Ejemplo n.º 1
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def CharacterOutsideRegion(entity: AnimatedInt, region: Region, condition, negate=False):
    return instr.IfCharacterRegionState(condition, entity, region, negate)
Ejemplo n.º 2
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def PlayerOutsideRegion(region: Region, condition, negate=False):
    return instr.IfCharacterRegionState(condition, PLAYER, region, negate)
Ejemplo n.º 3
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def CharacterInsideRegion(entity: AnimatedTyping,
                          region: Region,
                          condition,
                          negate=False):
    return instr.IfCharacterRegionState(condition, entity, region, not negate)