Ejemplo n.º 1
0
    def on_connection(self, device_id: int, socket_descriptor: int):
        """Create new QTcpSocket object and setup connection with client.

        Args:
            device_id (int): Socket ID.
            socket_descriptor (int) Socket descriptor.
        Note:
            Emits connected signal.
        """
        socket = QTcpSocket()
        socket.setParent(None)  # noqa
        if socket.setSocketDescriptor(socket_descriptor):  # noqa
            socket.readyRead.connect(lambda: self.on_message(socket))  # noqa
            socket.disconnected.connect(lambda: self.on_disconnected(socket))  # noqa
            socket.error.connect(lambda: self.on_error(socket))  # noqa
            socket.setObjectName(str(device_id))
            self.sockets.append(socket)
            self.__logger.debug("New connection from CLIENT-{} "
                                "IP: {}:{}".format(socket.objectName(),
                                                   socket.peerAddress().toString(),
                                                   socket.peerPort()))
            self.connected.emit(int(socket.objectName()), socket.peerAddress().toString(), socket.peerPort())
Ejemplo n.º 2
0
class _SocketClient(QObject):
    closed = Signal()
    connected = Signal(str, int)
    message = Signal(bytes)
    disconnected = Signal()
    error = Signal(str)
    failed_to_connect = Signal(str, int)

    close_signal = Signal()
    write_signal = Signal(bytes)
    reconnect_signal = Signal()
    connect_signal = Signal(str, int)
    disconnect_signal = Signal()

    def __init__(self, ip: str, port: int, loggerName=None):
        super(_SocketClient, self).__init__(None)
        self.ip = ip
        self.port = port
        self.logger_name = loggerName

    @Slot()
    def start(self):
        if self.logger_name:
            self.logger = logging.getLogger(self.logger_name)  # noqa
        else:
            self.logger = logging.getLogger(self.__class__.__name__)  # noqa
        self.data = {"size_left": 0, "data": b""}  # noqa
        self.tcpSocket = QTcpSocket(self)  # noqa

        self.tcpSocket.setObjectName("qclient_socket")
        QMetaObject.connectSlotsByName(self)
        self.tcpSocket.setSocketOption(QAbstractSocket.KeepAliveOption, 1)
        self.tcpSocket.connectToHost(QHostAddress(self.ip), self.port,
                                     QIODevice.ReadWrite)
        if not self.tcpSocket.waitForConnected(3000):
            self.failed_to_connect.emit(self.ip, self.port)
            self.tcpSocket.disconnectFromHost()
            self.tcpSocket.close()
            self.logger.error("Failed to connect to {}:{}".format(
                self.ip, self.port))
            return

        self.close_signal.connect(self.close, Qt.BlockingQueuedConnection)
        self.write_signal.connect(self._write)
        self.connect_signal.connect(self._connectTo)
        self.disconnect_signal.connect(self._disconnect)
        self.reconnect_signal.connect(self._reconnect)

    @Slot(bytes)
    def _write(self, message: bytes):
        """Write dict to server"""
        message = struct.pack('!L', len(message)) + message
        self.tcpSocket.write(message)
        self.tcpSocket.flush()

    @Slot(int)
    def on_qclient_socket_error(self, error):
        self.logger.error(self.tcpSocket.errorString())
        self.error.emit(error)

    @Slot()
    def on_qclient_socket_connected(self):
        ip = self.tcpSocket.peerAddress().toString()
        port = int(self.tcpSocket.peerPort())
        self.logger.debug("Connected to {}:{}".format(ip, port))
        self.connected.emit(ip, port)

    @Slot()
    def on_qclient_socket_disconnected(self):
        self.logger.info("Disconnected from server")
        self.disconnected.emit()

    @Slot()
    def on_qclient_socket_readyRead(self):
        while self.tcpSocket.bytesAvailable():
            size_left = self.data.get("size_left")
            if size_left > 0:
                message = self.tcpSocket.read(size_left)
                size_left = size_left - len(message)
                if size_left > 0:
                    self.data["size_left"] = size_left
                    self.data["data"] += message
                else:
                    message = self.data.get("data") + message
                    self.data["size_left"] = 0
                    self.data["data"] = b""
                    self.message.emit(message)
            else:
                header_size = struct.calcsize('!L')
                header = self.tcpSocket.read(header_size)
                if len(header) == 4:
                    msg_size = struct.unpack('!L', header)[0]
                    message = self.tcpSocket.read(msg_size)

                    if len(message) < msg_size:
                        msg_size = msg_size - len(message)
                        self.data["data"] = message
                        self.data["size_left"] = msg_size
                    else:
                        self.message.emit(message)

    @Slot(str, int)
    def _connectTo(self, ip: str, port: int):
        self._disconnect()
        self.ip = ip
        self.port = port
        self.start()

    @Slot()
    def _reconnect(self):
        self._disconnect()
        self.start()

    @Slot()
    def _disconnect(self):
        self.tcpSocket.disconnectFromHost()

    @Slot()
    def close(self):
        self._disconnect()
        self.tcpSocket.close()
        self.closed.emit()