPE: on_close(window) def on_char(window,char): if not atb.TwEventCharGLFW(char,1): pass def on_button(window,button, action, mods): if not atb.TwEventMouseButtonGLFW(button,action): pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(world_window)) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g.plugins: p.on_click(pos,button,action) def on_pos(window,x, y): if atb.TwMouseMotion(int(x),int(y)): pass def on_scroll(window,x,y): if not atb.TwMouseWheel(int(x)): pass def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # load session persistent settings session_settings = shelve.open(os.path.join(g_pool.user_dir,'user_settings_world'),protocol=2) def load(var_name,default): return session_settings.get(var_name,default) def save(var_name,var): session_settings[var_name] = var # Initialize capture, check if it works cap = autoCreateCapture(cap_src, cap_size, 24) if cap is None: logger.error("Did not receive valid Capture") return frame = cap.get_frame() if frame.img is None: logger.error("Could not retrieve image from capture") cap.close() return height,width = frame.img.shape[:2] # helpers called by the main atb bar def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .05 * (1. / dt - bar.fps.value) def set_window_size(mode,data): height,width = frame.img.shape[:2] ratio = (1,.75,.5,.25)[mode] w,h = int(width*ratio),int(height*ratio) glfwSetWindowSize(world_window,w,h) data.value=mode # update the bar.value def get_from_data(data): """ helper for atb getter and setter use """ return data.value def open_calibration(selection,data): # prepare destruction of current ref_detector... and remove it for p in g.plugins: if isinstance(p,calibration_routines.detector_by_index): p.alive = False g.plugins = [p for p in g.plugins if p.alive] new_ref_detector = calibration_routines.detector_by_index[selection](g_pool,atb_pos=bar.next_atb_pos) g.plugins.append(new_ref_detector) g.plugins.sort(key=lambda p: p.order) # save the value for atb bar data.value=selection def toggle_record_video(): for p in g.plugins: if isinstance(p,recorder.Recorder): p.alive = False return # set up folder within recordings named by user input in atb if not bar.rec_name.value: bar.rec_name.value = recorder.get_auto_name() new_plugin = recorder.Recorder(g_pool,bar.rec_name.value, bar.fps.value, frame.img.shape, bar.record_eye.value, g_pool.eye_tx) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order) def toggle_show_calib_result(): for p in g.plugins: if isinstance(p,Show_Calibration): p.alive = False return new_plugin = Show_Calibration(g_pool,frame.img.shape) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order) def toggle_server(): for p in g.plugins: if isinstance(p,Pupil_Server): p.alive = False return new_plugin = Pupil_Server(g_pool,(10,300)) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order) def toggle_ar(): for p in g.plugins: if isinstance(p,Marker_Detector): p.alive = False return new_plugin = Marker_Detector(g_pool,(10,400)) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order) atb.init() # add main controls ATB bar bar = atb.Bar(name = "World", label="Controls", help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150, text='light', position=(10, 10),refresh=.3, size=(300, 200)) bar.next_atb_pos = (10,220) bar.fps = c_float(0.0) bar.timestamp = time() bar.calibration_type = c_int(load("calibration_type",0)) bar.record_eye = c_bool(load("record_eye",0)) bar.window_size = c_int(load("window_size",0)) window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3}) calibrate_type_enum = atb.enum("Calibration Method",calibration_routines.index_by_name) bar.rec_name = create_string_buffer(512) bar.version = create_string_buffer(g_pool.version,512) bar.rec_name.value = recorder.get_auto_name() bar.add_var("fps", bar.fps, step=1., readonly=True) bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size) bar.add_var("calibration method",setter=open_calibration,getter=get_from_data,data=bar.calibration_type, vtype=calibrate_type_enum,group="Calibration", help="Please choose your desired calibration method.") bar.add_button("show calibration result",toggle_show_calib_result, group="Calibration", help="Click to show calibration result.") bar.add_var("session name",bar.rec_name, group="Recording", help="creates folder Data_Name_XXX, where xxx is an increasing number") bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording") bar.add_var("record eye", bar.record_eye, group="Recording", help="check to save raw video of eye") bar.add_button("start/stop marker tracking",toggle_ar,key="x",help="find markers in scene to map gaze onto referace surfaces") bar.add_button("start/stop server",toggle_server,key="s",help="the server broadcasts pupil and gaze positions locally or via network") bar.add_separator("Sep1") bar.add_var("version",bar.version, readonly=True) bar.add_var("exit", g_pool.quit) # add uvc camera controls ATB bar cap.create_atb_bar(pos=(320,10)) # Initialize glfw glfwInit() world_window = glfwCreateWindow(width, height, "World", None, None) glfwMakeContextCurrent(world_window) # Register callbacks world_window glfwSetWindowSizeCallback(world_window,on_resize) glfwSetWindowCloseCallback(world_window,on_close) glfwSetKeyCallback(world_window,on_key) glfwSetCharCallback(world_window,on_char) glfwSetMouseButtonCallback(world_window,on_button) glfwSetCursorPosCallback(world_window,on_pos) glfwSetScrollCallback(world_window,on_scroll) #set the last saved window size set_window_size(bar.window_size.value,bar.window_size) on_resize(world_window, *glfwGetFramebufferSize(world_window)) glfwSetWindowPos(world_window,0,0) # gl_state settings basic_gl_setup() # refresh speed settings glfwSwapInterval(0) # load last calibration data try: pt_cloud = np.load(os.path.join(g_pool.user_dir,'cal_pt_cloud.npy')) logger.info("Using calibration found in %s" %g_pool.user_dir) map_pupil = calibrate.get_map_from_cloud(pt_cloud,(width,height)) except: logger.info("No calibration found.") def map_pupil(vector): """ 1 to 1 mapping """ return vector # create container for globally scoped vars (within world) g = Temp() g.plugins = [] g_pool.map_pupil = map_pupil #load calibration plugin open_calibration(bar.calibration_type.value,bar.calibration_type) #load gaze_display plugin g.plugins.append(Display_Recent_Gaze(g_pool)) # Event loop while not g_pool.quit.value: # Get an image from the grabber frame = cap.get_frame() update_fps() #a container that allows plugins to post and read events events = [] #receive and map pupil positions recent_pupil_positions = [] while not g_pool.pupil_queue.empty(): p = g_pool.pupil_queue.get() if p['norm_pupil'] is None: p['norm_gaze'] = None else: p['norm_gaze'] = g_pool.map_pupil(p['norm_pupil']) recent_pupil_positions.append(p) # allow each Plugin to do its work. for p in g.plugins: p.update(frame,recent_pupil_positions,events) #check if a plugin need to be destroyed g.plugins = [p for p in g.plugins if p.alive] # render camera image glfwMakeContextCurrent(world_window) draw_gl_texture(frame.img) # render visual feedback from loaded plugins for p in g.plugins: p.gl_display() atb.draw() glfwSwapBuffers(world_window) glfwPollEvents() # de-init all running plugins for p in g.plugins: p.alive = False #reading p.alive actually runs plug-in cleanup _ = p.alive save('window_size',bar.window_size.value) save('calibration_type',bar.calibration_type.value) save('record_eye',bar.record_eye.value) session_settings.close() cap.close() glfwDestroyWindow(world_window) glfwTerminate() logger.debug("Process done")
