def clickHandler(self, event):
     if self.game.s.talon.cards:
         self.game.s.talon.playMoveMove(1, self)
         return 1
     return BasicRowStack.clickHandler(self, event)
Beispiel #2
0
 def clickHandler(self, event):
     if not self.cards:
         return self.quickPlayHandler(event)
     return BasicRowStack.clickHandler(self, event)
Beispiel #3
0
 def clickHandler(self, event):
     if self.game.s.talon.cards:
         self.game.s.talon.playMoveMove(1, self)
         return 1
     return BasicRowStack.clickHandler(self, event)
Beispiel #4
0
 def clickHandler(self, event):
     if not self.cards:
         return self.quickPlayHandler(event)
     return BasicRowStack.clickHandler(self, event)