Ejemplo n.º 1
0
    def start(self):
        if self.logger_name:
            self.logger = logging.getLogger(self.logger_name)  # noqa
        else:
            self.logger = logging.getLogger(self.__class__.__name__)  # noqa
        self.data = {"size_left": 0, "data": b""}  # noqa
        self.tcpSocket = QTcpSocket(self)  # noqa

        self.tcpSocket.setObjectName("qclient_socket")
        QMetaObject.connectSlotsByName(self)
        self.tcpSocket.setSocketOption(QAbstractSocket.KeepAliveOption, 1)
        self.tcpSocket.connectToHost(QHostAddress(self.ip), self.port,
                                     QIODevice.ReadWrite)
        if not self.tcpSocket.waitForConnected(3000):
            self.failed_to_connect.emit(self.ip, self.port)
            self.tcpSocket.disconnectFromHost()
            self.tcpSocket.close()
            self.logger.error("Failed to connect to {}:{}".format(
                self.ip, self.port))
            return

        self.close_signal.connect(self.close, Qt.BlockingQueuedConnection)
        self.write_signal.connect(self._write)
        self.connect_signal.connect(self._connectTo)
        self.disconnect_signal.connect(self._disconnect)
        self.reconnect_signal.connect(self._reconnect)
Ejemplo n.º 2
0
    def __init__(self, *args, **kwargs):
        super(Client, self).__init__(*args, **kwargs)
        self.loginWidget = LoginWidget()
        self.chatWidget = ChatWidget()
        self.setCentralWidget(self.loginWidget)

        self.socket = QTcpSocket()

        self.setupConnections()
Ejemplo n.º 3
0
    def run(self):
        self.log.debug('Connection id={} is starting'.format(self.conn_id))

        def wait_and_read(n_bytes):
            """
            Convenience function that simplifies reading and checking for stop events, etc.
            Returns a byte string of length n_bytes or None if socket needs to be closed.

            """
            data = b""
            while len(data) < n_bytes:
                if sock.bytesAvailable() == 0:
                    new_data = sock.waitForReadyRead(100)  # wait for 100ms between read attempts
                    if not new_data:
                        if sock.state() != sock.ConnectedState or self.need_to_stop():
                            return None
                        else:
                            continue
                if self.need_to_stop():
                    return None
                new_data = sock.read(n_bytes - len(data))
                if type(new_data) != bytes:
                    new_data = new_data.data()
                data += new_data
            return data

        sock = QTcpSocket(None)
        sock.setSocketDescriptor(self.socketDescriptor)
        sock.waitForConnected()

        while True:
            read_len = wait_and_read(4)
            if not read_len:
                break
            read_len = struct.unpack(">L", read_len)[0]

            data = wait_and_read(read_len)
            if not data:
                break

            if data.startswith(self.internal_prefix):
                self.handle_internal_command(data)
                continue

            try:
                logDict = self.deserialize(data)
                record = LogRecord(logDict)
            except Exception:
                self.log.error('Creating log record failed', exc_info=True)
                continue
            self.new_record.emit(record)

        self.log.debug('Connection id={} is stopping'.format(self.conn_id))
        sock.disconnectFromHost()
        sock.close()
        self.connection_finished.emit(self)
        self.log.debug('Connection id={} has stopped'.format(self.conn_id))
Ejemplo n.º 4
0
    def run(self) -> None:
        """Run socket manager."""
        self._logger = logging.getLogger(self.__class__.__name__)  # noqa
        self.data = {"size_left": 0, "data": b""}  # noqa
        self.socket = QTcpSocket()  # noqa
        self.socket.setParent(None)  # noqa
        self.socket.setSocketOption(QAbstractSocket.KeepAliveOption, 1)
        if self.socket.setSocketDescriptor(self.socket_descriptor):  # noqa
            self.socket.readyRead.connect(self.on_message)  # noqa
            self.socket.disconnected.connect(self.on_disconnected)  # noqa
            self.socket.error.connect(self.on_error)  # noqa
            self._logger.debug("CLIENT-{} connected to {}:{}".format(self.get_id(),
                                                                     self.socket.peerAddress().toString(),
                                                                     self.socket.peerPort()))

            self.connected.emit(self.get_id(), self.socket.peerAddress().toString(), self.socket.peerPort())
            self.close_signal.connect(self.close, Qt.BlockingQueuedConnection)
            self.write.connect(self._write)
Ejemplo n.º 5
0
    def on_connection(self, device_id: int, socket_descriptor: int):
        """Create new QTcpSocket object and setup connection with client.

        Args:
            device_id (int): Socket ID.
            socket_descriptor (int) Socket descriptor.
        Note:
            Emits connected signal.
        """
        socket = QTcpSocket()
        socket.setParent(None)  # noqa
        if socket.setSocketDescriptor(socket_descriptor):  # noqa
            socket.readyRead.connect(lambda: self.on_message(socket))  # noqa
            socket.disconnected.connect(lambda: self.on_disconnected(socket))  # noqa
            socket.error.connect(lambda: self.on_error(socket))  # noqa
            socket.setObjectName(str(device_id))
            self.sockets.append(socket)
            self.__logger.debug("New connection from CLIENT-{} "
                                "IP: {}:{}".format(socket.objectName(),
                                                   socket.peerAddress().toString(),
                                                   socket.peerPort()))
            self.connected.emit(int(socket.objectName()), socket.peerAddress().toString(), socket.peerPort())