def eye(g_pool): """ this process needs a docstring """ # # callback functions def on_resize(w, h): atb.TwWindowSize(w, h) adjust_gl_view(w, h) def on_key(key, pressed): if not atb.TwEventKeyboardGLFW(key, pressed): if pressed: if key == GLFW_KEY_ESC: on_close() def on_char(char, pressed): if not atb.TwEventCharGLFW(char, pressed): pass def on_button(button, pressed): if not atb.TwEventMouseButtonGLFW(button, pressed): if bar.draw_roi.value: if pressed: pos = glfwGetMousePos() pos = normalize(pos, glfwGetWindowSize()) pos = denormalize(pos, (img.shape[1], img.shape[0])) # pos in img pixels r.setStart(pos) bar.draw_roi.value = 1 else: bar.draw_roi.value = 0 def on_pos(x, y): if atb.TwMouseMotion(x, y): pass if bar.draw_roi.value == 1: pos = glfwGetMousePos() pos = normalize(pos, glfwGetWindowSize()) pos = denormalize(pos, (img.shape[1], img.shape[0])) # pos in img pixels r.setEnd(pos) def on_scroll(pos): if not atb.TwMouseWheel(pos): pass def on_close(): g_pool.quit.value = True print "EYE Process closing from window" # initialize capture, check if it works cap = autoCreateCapture(g_pool.eye_src, g_pool.eye_size) if cap is None: print "EYE: Error could not create Capture" return s, img = cap.read_RGB() if not s: print "EYE: Error could not get image" return height, width = img.shape[:2] # pupil object pupil = Temp() pupil.norm_coords = (0.0, 0.0) pupil.image_coords = (0.0, 0.0) pupil.ellipse = None pupil.gaze_coords = (0.0, 0.0) try: pupil.pt_cloud = np.load("cal_pt_cloud.npy") map_pupil = get_map_from_cloud(pupil.pt_cloud, g_pool.world_size) ###world video size here except: pupil.pt_cloud = None def map_pupil(vector): return vector r = Roi(img.shape) p_r = Roi(img.shape) # local object l_pool = Temp() l_pool.calib_running = False l_pool.record_running = False l_pool.record_positions = [] l_pool.record_path = None l_pool.writer = None l_pool.region_r = 20 atb.init() bar = Bar( "Eye", g_pool, dict( label="Controls", help="eye detection controls", color=(50, 50, 50), alpha=100, text="light", position=(10, 10), refresh=0.1, size=(200, 300), ), ) # add 4vl2 camera controls to a seperate ATB bar if cap.controls is not None: c_bar = atb.Bar( name="Camera_Controls", label=cap.name, help="UVC Camera Controls", color=(50, 50, 50), alpha=100, text="light", position=(220, 10), refresh=2.0, size=(200, 200), ) # c_bar.add_var("auto_refresher",vtype=atb.TW_TYPE_BOOL8,getter=cap.uvc_refresh_all,setter=None,readonly=True) # c_bar.define(definition='visible=0', varname="auto_refresher") sorted_controls = [c for c in cap.controls.itervalues()] sorted_controls.sort(key=lambda c: c.order) for control in sorted_controls: name = control.atb_name if control.type == "bool": c_bar.add_var(name, vtype=atb.TW_TYPE_BOOL8, getter=control.get_val, setter=control.set_val) elif control.type == "int": c_bar.add_var(name, vtype=atb.TW_TYPE_INT32, getter=control.get_val, setter=control.set_val) c_bar.define(definition="min=" + str(control.min), varname=name) c_bar.define(definition="max=" + str(control.max), varname=name) c_bar.define(definition="step=" + str(control.step), varname=name) elif control.type == "menu": if control.menu is None: vtype = None else: vtype = atb.enum(name, control.menu) c_bar.add_var(name, vtype=vtype, getter=control.get_val, setter=control.set_val) if control.menu is None: c_bar.define(definition="min=" + str(control.min), varname=name) c_bar.define(definition="max=" + str(control.max), varname=name) c_bar.define(definition="step=" + str(control.step), varname=name) else: pass if control.flags == "inactive": pass # c_bar.define(definition='readonly=1',varname=control.name) c_bar.add_button("refresh", cap.update_from_device) c_bar.add_button("load defaults", cap.load_defaults) else: c_bar = None # Initialize glfw glfwInit() glfwOpenWindow(width, height, 0, 0, 0, 8, 0, 0, GLFW_WINDOW) glfwSetWindowTitle("Eye") glfwSetWindowPos(800, 0) if isinstance(g_pool.eye_src, str): glfwSwapInterval(0) # turn of v-sync when using video as src for benchmarking # register callbacks glfwSetWindowSizeCallback(on_resize) glfwSetWindowCloseCallback(on_close) glfwSetKeyCallback(on_key) glfwSetCharCallback(on_char) glfwSetMouseButtonCallback(on_button) glfwSetMousePosCallback(on_pos) glfwSetMouseWheelCallback(on_scroll) # gl_state settings import OpenGL.GL as gl gl.glEnable(gl.GL_POINT_SMOOTH) gl.glPointSize(20) gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA) gl.glEnable(gl.GL_BLEND) del gl # event loop while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value: bar.update_fps() s, img = cap.read_RGB() sleep(bar.sleep.value) # for debugging only ###IMAGE PROCESSING gray_img = grayscale(img[r.lY : r.uY, r.lX : r.uX]) integral = cv2.integral(gray_img) integral = np.array(integral, dtype=c_float) x, y, w = eye_filter(integral) if w > 0: p_r.set((y, x, y + w, x + w)) else: p_r.set((0, 0, -1, -1)) # create view into the gray_img with the bounds of the rough pupil estimation pupil_img = gray_img[p_r.lY : p_r.uY, p_r.lX : p_r.uX] # pupil_img = cv2.morphologyEx(pupil_img, cv2.MORPH_OPEN, cv2.getStructuringElement(cv2.MORPH_RECT,(5,5)),iterations=2) if True: hist = cv2.calcHist( [pupil_img], [0], None, [256], [0, 256] ) # (images, channels, mask, histSize, ranges[, hist[, accumulate]]) bins = np.arange(hist.shape[0]) spikes = bins[hist[:, 0] > 40] # every color seen in more than 40 pixels if spikes.shape[0] > 0: lowest_spike = spikes.min() offset = 40 ##display the histogram sx, sy = 100, 1 colors = ((255, 0, 0), (0, 0, 255), (0, 255, 255)) h, w, chan = img.shape # normalize hist *= 1.0 / hist.max() for i, h in zip(bins, hist[:, 0]): c = colors[1] cv2.line(img, (w, int(i * sy)), (w - int(h * sx), int(i * sy)), c) cv2.line(img, (w, int(lowest_spike * sy)), (int(w - 0.5 * sx), int(lowest_spike * sy)), colors[0]) cv2.line( img, (w, int((lowest_spike + offset) * sy)), (int(w - 0.5 * sx), int((lowest_spike + offset) * sy)), colors[2], ) # # k-means on the histogram finds peaks but thats no good for us... # term_crit = (cv2.TERM_CRITERIA_EPS + cv2.TERM_CRITERIA_MAX_ITER, 10, 1.0) # compactness, bestLabels, centers = cv2.kmeans(data=hist, K=2, criteria=term_crit, attempts=10, flags=cv2.KMEANS_RANDOM_CENTERS) # cv2.line(img,(0,1),(int(compactness),1),(0,0,0)) # good_cluster = np.argmax(centers) # # A = hist[bestLabels.ravel() == good_cluster] # # B = hist[bestLabels.ravel() != good_cluster] # bins = np.arange(hist.shape[0]) # good_bins = bins[bestLabels.ravel() == good_cluster] # good_bins_mean = good_bins.sum()/good_bins.shape[0] # good_bins_min = good_bins.min() # h,w,chan = img.shape # for h, i, label in zip(hist[:,0],range(hist.shape[0]), bestLabels.ravel()): # c = colors[label] # cv2.line(img,(w,int(i*sy)),(w-int(h*sx),int(i*sy)),c) else: # direct k-means on the image is best but expensive Z = pupil_img[:: w / 30 + 1, :: w / 30 + 1].reshape((-1, 1)) Z = np.float32(Z) # define criteria, number of clusters(K) and apply kmeans() criteria = (cv2.TERM_CRITERIA_EPS + cv2.TERM_CRITERIA_MAX_ITER, 20, 2.0) K = 5 ret, label, center = cv2.kmeans(Z, K, criteria, 10, cv2.KMEANS_RANDOM_CENTERS) offset = 0 center.sort(axis=0) lowest_spike = int(center[1]) # # Now convert back into uint8, and make original image # center = np.uint8(center) # res = center[label.flatten()] # binary_img = res.reshape((pupil_img.shape)) # binary_img = bin_thresholding(binary_img,image_upper=res.min()+1) # bar.bin_thresh.value = res.min()+1 bar.bin_thresh.value = lowest_spike binary_img = bin_thresholding(pupil_img, image_upper=lowest_spike + offset) kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (7, 7)) cv2.dilate(binary_img, kernel, binary_img, iterations=2) spec_mask = bin_thresholding(pupil_img, image_upper=250) cv2.erode(spec_mask, kernel, spec_mask, iterations=1) if bar.blur.value > 1: pupil_img = cv2.medianBlur(pupil_img, bar.blur.value) # create contours using Canny edge dectetion contours = cv2.Canny( pupil_img, bar.canny_thresh.value, bar.canny_thresh.value * bar.canny_ratio.value, apertureSize=bar.canny_aperture.value, ) # remove contours in areas not dark enough and where the glint (spectral refelction from IR leds) contours = cv2.min(contours, spec_mask) contours = cv2.min(contours, binary_img) # Ellipse fitting from countours result = fit_ellipse( img[r.lY : r.uY, r.lX : r.uX][p_r.lY : p_r.uY, p_r.lX : p_r.uX], contours, binary_img, target_size=bar.pupil_size.value, size_tolerance=bar.pupil_size_tolerance.value, ) # # Vizualizations overlay = cv2.cvtColor(pupil_img, cv2.COLOR_GRAY2RGB) # create an RGB view onto the gray pupil ROI overlay[:, :, 0] = cv2.max(pupil_img, contours) # green channel overlay[:, :, 2] = cv2.max(pupil_img, binary_img) # blue channel overlay[:, :, 1] = cv2.min(pupil_img, spec_mask) # red channel # draw a blue dotted frame around the automatic pupil ROI in overlay... overlay[::2, 0] = 0, 0, 255 overlay[::2, -1] = 0, 0, 255 overlay[0, ::2] = 0, 0, 255 overlay[-1, ::2] = 0, 0, 255 # and a solid (white) frame around the user defined ROI gray_img[:, 0] = 255 gray_img[:, -1] = 255 gray_img[0, :] = 255 gray_img[-1, :] = 255 if bar.display.value == 0: img = img elif bar.display.value == 1: img[r.lY : r.uY, r.lX : r.uX] = cv2.cvtColor(gray_img, cv2.COLOR_GRAY2RGB) elif bar.display.value == 2: img[r.lY : r.uY, r.lX : r.uX] = cv2.cvtColor(gray_img, cv2.COLOR_GRAY2RGB) img[r.lY : r.uY, r.lX : r.uX][p_r.lY : p_r.uY, p_r.lX : p_r.uX] = overlay elif bar.display.value == 3: img = cv2.cvtColor(pupil_img, cv2.COLOR_GRAY2RGB) else: pass if result is not None: pupil.ellipse, others = result pupil.image_coords = r.add_vector(p_r.add_vector(pupil.ellipse["center"])) # update pupil size,angle and ratio for the ellipse filter algorithm bar.pupil_size.value = bar.pupil_size.value + 0.5 * (pupil.ellipse["major"] - bar.pupil_size.value) bar.pupil_ratio.value = bar.pupil_ratio.value + 0.7 * (pupil.ellipse["ratio"] - bar.pupil_ratio.value) bar.pupil_angle.value = bar.pupil_angle.value + 1.0 * (pupil.ellipse["angle"] - bar.pupil_angle.value) # if pupil found tighten the size tolerance bar.pupil_size_tolerance.value -= 1 bar.pupil_size_tolerance.value = max(10, min(50, bar.pupil_size_tolerance.value)) # clamp pupil size bar.pupil_size.value = max(20, min(300, bar.pupil_size.value)) # normalize pupil.norm_coords = normalize(pupil.image_coords, (img.shape[1], img.shape[0]), flip_y=True) # from pupil to gaze pupil.gaze_coords = map_pupil(pupil.norm_coords) g_pool.gaze_x.value, g_pool.gaze_y.value = pupil.gaze_coords else: pupil.ellipse = None g_pool.gaze_x.value, g_pool.gaze_y.value = 0.0, 0.0 pupil.gaze_coords = None # whithout this line the last know pupil position is recorded if none is found bar.pupil_size_tolerance.value += 1 ###CALIBRATION### # Initialize Calibration (setup variables and lists) if g_pool.calibrate.value and not l_pool.calib_running: l_pool.calib_running = True pupil.pt_cloud = [] # While Calibrating... if l_pool.calib_running and ((g_pool.ref_x.value != 0) or (g_pool.ref_y.value != 0)) and pupil.ellipse: pupil.pt_cloud.append([pupil.norm_coords[0], pupil.norm_coords[1], g_pool.ref_x.value, g_pool.ref_y.value]) # Calculate mapping coefs if not g_pool.calibrate.value and l_pool.calib_running: l_pool.calib_running = 0 if pupil.pt_cloud: # some data was actually collected print "Calibrating with", len(pupil.pt_cloud), "collected data points." map_pupil = get_map_from_cloud(np.array(pupil.pt_cloud), g_pool.world_size, verbose=True) np.save("cal_pt_cloud.npy", np.array(pupil.pt_cloud)) ###RECORDING### # Setup variables and lists for recording if g_pool.pos_record.value and not l_pool.record_running: l_pool.record_path = g_pool.eye_rx.recv() print "l_pool.record_path: ", l_pool.record_path video_path = path.join(l_pool.record_path, "eye.avi") # FFV1 -- good speed lossless big file # DIVX -- good speed good compression medium file if bar.record_eye.value: l_pool.writer = cv2.VideoWriter( video_path, cv2.cv.CV_FOURCC(*"DIVX"), bar.fps.value, (img.shape[1], img.shape[0]) ) l_pool.record_positions = [] l_pool.record_running = True # While recording... if l_pool.record_running: if pupil.gaze_coords is not None: l_pool.record_positions.append( [ pupil.gaze_coords[0], pupil.gaze_coords[1], pupil.norm_coords[0], pupil.norm_coords[1], bar.dt, g_pool.frame_count_record.value, ] ) if l_pool.writer is not None: l_pool.writer.write(cv2.cvtColor(img, cv2.cv.COLOR_BGR2RGB)) # Done Recording: Save values and flip switch to off for recording if not g_pool.pos_record.value and l_pool.record_running: positions_path = path.join(l_pool.record_path, "gaze_positions.npy") cal_pt_cloud_path = path.join(l_pool.record_path, "cal_pt_cloud.npy") np.save(positions_path, np.asarray(l_pool.record_positions)) try: np.save(cal_pt_cloud_path, np.asarray(pupil.pt_cloud)) except: print "Warning: No calibration data associated with this recording." l_pool.writer = None l_pool.record_running = False ### GL-drawing clear_gl_screen() draw_gl_texture(img) if bar.draw_pupil and pupil.ellipse: pts = cv2.ellipse2Poly( (int(pupil.image_coords[0]), int(pupil.image_coords[1])), (int(pupil.ellipse["axes"][0] / 2), int(pupil.ellipse["axes"][1] / 2)), int(pupil.ellipse["angle"]), 0, 360, 15, ) draw_gl_polyline(pts, (1.0, 0, 0, 0.5)) draw_gl_point_norm(pupil.norm_coords, (1.0, 0.0, 0.0, 0.5)) atb.draw() glfwSwapBuffers() # end while running print "EYE Process closed" r.save() bar.save() atb.terminate() glfwCloseWindow() glfwTerminate()
def world(g_pool): """world """ # Callback functions def on_resize(w, h): atb.TwWindowSize(w, h); adjust_gl_view(w,h) def on_key(key, pressed): if not atb.TwEventKeyboardGLFW(key,pressed): if pressed: if key == GLFW_KEY_ESC: on_close() def on_char(char, pressed): if not atb.TwEventCharGLFW(char,pressed): pass def on_button(button, pressed): if not atb.TwEventMouseButtonGLFW(button,pressed): if pressed: pos = glfwGetMousePos() pos = normalize(pos,glfwGetWindowSize()) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g.plugins: p.on_click(pos) def on_pos(x, y): if atb.TwMouseMotion(x,y): pass def on_scroll(pos): if not atb.TwMouseWheel(pos): pass def on_close(): g_pool.quit.value = True print "WORLD Process closing from window" # load session persistent settings session_settings = shelve.open('user_settings_world',protocol=2) def load(var_name,default): try: return session_settings[var_name] except: return default def save(var_name,var): session_settings[var_name] = var # gaze object gaze = Temp() gaze.map_coords = (0., 0.) gaze.image_coords = (0., 0.) # Initialize capture, check if it works cap = autoCreateCapture(g_pool.world_src, g_pool.world_size,24) if cap is None: print "WORLD: Error could not create Capture" return frame = cap.get_frame() if frame.img is None: print "WORLD: Error could not get image" return height,width = frame.img.shape[:2] # helpers called by the main atb bar def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .05 * (1 / dt - bar.fps.value) def set_window_size(mode,data): height,width = frame.img.shape[:2] ratio = (1,.75,.5,.25)[mode] w,h = int(width*ratio),int(height*ratio) glfwSetWindowSize(w,h) data.value=mode # update the bar.value def get_from_data(data): """ helper for atb getter and setter use """ return data.value def open_calibration(selection,data): # prepare destruction of old ref_detector. if g.current_ref_detector: g.current_ref_detector.alive = False # remove old ref detector from list of plugins g.plugins = [p for p in g.plugins if p.alive] print "selected: ",reference_detectors.name_by_index[selection] g.current_ref_detector = reference_detectors.detector_by_index[selection](global_calibrate=g_pool.calibrate, shared_pos=g_pool.ref, screen_marker_pos = g_pool.marker, screen_marker_state = g_pool.marker_state, atb_pos=bar.next_atb_pos) g.plugins.append(g.current_ref_detector) # save the value for atb bar data.value=selection def toggle_record_video(): if any([True for p in g.plugins if isinstance(p,recorder.Recorder)]): for p in g.plugins: if isinstance(p,recorder.Recorder): p.alive = False else: # set up folder within recordings named by user input in atb if not bar.rec_name.value: bar.rec_name.value = recorder.get_auto_name() recorder_instance = recorder.Recorder(bar.rec_name.value, bar.fps.value, frame.img.shape, g_pool.pos_record, g_pool.eye_tx) g.plugins.append(recorder_instance) def