camera = Camera(800, 600) #LA BOUCLE PRINCIPALE DEMARRE ICI continuer = 1 mon_horloge = pygame.time.Clock() while continuer: for event in pygame.event.get(): if event.type == QUIT: continuer = 0 keys = pygame.key.get_pressed() if keys[K_ESCAPE]: menu = Menu(fenetre) menu.open_menu() fenetre.fill(Color("Black")) #Rendu de la map tileMap.mapRender(camera) camera.update(perso) #On gere le Perso Ici (Mouvement et affichage a l ecran) perso.event(tileMap, camera) if Npc.alive == True: Npc.event(tileMap, camera) #Souris position #mouse_pos = pygame.mouse.get_pos() #print mouse_pos[1], mouse_pos[1]