Ejemplo n.º 1
0
camera = Camera(800, 600)


#LA BOUCLE PRINCIPALE DEMARRE ICI 
continuer = 1
mon_horloge = pygame.time.Clock()
while continuer:
	for event in pygame.event.get():
		if event.type == QUIT:
			continuer = 0

	keys = pygame.key.get_pressed()

	if keys[K_ESCAPE]:
		menu = Menu(fenetre)
		menu.open_menu()

	fenetre.fill(Color("Black"))
	#Rendu de la map
	tileMap.mapRender(camera)
	camera.update(perso)
	#On gere le Perso Ici (Mouvement et affichage a l ecran)
	perso.event(tileMap, camera)
	
	if Npc.alive == True:
		Npc.event(tileMap, camera)

	#Souris position
	#mouse_pos = pygame.mouse.get_pos()
	#print mouse_pos[1], mouse_pos[1]