toggle_show_calib_result(): if any([True for p in g.plugins if isinstance(p,Show_Calibration)]): for p in g.plugins: if isinstance(p,Show_Calibration): p.alive = False else: calib = Show_Calibration(frame.img.shape) g.plugins.append(calib) def show_calib_result(): # kill old if any if any([True for p in g.plugins if isinstance(p,Show_Calibration)]): for p in g.plugins: if isinstance(p,Show_Calibration): p.alive = False g.plugins = [p for p in g.plugins if p.alive] # make new calib = Show_Calibration(frame.img.shape) g.plugins.append(calib) def hide_calib_result(): if any([True for p in g.plugins if isinstance(p,Show_Calibration)]): for p in g.plugins: if isinstance(p,Show_Calibration): p.alive = False # Initialize ant tweak bar - inherits from atb.Bar atb.init() bar = atb.Bar(name = "World", label="Controls", help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150, text='light', position=(10, 10),refresh=.3, size=(300, 200)) bar.next_atb_pos = (10,220) bar.fps = c_float(0.0) bar.timestamp = time() bar.calibration_type = c_int(load("calibration_type",0)) bar.show_calib_result = c_bool(0) bar.record_video = c_bool(0) bar.record_running = c_bool(0) bar.play = g_pool.play bar.window_size = c_int(load("window_size",0)) window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3}) bar.calibrate_type_enum = atb.enum("Calibration Method",reference_detectors.index_by_name) bar.rec_name = create_string_buffer(512) bar.rec_name.value = recorder.get_auto_name() # play and record can be tied together via pointers to the objects # bar.play = bar.record_video bar.add_var("fps", bar.fps, step=1., readonly=True) bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size) bar.add_var("calibration method",setter=open_calibration,getter=get_from_data,data=bar.calibration_type, vtype=bar.calibrate_type_enum,group="Calibration", help="Please choose your desired calibration method.") bar.add_button("show calibration result",toggle_show_calib_result, group="Calibration", help="Click to show calibration result.") bar.add_var("session name",bar.rec_name, group="Recording", help="creates folder Data_Name_XXX, where xxx is an increasing number") bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording") bar.add_separator("Sep1") bar.add_var("play video", bar.play, help="play a video in the Player window") bar.add_var("exit", g_pool.quit) # add uvc camera controls to a seperate ATB bar cap.create_atb_bar(pos=(320,10)) # create container for globally scoped vars (within world) g = Temp() g.plugins = [] g.current_ref_detector = None open_calibration(bar.calibration_type.value,bar.calibration_type) # Initialize glfw glfwInit() height,width = frame.img.shape[:2] glfwOpenWindow(width, height, 0, 0, 0, 8, 0, 0, GLFW_WINDOW) glfwSetWindowTitle("World") glfwSetWindowPos(0,0) #set the last saved window size set_window_size(bar.window_size.value,bar.window_size) # Register callbacks glfwSetWindowSizeCallback(on_resize) glfwSetWindowCloseCallback(on_close) glfwSetKeyCallback(on_key) glfwSetCharCallback(on_char) glfwSetMouseButtonCallback(on_button) glfwSetMousePosCallback(on_pos) glfwSetMouseWheelCallback(on_scroll) # gl_state settings import OpenGL.GL as gl gl.glEnable(gl.GL_POINT_SMOOTH) gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA) gl.glEnable(gl.GL_BLEND) del gl # Event loop while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value: # Get input characters entered in player if g_pool.player_input.value: player_input = g_pool.player_input.value g_pool.player_input.value = 0 on_char(player_input,True) # Get an image from the grabber frame = cap.get_frame() update_fps() for p in g.plugins: p.update(frame) g.plugins = [p for p in g.plugins if p.alive] g_pool.player_refresh.set() # render the screen clear_gl_screen() draw_gl_texture(frame.img) # render visual feedback from loaded plugins for p in g.plugins: p.gl_display() # update gaze point from shared variable pool and draw on screen. If both coords are 0: no pupil pos was detected. if not g_pool.gaze[:] == [0.,0.]: draw_gl_point_norm(g_pool.gaze[:],color=(1.,0.,0.,0.5)) atb.draw() glfwSwapBuffers() # end while running and clean-up # de-init all running plugins for p in g.plugins: p.alive = False g.plugins = [p for p in g.plugins if p.alive] save('window_size',bar.window_size.value) save('calibration_type',bar.calibration_type.value) session_settings.close() cap.close() glfwCloseWindow() glfwTerminate() print "WORLD Process closed"
def world(g_pool): """world """ ###Callback funtions def on_resize(w, h): atb.TwWindowSize(w, h); adjust_gl_view(w,h) def on_key(key, pressed): if not atb.TwEventKeyboardGLFW(key,pressed): if pressed: if key == GLFW_KEY_ESC: on_close() def on_char(char, pressed): if not atb.TwEventCharGLFW(char,pressed): pass def on_button(button, pressed): if not atb.TwEventMouseButtonGLFW(button,pressed): if pressed: pos = glfwGetMousePos() pos = normalize(pos,glfwGetWindowSize()) pos = denormalize(pos,(img.shape[1],img.shape[0]) ) #pos in img pixels ref.detector.new_ref(pos) def on_pos(x, y): if atb.TwMouseMotion(x,y): pass def on_scroll(pos): if not atb.TwMouseWheel(pos): pass def on_close(): g_pool.quit.value = True print "WORLD Process closing from window" ref = Temp() ref.detector = no_Detector(g_pool.calibrate,g_pool.ref_x,g_pool.ref_y) ###objects as variable containers # pattern object pattern = Temp() pattern.centers = None pattern.obj_grid = gen_pattern_grid((4, 11)) # calib grid pattern.obj_points = [] pattern.img_points = [] pattern.map = (0, 2, 7, 16, 21, 23, 39, 40, 42) pattern.board_centers = None # gaze object gaze = Temp() gaze.map_coords = (0., 0.) gaze.image_coords = (0., 0.) # record object record = Temp() record.writer = None record.path_parent = os.path.dirname(os.path.abspath(sys.argv[0])) record.path = None record.counter = 0 # initialize capture, check if it works cap = autoCreateCapture(g_pool.world_src, g_pool.world_size) if cap is None: print "WORLD: Error could not create Capture" return s, img = cap.read_RGB() if not s: print "WORLD: Error could not get image" return height,width = img.shape[:2] ###helpers called by the main atb bar def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .05 * (1 / dt - bar.fps.value) def set_window_size(mode,data): height,width = img.shape[:2] ratio = (1,.75,.5,.25)[mode] w,h = int(width*ratio),int(height*ratio) glfwSetWindowSize(w,h) data.value=mode #update the bar.value def get_from_data(data): """ helper for atb getter and setter use """ return data.value def start_calibration(): c_type = bar.calibration_type.value if c_type == cal_type["Directed 9-Point"]: print 'WORLD: Starting Directed 9-Point calibration.' ref.detector = Nine_Point_Detector(global_calibrate=g_pool.calibrate, shared_x=g_pool.ref_x, shared_y=g_pool.ref_y, shared_stage=g_pool.cal9_stage, shared_step=g_pool.cal9_step, shared_cal9_active=g_pool.cal9, shared_circle_id=g_pool.cal9_circle_id, auto_advance=False) elif c_type == cal_type["Automated 9-Point"]: print 'WORLD: Starting Automated 9-Point calibration.' ref.detector = Nine_Point_Detector(global_calibrate=g_pool.calibrate, shared_x=g_pool.ref_x, shared_y=g_pool.ref_y, shared_stage=g_pool.cal9_stage, shared_step=g_pool.cal9_step, shared_cal9_active=g_pool.cal9, shared_circle_id=g_pool.cal9_circle_id, auto_advance=True) elif c_type == cal_type["Natural Features"]: print 'WORLD: Starting Natural Features calibration.' ref.detector = Natural_Features_Detector(global_calibrate=g_pool.calibrate, shared_x=g_pool.ref_x, shared_y=g_pool.ref_y) elif c_type == cal_type["Black Dot"]: print 'WORLD: Starting Black Dot calibration.' ref.detector = Black_Dot_Detector(global_calibrate=g_pool.calibrate, shared_x=g_pool.ref_x, shared_y=g_pool.ref_y) def advance_calibration(): ref.detector.advance() def stop_calibration(): ref.detector = no_Detector(global_calibrate=g_pool.calibrate, shared_x=g_pool.ref_x, shared_y=g_pool.ref_y) ### Initialize