def test_a_star_long_obstacles(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10funnel.txt") start = m.tile_matrix[8][1] end = m.tile_matrix[1][6] path = m.a_star(start, end, CONST.jets, limit=20) for tile in path: assert (m.can_go_through(tile.x, tile.y, CONST.jets)) assert (path[0] == start) assert (path[len(path) - 1] == end)
def test_a_star_long_obstacles(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10funnel.txt") start = m.tile_matrix[8][1] end = m.tile_matrix[1][6] path = m.a_star(start, end, CONST.jets, limit=20) for tile in path: assert (m.can_go_through(tile.x, tile.y, CONST.jets)) assert (path[0] == start) assert (path[len(path) - 1] == end)
def test_a_star_long_blocked_by_friendly(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10funnel.txt") start = m.tile_matrix[4][1] end = m.tile_matrix[4][7] g = GreaserUnit(4, 4, m, CONST.jets) path = m.a_star(start, end, CONST.jets, limit=20) for tile in path: assert (m.can_go_through(tile.x, tile.y, CONST.jets)) assert (path[0] == start) assert (path[len(path) - 1] == end)
def test_a_star_short_unobstructed(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10.txt") start = m.tile_matrix[5][5] end = m.tile_matrix[4][4] path = m.a_star(start, end, CONST.jets) assert (len(path) == 3) for tile in path: assert (m.can_go_through(tile.x, tile.y, CONST.jets)) assert (path[0] == start) assert (path[len(path) - 1] == end)
def test_a_star_long_blocked_by_friendly(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10funnel.txt") start = m.tile_matrix[4][1] end = m.tile_matrix[4][7] g = GreaserUnit(4, 4, m, CONST.jets) path = m.a_star(start, end, CONST.jets, limit=20) for tile in path: assert (m.can_go_through(tile.x, tile.y, CONST.jets)) assert (path[0] == start) assert (path[len(path) - 1] == end)
def test_a_star_short_unobstructed(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10.txt") start = m.tile_matrix[5][5] end = m.tile_matrix[4][4] path = m.a_star(start, end, CONST.jets) assert (len(path) == 3) for tile in path: assert (m.can_go_through(tile.x, tile.y, CONST.jets)) assert (path[0] == start) assert (path[len(path) - 1] == end)
def test_can_go_out_of_bounds(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10.txt") m.can_go_through(-1, 0, CONST.jets) m.can_go_through(8, 0, CONST.jets) m.can_go_through(0, 8, CONST.jets) m.can_go_through(0, -1, CONST.jets)
def test_can_go_out_of_bounds(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10.txt") m.can_go_through(-1, 0, CONST.jets) m.can_go_through(8, 0, CONST.jets) m.can_go_through(0, 8, CONST.jets) m.can_go_through(0, -1, CONST.jets)
def test_can_go_through_unit(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10.txt") g = GreaserUnit(4, 5, m, CONST.jets) assert (m.can_go_through(4, 5, CONST.jets)) assert (not m.can_go_through(4, 5, CONST.sharks))
def test_can_go_inaccessible(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10.txt") assert (not m.can_go_through(0, 0, CONST.jets)) assert (m.can_go_through(4, 5, CONST.jets))
def test_can_go_through_unit(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10.txt") g = GreaserUnit(4, 5, m, CONST.jets) assert (m.can_go_through(4, 5, CONST.jets)) assert (not m.can_go_through(4, 5, CONST.sharks))
def test_can_go_inaccessible(self): m = Map(10, 10) m.generate_from_ascii("models/maps/10by10.txt") assert (not m.can_go_through(0, 0, CONST.jets)) assert ( m.can_go_through(4, 5, CONST.jets))