def clickHandler(self, event): if self.game.s.talon.cards: self.game.s.talon.playMoveMove(1, self) return 1 return BasicRowStack.clickHandler(self, event)
def clickHandler(self, event): if not self.cards: return self.quickPlayHandler(event) return BasicRowStack.clickHandler(self, event)
def clickHandler(self, event): if self.game.s.talon.cards: self.game.s.talon.playMoveMove(1, self) return 1 return BasicRowStack.clickHandler(self, event)
def clickHandler(self, event): if not self.cards: return self.quickPlayHandler(event) return BasicRowStack.clickHandler(self, event)