ant tweak bar inherits from atb.Bar atb.init() bar = atb.Bar(name = "World", label="Controls", help="Scene controls", color=(50, 50, 50), alpha=100, text='light', position=(10, 10),refresh=.3, size=(200, 200)) bar.fps = c_float(0.0) bar.timestamp = time() bar.calibration_type = c_int(1) bar.show_calib_result = c_bool(0) bar.calibration_images = False bar.record_video = c_bool(0) bar.record_running = c_bool(0) bar.play = g_pool.play bar.window_size = c_int(0) window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3}) cal_type = {"Directed 9-Point":0,"Automated 9-Point":1,"Natural Features":3,"Black Dot":4}#"Manual 9-Point":2 calibrate_type_enum = atb.enum("Calibration Method",cal_type) bar.rec_name = create_string_buffer(512) # play and record can be tied together via pointers to the objects # bar.play = bar.record_video bar.add_var("FPS", bar.fps, step=1., readonly=True) bar.add_var("Display_Size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size) bar.add_var("Cal/Calibration_Method",bar.calibration_type, vtype=calibrate_type_enum) bar.add_button("Cal/Start_Calibration",start_calibration, key='c') bar.add_button("Cal/Next_Point",advance_calibration,key="SPACE", help="Hit space to calibrate on next dot") bar.add_button("Cal/Stop_Calibration",stop_calibration, key='d') bar.add_var("Cal/show_calibration_result",bar.show_calib_result, help="yellow lines indecate fit error, red outline shows the calibrated area.") bar.add_var("Rec/rec_name",bar.rec_name) bar.add_var("Rec/Record_Video", bar.record_video, key="r", help="Start/Stop Recording") bar.add_separator("Sep1") bar.add_var("Play Source Video", bar.play) bar.add_var("Exit", g_pool.quit) #add 4vl2 camera controls to a seperate ATB bar if cap.controls is not None: c_bar = atb.Bar(name="Camera_Controls", label=cap.name, help="UVC Camera Controls", color=(50,50,50), alpha=100, text='light',position=(220, 10),refresh=2., size=(200, 200)) # c_bar.add_var("auto_refresher",vtype=atb.TW_TYPE_BOOL8,getter=cap.uvc_refresh_all,setter=None,readonly=True) # c_bar.define(definition='visible=0', varname="auto_refresher") sorted_controls = [c for c in cap.controls.itervalues()] sorted_controls.sort(key=lambda c: c.order) for control in sorted_controls: name = control.atb_name if control.type=="bool": c_bar.add_var(name,vtype=atb.TW_TYPE_BOOL8,getter=control.get_val,setter=control.set_val) elif control.type=='int': c_bar.add_var(name,vtype=atb.TW_TYPE_INT32,getter=control.get_val,setter=control.set_val) c_bar.define(definition='min='+str(control.min), varname=name) c_bar.define(definition='max='+str(control.max), varname=name) c_bar.define(definition='step='+str(control.step), varname=name) elif control.type=="menu": if control.menu is None: vtype = None else: vtype= atb.enum(name,control.menu) c_bar.add_var(name,vtype=vtype,getter=control.get_val,setter=control.set_val) if control.menu is None: c_bar.define(definition='min='+str(control.min), varname=name) c_bar.define(definition='max='+str(control.max), varname=name) c_bar.define(definition='step='+str(control.step), varname=name) else: pass if control.flags == "inactive": pass # c_bar.define(definition='readonly=1',varname=control.name) c_bar.add_button("refresh",cap.update_from_device) c_bar.add_button("load defaults",cap.load_defaults) else: c_bar = None ### Initialize glfw glfwInit() height,width = img.shape[:2] glfwOpenWindow(width, height, 0, 0, 0, 8, 0, 0, GLFW_WINDOW) glfwSetWindowTitle("World") glfwSetWindowPos(0,0) #register callbacks glfwSetWindowSizeCallback(on_resize) glfwSetWindowCloseCallback(on_close) glfwSetKeyCallback(on_key) glfwSetCharCallback(on_char) glfwSetMouseButtonCallback(on_button) glfwSetMousePosCallback(on_pos) glfwSetMouseWheelCallback(on_scroll) #gl_state settings import OpenGL.GL as gl gl.glEnable(gl.GL_POINT_SMOOTH) gl.glPointSize(20) gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA) gl.glEnable(gl.GL_BLEND) ###event loop while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value: update_fps() # get an image from the grabber s, img = cap.read() ref.detector.detect(img) if ref.detector.is_done(): stop_calibration() g_pool.player_refresh.set() # #gather pattern centers and find cam intrisics # if bar.screen_shot and pattern.centers is not None: # bar.screen_shot = False # # calibrate the camera intrinsics if the board is found # # append list of circle grid center points to pattern.img_points # # append generic list of circle grid pattern type to pattern.obj_points # pattern.centers = circle_grid(img) # pattern.img_points.append(pattern.centers) # pattern.obj_points.append(pattern.obj_grid) # print "Number of Patterns Captured:", len(pattern.img_points) # #if pattern.img_points.shape[0] > 10: # if len(pattern.img_points) > 10: # camera_matrix, dist_coefs = calibrate_camera(np.asarray(pattern.img_points), # np.asarray(pattern.obj_points), # (img.shape[1], img.shape[0])) # np.save("camera_matrix.npy", camera_matrix) # np.save("dist_coefs.npy", dist_coefs) # pattern.img_points = [] # bar.find_pattern.value = False ### Setup recording process if bar.record_video and not bar.record_running: record.path = os.path.join(record.path_parent, "data%03d/" % record.counter) while True: try: os.mkdir(record.path) break except: print "We dont want to overwrite data, incrementing counter & trying to make new data folder" record.counter += 1 record.path = os.path.join(record.path_parent, "data%03d/" % record.counter) #video video_path = os.path.join(record.path, "world.avi") #FFV1 -- good speed lossless big file #DIVX -- good speed good compression medium file record.writer = cv2.VideoWriter(video_path, cv2.cv.CV_FOURCC(*'DIVX'), bar.fps.value, (img.shape[1], img.shape[0])) # positions data to eye process g_pool.pos_record.value = True g_pool.eye_tx.send(record.path) bar.record_running = 1 g_pool.frame_count_record.value = 0 # While Recording... if bar.record_video and bar.record_running: # Save image frames to video writer # increment the frame_count_record value # Eye positions can be associated with frames of recording even if different framerates are used record.writer.write(img) g_pool.frame_count_record.value += 1 # Finish all recordings, clean up. if not bar.record_video and bar.record_running: # for conviniece: copy camera intrinsics into each data folder at the end of a recording. try: camera_matrix = np.load("camera_matrix.npy") dist_coefs = np.load("dist_coefs.npy") cam_path = os.path.join(record.path, "camera_matrix.npy") dist_path = os.path.join(record.path, "dist_coefs.npy") np.save(cam_path, camera_matrix) np.save(dist_path, dist_coefs) except: print "no camera intrinsics found, will not copy them into data folder" g_pool.pos_record.value = 0 del record.writer bar.record_running = 0 ###render the screen clear_gl_screen() cv2.cvtColor(img, cv2.COLOR_BGR2RGB,img) draw_gl_texture(img) ###render calibration results: if bar.show_calib_result.value: cal_pt_cloud = np.load("cal_pt_cloud.npy") pX,pY,wX,wY = cal_pt_cloud.transpose() map_fn = get_map_from_cloud(cal_pt_cloud,(width,height)) modelled_world_pts = map_fn((pX,pY)) pts = np.array(modelled_world_pts,dtype=np.float32).transpose() calib_bounds = cv2.convexHull(pts)[:,0] for observed,modelled in zip(zip(wX,wY),np.array(modelled_world_pts).transpose()): draw_gl_polyline_norm((modelled,observed),(1.,0.5,0.,.5)) draw_gl_polyline_norm(calib_bounds,(1.0,0,0,.5)) #render visual feedback from detector ref.detector.display(img) # render detector point if ref.detector.pos[0] or ref.detector.pos[1]: draw_gl_point_norm(ref.detector.pos,(0.,1.,0.,0.5)) # update gaze point from shared variable pool and draw on screen. If both coords are 0: no pupil pos was detected. if g_pool.gaze_x.value !=0 or g_pool.gaze_y.value !=0: draw_gl_point_norm((g_pool.gaze_x.value, g_pool.gaze_y.value),(1.,0.,0.,0.5)) atb.draw() glfwSwapBuffers() ###end while running clean-up print "WORLD Process closed" glfwCloseWindow() glfwTerminate()
