Example #1
0
def CharacterOutsideRegion(entity: AnimatedInt, region: Region, condition, negate=False):
    return instr.IfCharacterRegionState(condition, entity, region, negate)
Example #2
0
def PlayerOutsideRegion(region: Region, condition, negate=False):
    return instr.IfCharacterRegionState(condition, PLAYER, region, negate)
Example #3
0
def CharacterInsideRegion(entity: AnimatedTyping,
                          region: Region,
                          condition,
                          negate=False):
    return instr.IfCharacterRegionState(condition, entity, region, not negate)