def player(g_pool,size): """player - Shows 9 point calibration pattern - Plays a source video synchronized with world process - Get src videos from directory (glob) - Iterate through videos on each record event """ grid = make_grid() grid *=2.5###scale to fit # player object player = Temp() player.play_list = glob('src_video/*') path_parent = os.path.dirname( os.path.abspath(sys.argv[0])) player.playlist = [os.path.join(path_parent, path) for path in player.play_list] player.captures = [autoCreateCapture(src) for src in player.playlist] print "Player found %i videos in src_video"%len(player.captures) player.captures = [c for c in player.captures if c is not None] print "Player sucessfully loaded %i videos in src_video"%len(player.captures) # for c in player.captures: c.auto_rewind = False player.current_video = 0 # Callbacks def on_resize(w, h): adjust_gl_view(w,h) def on_key(key, pressed): if key == GLFW_KEY_ESC: on_close() def on_char(char, pressed): if pressed: g_pool.player_input.value = char def on_close(): g_pool.quit.value = True print "Player Process closing from window" def draw_circle(pos,r,c): pts = cv2.ellipse2Poly(tuple(pos),(r,r),0,0,360,10) draw_gl_polyline(pts,c,'Polygon') def draw_marker(pos): pos = int(pos[0]),int(pos[1]) black = (0.,0.,0.,1.) white = (1.,1.,1.,1.) for r,c in zip((50,40,30,20,10),(black,white,black,white,black)): draw_circle(pos,r,c) # Initialize glfw glfwInit() glfwOpenWindow(size[0], size[1], 0, 0, 0, 8, 0, 0, GLFW_WINDOW) glfwSetWindowTitle("Player") glfwSetWindowPos(100,0) glfwDisable(GLFW_AUTO_POLL_EVENTS) # Callbacks glfwSetWindowSizeCallback(on_resize) glfwSetWindowCloseCallback(on_close) glfwSetKeyCallback(on_key) glfwSetCharCallback(on_char) # gl state settings gl.glEnable(gl.GL_POINT_SMOOTH) gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA) gl.glEnable(gl.GL_BLEND) gl.glDisable (gl.GL_DEPTH_TEST) gl.glClearColor(1.,1.,1.,0.) while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value: glfwPollEvents() if g_pool.player_refresh.wait(0.01): g_pool.player_refresh.clear() clear_gl_screen() if g_pool.marker_state.value !=0: # Set Matrix unsing gluOrtho2D to include padding for the marker of radius r # ############################ # r # # 0,0##################w,h # # # # # # # # # #r# #r# # # # # # # # # # 0,h##################w,h # # r # ############################ r = 60 gl.glMatrixMode(gl.GL_PROJECTION) gl.glLoadIdentity() # compensate for radius of marker gluOrtho2D(-r,glfwGetWindowSize()[0]+r,glfwGetWindowSize()[1]+r, -r) # origin in the top left corner just like the img np-array # Switch back to Model View Matrix gl.glMatrixMode(gl.GL_MODELVIEW) gl.glLoadIdentity() screen_pos = denormalize(g_pool.marker[:],glfwGetWindowSize(),flip_y=True) #some feedback on the detection state draw_marker(screen_pos) if g_pool.ref[:] == [0.,0.]: # world ref is detected draw_gl_point(screen_pos, 5.0, (1.,0.,0.,1.)) else: draw_gl_point(screen_pos, 5.0, (0.,1.,0.,1.)) elif g_pool.play.value: if len(player.captures): frame = player.captures[player.current_video].get_frame() img = frame.img if img: draw_gl_texture(img) else: player.captures[player.current_video].rewind() player.current_video +=1 if player.current_video >= len(player.captures): player.current_video = 0 g_pool.play.value = False else: print 'PLAYER: Warning: No Videos available to play. Please put your vidoes into a folder called "src_video" in the Capture folder.' g_pool.play.value = False glfwSwapBuffers() glfwCloseWindow() glfwTerminate() print "PLAYER Process closed"
def main(): # Callback functions def on_resize(window,w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) adjust_gl_view(w,h) atb.TwWindowSize(w, h) glfwMakeContextCurrent(active_window) def on_key(window, key, scancode, action, mods): if not atb.TwEventKeyboardGLFW(key,action): if action == GLFW_PRESS: if key == GLFW_KEY_ESCAPE: pass def on_char(window,char): if not atb.TwEventCharGLFW(char,1): pass def on_button(window,button, action, mods): if not atb.TwEventMouseButtonGLFW(button,action): pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(main_window)) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g.plugins: p.on_click(pos,button,action) def on_pos(window,x, y): if atb.TwMouseMotion(int(x),int(y)): pass def on_scroll(window,x,y): if not atb.TwMouseWheel(int(x)): pass def on_close(window): glfwSetWindowShouldClose(window) logger.info('Process closing from window') try: rec_dir = sys.argv[1] except: #for dev, supply hardcoded dir: rec_dir = "/Users/mkassner/Pupil/pupil_code/recordings/2014_02_24/005" if os.path.isdir(rec_dir): logger.debug("Dev option: Using hadcoded data dir.") else: if getattr(sys, 'frozen', False): logger.warning("You did not supply a data directory when you called this script! \ \nPlease drag a Pupil recoding directory onto the launch icon.") else: logger.warning("You did not supply a data directory when you called this script! \ \nPlease supply a Pupil recoding directory as first arg when calling Pupil Player.") return if not is_pupil_rec_dir(rec_dir): logger.error("You did not supply a dir with the required files inside.") return #backwards compatibility fn. patch_meta_info(rec_dir) #parse and load data folder info video_path = rec_dir + "/world.avi" timestamps_path = rec_dir + "/timestamps.npy" gaze_positions_path = rec_dir + "/gaze_positions.npy" meta_info_path = rec_dir + "/info.csv" #parse info.csv file with open(meta_info_path) as info: meta_info = dict( ((line.strip().split('\t')) for line in info.readlines() ) ) rec_version = meta_info["Capture Software Version"] rec_version_float = int(filter(type(rec_version).isdigit, rec_version)[:3])/100. #(get major,minor,fix of version) logger.debug("Recording version: %s , %s"%(rec_version,rec_version_float)) #load gaze information gaze_list = np.load(gaze_positions_path) timestamps = np.load(timestamps_path) #correlate data positions_by_frame = correlate_gaze(gaze_list,timestamps) # load session persistent settings session_settings = shelve.open(os.path.join(user_dir,"user_settings"),protocol=2) def load(var_name,default): return session_settings.get(var_name,default) def save(var_name,var): session_settings[var_name] = var # Initialize capture, check if it works cap = autoCreateCapture(video_path,timestamps=timestamps_path) if cap is None: logger.error("Did not receive valid Capture") return width,height = cap.get_size() # Initialize glfw glfwInit() main_window = glfwCreateWindow(width, height, "Pupil Player: "+meta_info["Recording Name"]+" - "+ rec_dir.split(os.path.sep)[-1], None, None) glfwMakeContextCurrent(main_window) # Register callbacks main_window glfwSetWindowSizeCallback(main_window,on_resize) glfwSetWindowCloseCallback(main_window,on_close) glfwSetKeyCallback(main_window,on_key) glfwSetCharCallback(main_window,on_char) glfwSetMouseButtonCallback(main_window,on_button) glfwSetCursorPosCallback(main_window,on_pos) glfwSetScrollCallback(main_window,on_scroll) # gl_state settings basic_gl_setup() # create container for globally scoped vars (within world) g = Temp() g.plugins = [] g.play = False g.new_seek = True g.user_dir = user_dir g.rec_dir = rec_dir g.app = 'player' # helpers called by the main atb bar def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .1 * (1. / dt - bar.fps.value) def set_window_size(mode,data): width,height = cap.get_size() ratio = (1,.75,.5,.25)[mode] w,h = int(width*ratio),int(height*ratio) glfwSetWindowSize(main_window,w,h) data.value=mode # update the bar.value def get_from_data(data): """ helper for atb getter and setter use """ return data.value def get_play(): return g.play def set_play(value): g.play = value def open_plugin(selection,data): if plugin_by_index[selection] not in additive_plugins: for p in g.plugins: if isinstance(p,plugin_by_index[selection]): return g.plugins = [p for p in g.plugins if p.alive] logger.debug('Open Plugin: %s'%name_by_index[selection]) new_plugin = plugin_by_index[selection](g) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order) if hasattr(new_plugin,'init_gui'): new_plugin.init_gui() # save the value for atb bar data.value=selection def get_from_data(data): """ helper for atb getter and setter use """ return data.value atb.init() # add main controls ATB bar bar = atb.Bar(name = "Controls", label="Controls", help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150, text='light', position=(10, 10),refresh=.1, size=(300, 160)) bar.next_atb_pos = (10,220) bar.fps = c_float(0.0) bar.timestamp = time() bar.window_size = c_int(load("window_size",0)) window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3}) bar.version = create_string_buffer(version,512) bar.recording_version = create_string_buffer(rec_version,512) bar.add_var("fps", bar.fps, step=1., readonly=True) bar._fps = c_float(cap.get_fps()) bar.add_var("recoding fps",bar._fps,readonly=True) bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size) bar.add_var("play",vtype=c_bool,getter=get_play,setter=set_play,key="space") bar.add_var("next frame",getter=cap.get_frame_index) bar.plugin_to_load = c_int(0) plugin_type_enum = atb.enum("Plug In",index_by_name) bar.add_var("plugin",setter=open_plugin,getter=get_from_data,data=bar.plugin_to_load, vtype=plugin_type_enum) bar.add_var("version of recording",bar.recording_version, readonly=True, help="version of the capture software used to make this recording") bar.add_var("version of player",bar.version, readonly=True, help="version of the Pupil Player") bar.add_button("exit", on_close,data=main_window,key="esc") #set the last saved window size set_window_size(bar.window_size.value,bar.window_size) on_resize(main_window, *glfwGetFramebufferSize(main_window)) glfwSetWindowPos(main_window,0,0) #we always load these plugins g.plugins.append(Export_Launcher(g,data_dir=rec_dir,frame_count=len(timestamps))) g.plugins.append(Seek_Bar(g,capture=cap)) #these are loaded based on user settings for initializer in load('plugins',[]): name, args = initializer logger.debug("Loading plugin: %s with settings %s"%(name, args)) try: p = plugin_by_name[name](g,**args) g.plugins.append(p) except: logger.warning("Plugin '%s' failed to load from settings file." %name) if load('plugins',"_") == "_": #lets load some default if we dont have presets g.plugins.append(Scan_Path(g)) g.plugins.append(Vis_Polyline(g)) g.plugins.append(Vis_Circle(g)) # g.plugins.append(Vis_Light_Points(g)) #sort by exec order g.plugins.sort(key=lambda p: p.order) #init gui for p in g.plugins: if hasattr(p,'init_gui'): p.init_gui() while not glfwWindowShouldClose(main_window): update_fps() #grab new frame if g.play or g.new_seek: test_frame = cap.get_frame() #end of video logic: pause at last frame. if not test_frame: g.play=False else: new_frame = test_frame if g.new_seek: display_time = new_frame.timestamp g.new_seek = False frame = new_frame.copy() #new positons and events current_pupil_positions = positions_by_frame[frame.index][:] events = [] # allow each Plugin to do its work. for p in g.plugins: p.update(frame,current_pupil_positions,events) #check if a plugin need to be destroyed g.plugins = [p for p in g.plugins if p.alive] # render camera image glfwMakeContextCurrent(main_window) draw_gl_texture(frame.img) # render visual feedback from loaded plugins for p in g.plugins: p.gl_display() #present frames at appropriate speed wait_time = frame.timestamp - display_time display_time = frame.timestamp try: spent_time = time()-timestamp sleep(wait_time-spent_time) except: pass timestamp = time() atb.draw() glfwSwapBuffers(main_window) glfwPollEvents() plugin_save = [] for p in g.plugins: try: p_initializer = p.get_class_name(),p.get_init_dict() plugin_save.append(p_initializer) except AttributeError: #not all plugins need to be savable, they will not have the init dict. # any object without a get_init_dict method will throw this exception. pass # de-init all running plugins for p in g.plugins: p.alive = False #reading p.alive actually runs plug-in cleanup _ = p.alive save('plugins',plugin_save) save('window_size',bar.window_size.value) session_settings.close() cap.close() bar.destroy() glfwDestroyWindow(main_window) glfwTerminate() logger.debug("Process done")
def player(g_pool,size): """player - Shows 9 point calibration pattern - Plays a source video synchronized with world process - Get src videos from directory (glob) - Iterate through videos on each record event """ grid = make_grid() grid *=2.5###scale to fit # player object player = Temp() player.play_list = glob('src_video/*') path_parent = os.path.dirname( os.path.abspath(sys.argv[0])) player.playlist = [os.path.join(path_parent, path) for path in player.play_list] player.captures = [autoCreateCapture(src) for src in player.playlist] print "Player found %i videos in src_video"%len(player.captures) player.captures = [c for c in player.captures if c is not None] print "Player sucessfully loaded %i videos in src_video"%len(player.captures) # for c in player.captures: c.auto_rewind = False player.current_video = 0 # Callbacks def on_resize(w, h): adjust_gl_view(w,h) def on_key(key, pressed): if key == GLFW_KEY_ESC: on_close() def on_char(char, pressed): if char == ord('9'): g_pool.cal9.value = True g_pool.calibrate.value = True def on_close(): g_pool.quit.value = True print "Player Process closing from window" # initialize glfw glfwInit() glfwOpenWindow(size[0], size[1], 0, 0, 0, 8, 0, 0, GLFW_WINDOW) glfwSetWindowTitle("Player") glfwSetWindowPos(100,0) glfwDisable(GLFW_AUTO_POLL_EVENTS) #Callbacks glfwSetWindowSizeCallback(on_resize) glfwSetWindowCloseCallback(on_close) glfwSetKeyCallback(on_key) glfwSetCharCallback(on_char) #gl state settings gl.glEnable( gl.GL_BLEND ) gl.glEnable(gl.GL_POINT_SMOOTH) gl.glClearColor(1.,1.,1.,0.) while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value: glfwPollEvents() if g_pool.player_refresh.wait(0.01): g_pool.player_refresh.clear() clear_gl_screen() if g_pool.cal9.value: circle_id,step = g_pool.cal9_circle_id.value,g_pool.cal9_step.value gl.glColor4f(0.0,0.0,0.0,1.0) gl.glPointSize(40) gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA) gl.glBegin(gl.GL_POINTS) for p in grid: gl.glVertex3f(p[0],p[1],0.0) gl.glEnd() ###display the animated target dot gl.glPointSize((40)*(1.01-(step+1)/80.0)) gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ZERO) if g_pool.ref_x.value or g_pool.ref_y.value: ###if pattern detected gl.glColor4f(0.0,0.5,0.0,1.0) else: gl.glColor4f(0.5,0.0,0.0,1.0) gl.glBegin(gl.GL_POINTS) gl.glVertex3f(grid[circle_id][0],grid[circle_id][1],0.0) gl.glEnd() elif g_pool.play.value: s, img = player.captures[player.current_video].read_RGB() if s: draw_gl_texture(image) else: player.captures[player.current_video].rewind() player.current_video +=1 if player.current_video >= len(player.captures): player.current_video = 0 g_pool.play.value = False glfwSwapBuffers() glfwCloseWindow() glfwTerminate() print "PLAYER Process closed"
def main(): # Callback functions def on_resize(window, w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) adjust_gl_view(w, h) atb.TwWindowSize(w, h) glfwMakeContextCurrent(active_window) def on_key(window, key, scancode, action, mods): if not atb.TwEventKeyboardGLFW(key, action): if action == GLFW_PRESS: if key == GLFW_KEY_ESCAPE: pass def on_char(window, char): if not atb.TwEventCharGLFW(char, 1): pass def on_button(window, button, action, mods): if not atb.TwEventMouseButtonGLFW(button, action): pos = glfwGetCursorPos(window) pos = normalize(pos, glfwGetWindowSize(main_window)) pos = denormalize(pos, (frame.img.shape[1], frame.img.shape[0])) # Position in img pixels for p in g.plugins: p.on_click(pos, button, action) def on_pos(window, x, y): if atb.TwMouseMotion(int(x), int(y)): pass def on_scroll(window, x, y): if not atb.TwMouseWheel(int(x)): pass def on_close(window): glfwSetWindowShouldClose(window) logger.info('Process closing from window') try: rec_dir = sys.argv[1] except: #for dev, supply hardcoded dir: rec_dir = "/Users/mkassner/Desktop/2014_01_21/000" if os.path.isdir(rec_dir): logger.debug("Dev option: Using hadcoded data dir.") else: if getattr(sys, 'frozen', False): logger.warning( "You did not supply a data directory when you called this script! \ \nPlease drag a Pupil recoding directory onto the launch icon." ) else: logger.warning( "You did not supply a data directory when you called this script! \ \nPlease supply a Pupil recoding directory as first arg when calling Pupil Player." ) return if not is_pupil_rec_dir(rec_dir): logger.error( "You did not supply a dir with the required files inside.") return #backwards compatibility fn. patch_meta_info(rec_dir) #parse and load data folder info video_path = rec_dir + "/world.avi" timestamps_path = rec_dir + "/timestamps.npy" gaze_positions_path = rec_dir + "/gaze_positions.npy" meta_info_path = rec_dir + "/info.csv" #parse info.csv file with open(meta_info_path) as info: meta_info = dict( ((line.strip().split('\t')) for line in info.readlines())) rec_version = meta_info["Capture Software Version"] try: rec_version_float = int( filter(type(rec_version).isdigit, rec_version)[:3]) / 100. #(get major,minor,fix of version) logger.debug("Recording version: %s , %s" % (rec_version, rec_version_float)) except ValueError: logger.warning( "Recoding version not valid and unknown. Reported version: '%s'" % rec_version) rec_version_float = 0 #load gaze information gaze_list = np.load(gaze_positions_path) timestamps = np.load(timestamps_path) #correlate data positions_by_frame = correlate_gaze(gaze_list, timestamps) # load session persistent settings session_settings = shelve.open(os.path.join(user_dir, "user_settings"), protocol=2) def load(var_name, default): return session_settings.get(var_name, default) def save(var_name, var): session_settings[var_name] = var # Initialize capture, check if it works cap = autoCreateCapture(video_path, timestamps=timestamps_path) if cap is None: logger.error("Did not receive valid Capture") return width, height = cap.get_size() # Initialize glfw glfwInit() main_window = glfwCreateWindow( width, height, "Pupil Player: " + meta_info["Recording Name"] + " - " + rec_dir.split(os.path.sep)[-1], None, None) glfwMakeContextCurrent(main_window) # Register callbacks main_window glfwSetWindowSizeCallback(main_window, on_resize) glfwSetWindowCloseCallback(main_window, on_close) glfwSetKeyCallback(main_window, on_key) glfwSetCharCallback(main_window, on_char) glfwSetMouseButtonCallback(main_window, on_button) glfwSetCursorPosCallback(main_window, on_pos) glfwSetScrollCallback(main_window, on_scroll) # gl_state settings basic_gl_setup() # create container for globally scoped vars (within world) g = Temp() g.plugins = [] g.play = False g.new_seek = True g.user_dir = user_dir g.rec_dir = rec_dir g.app = 'player' # helpers called by the main atb bar def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .1 * (1. / dt - bar.fps.value) def set_window_size(mode, data): width, height = cap.get_size() ratio = (1, .75, .5, .25)[mode] w, h = int(width * ratio), int(height * ratio) glfwSetWindowSize(main_window, w, h) data.value = mode # update the bar.value def get_from_data(data): """ helper for atb getter and setter use """ return data.value def get_play(): return g.play def set_play(value): g.play = value def open_plugin(selection, data): if plugin_by_index[selection] not in additive_plugins: for p in g.plugins: if isinstance(p, plugin_by_index[selection]): return g.plugins = [p for p in g.plugins if p.alive] logger.debug('Open Plungin: %s' % name_by_index[selection]) new_plugin = plugin_by_index[selection](g) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order) if hasattr(new_plugin, 'init_gui'): new_plugin.init_gui() # save the value for atb bar data.value = selection def get_from_data(data): """ helper for atb getter and setter use """ return data.value atb.init() # add main controls ATB bar bar = atb.Bar(name="Controls", label="Controls", help="Scene controls", color=(50, 50, 50), alpha=100, valueswidth=150, text='light', position=(10, 10), refresh=.1, size=(300, 160)) bar.next_atb_pos = (10, 220) bar.fps = c_float(0.0) bar.timestamp = time() bar.window_size = c_int(load("window_size", 0)) window_size_enum = atb.enum("Display Size", { "Full": 0, "Medium": 1, "Half": 2, "Mini": 3 }) bar.version = create_string_buffer(version, 512) bar.recording_version = create_string_buffer(rec_version, 512) bar.add_var("fps", bar.fps, step=1., readonly=True) bar._fps = c_float(cap.get_fps()) bar.add_var("recoding fps", bar._fps, readonly=True) bar.add_var("display size", vtype=window_size_enum, setter=set_window_size, getter=get_from_data, data=bar.window_size) bar.add_var("play", vtype=c_bool, getter=get_play, setter=set_play, key="space") bar.add_var("next frame", getter=cap.get_frame_index) bar.plugin_to_load = c_int(0) plugin_type_enum = atb.enum("Plug In", index_by_name) bar.add_var("plugin", setter=open_plugin, getter=get_from_data, data=bar.plugin_to_load, vtype=plugin_type_enum) bar.add_var( "version of recording", bar.recording_version, readonly=True, help="version of the capture software used to make this recording") bar.add_var("version of player", bar.version, readonly=True, help="version of the Pupil Player") bar.add_button("exit", on_close, data=main_window, key="esc") #set the last saved window size set_window_size(bar.window_size.value, bar.window_size) on_resize(main_window, *glfwGetFramebufferSize(main_window)) glfwSetWindowPos(main_window, 0, 0) #we always load these plugins g.plugins.append( Export_Launcher(g, data_dir=rec_dir, frame_count=len(timestamps))) g.plugins.append(Seek_Bar(g, capture=cap)) #these are loaded based on user settings for initializer in load('plugins', []): name, args = initializer logger.debug("Loading plugin: %s with settings %s" % (name, args)) try: p = plugin_by_name[name](g, **args) g.plugins.append(p) except: logger.warning("Plugin '%s' failed to load from settings file." % name) if load('plugins', "_") == "_": #lets load some default if we dont have presets g.plugins.append(Scan_Path(g)) g.plugins.append(Vis_Polyline(g)) g.plugins.append(Vis_Circle(g)) # g.plugins.append(Vis_Light_Points(g)) #sort by exec order g.plugins.sort(key=lambda p: p.order) #init gui for p in g.plugins: if hasattr(p, 'init_gui'): p.init_gui() while not glfwWindowShouldClose(main_window): update_fps() #grab new frame if g.play or g.new_seek: test_frame = cap.get_frame() #end of video logic: pause at last frame. if not test_frame: g.play = False else: new_frame = test_frame if g.new_seek: display_time = new_frame.timestamp g.new_seek = False frame = new_frame.copy() #new positons and events current_pupil_positions = positions_by_frame[frame.index][:] events = [] # allow each Plugin to do its work. for p in g.plugins: p.update(frame, current_pupil_positions, events) #check if a plugin need to be destroyed g.plugins = [p for p in g.plugins if p.alive] # render camera image glfwMakeContextCurrent(main_window) draw_gl_texture(frame.img) # render visual feedback from loaded plugins for p in g.plugins: p.gl_display() #present frames at appropriate speed wait_time = frame.timestamp - display_time display_time = frame.timestamp try: spent_time = time() - timestamp sleep(wait_time - spent_time) except: pass timestamp = time() atb.draw() glfwSwapBuffers(main_window) glfwPollEvents() plugin_save = [] for p in g.plugins: if hasattr(p, 'get_init_dict'): p_initializer = p.get_class_name(), p.get_init_dict() plugin_save.append(p_initializer) # de-init all running plugins for p in g.plugins: p.alive = False #reading p.alive actually runs plug-in cleanup _ = p.alive save('plugins', plugin_save) save('window_size', bar.window_size.value) session_settings.close() cap.close() bar.destroy() glfwDestroyWindow(main_window) glfwTerminate() logger.debug("Process done")