Ejemplo n.º 1
0
 def create_image_button(self, name, action=None, keyboard_key=None, lirc_code=None, bounding_box=None, 
                         bgr=(0, 0, 0), x_margin_percent=None, resizable=True, image_size_percent=100, source=None, selected=True):
     """ Create image button
      
     :param name: button name
     :param action: action listener
     :param keyboard_key: keyboard key assigned to the button
     :param lirc_code: LIRC code assigned to the button
     :param bounding_box: button bounding box
     :param bgr: button background color
     :param x_margin_percent: X margin for the button
     :param resizable: flag defining if button can be resized, True - resizable, False - non-resizable
     """
     state = State()
     state.name = name
     state.bounding_box = bounding_box
     state.bgr = bgr
     state.keyboard_key = keyboard_key
     state.lirc_code = lirc_code
     state.img_x = None
     state.img_y = None
     state.auto_update = True
     state.show_bgr = True
     state.show_img = True
     state.image_align_v = V_ALIGN_CENTER
     state.x_margin_percent = x_margin_percent
     state.resizable = resizable
     state.source = source
     state.image_size_percent = image_size_percent / 100.0
     self.set_state_icons(state, selected)
     button = Button(self.util, state)
     if action:
         button.add_release_listener(action)
     return button
Ejemplo n.º 2
0
 def create_timer_button(self, name, keyboard_key=None, lirc_code=None, bounding_box=None, image_size_percent=100, label=None):
     """ Create timer button
     
     :param name: button name
     :param keyboard_key: keyboard key assigned to the button
     :param lirc_code: LIRC code assigned to the button
     :param bounding_box: button bounding box
     :param image_size_percent: button icon size in percent
     :param label: button label
     """
     state = State()
     state.name = name
     state.keyboard_key = keyboard_key
     state.lirc_code = lirc_code
     state.bgr = self.config[BACKGROUND][MENU_BGR_COLOR]
     state.bounding_box = bounding_box
     state.img_x = None
     state.img_y = None
     state.auto_update = True
     state.image_align_v = V_ALIGN_CENTER
     state.show_bgr = True
     state.show_img = True
     state.image_size_percent = image_size_percent
     self.set_state_icons(state)
     button = Button(self.util, state)
     return button
Ejemplo n.º 3
0
 def create_toggle_button(self,
                          name,
                          keyboard_key=None,
                          lirc_code=None,
                          bounding_box=None,
                          image_size_percent=100):
     """ Create toggle button (e.g. Shutdown button)
     
     :param name: button name
     :param keyboard_key: keyboard key assigned to the button
     :param lirc_code: LIRC code assigned to the button
     :param bounding_box: button bounding box
     """
     state = State()
     state.name = name
     state.keyboard_key = keyboard_key
     state.lirc_code = lirc_code
     state.bgr = (0, 0, 0)
     state.bounding_box = bounding_box
     state.img_x = None
     state.img_y = None
     state.auto_update = True
     state.image_align_v = V_ALIGN_CENTER
     state.show_bgr = True
     state.show_img = True
     state.image_size_percent = image_size_percent
     self.set_state_icons(state)
     button = ToggleButton(self.util, state)
     return button
Ejemplo n.º 4
0
 def create_arrow_button(self, bb, name, key, location, label_text,
                         image_area, image_size):
     """ Create Arrow button (e.g. Left, Next Page etc.)
     
     :param bb: bounding box
     :param name: button name
     :param key: keyboard key associated with button
     :param location: image location inside of bounding box
     :param label_text: button label text
     :param image_area: percentage of height occupied by button image        
     :return: arrow button
     """
     s = State()
     s.name = name
     s.bounding_box = bb
     s.keyboard_key = key
     s.bgr = self.config[COLORS][COLOR_DARK_LIGHT]
     s.show_bgr = True
     s.show_img = True
     s.show_label = True
     s.image_location = location
     s.label_location = CENTER
     s.label_text_height = 40
     s.l_name = label_text
     s.auto_update = True
     s.image_size_percent = image_area / 100
     s.text_color_normal = self.config[COLORS][COLOR_BRIGHT]
     s.text_color_selected = self.config[COLORS][COLOR_CONTRAST]
     s.text_color_disabled = self.config[COLORS][COLOR_MEDIUM]
     s.text_color_current = s.text_color_normal
     self.set_state_icons(s)
     if image_size != 100:
         self.resize_image(s, image_size)
     b = Button(self.util, s)
     return b
Ejemplo n.º 5
0
    def create_play_pause_button(self, bb, action):
        """ Create Play/Pause button
        
        :param bb: bounding box
        :param action: event listener
        
        :return: play/pause button
        """
        states = []

        pause_state = State()
        pause_state.name = "pause"
        pause_state.bounding_box = bb
        pause_state.bgr = (0, 0, 0)
        pause_state.keyboard_key = kbd_keys[KEY_PLAY_PAUSE]
        pause_state.action = action
        pause_state.img_x = None
        pause_state.img_y = None
        pause_state.auto_update = True
        pause_state.image_align_v = V_ALIGN_CENTER
        pause_state.show_bgr = True
        pause_state.show_img = True
        pause_state.image_size_percent = 0.36

        play_state = State()
        play_state.name = "play"
        play_state.bounding_box = bb
        play_state.bgr = (0, 0, 0)
        play_state.keyboard_key = kbd_keys[KEY_PLAY_PAUSE]
        play_state.action = action
        play_state.img_x = None
        play_state.img_y = None
        play_state.auto_update = True
        play_state.image_align_v = V_ALIGN_CENTER
        play_state.show_bgr = True
        play_state.show_img = True
        play_state.image_size_percent = 0.36

        if self.config[PLAYER_SETTINGS][PAUSE]:
            states.append(play_state)
            states.append(pause_state)
        else:
            states.append(pause_state)
            states.append(play_state)

        return self.create_multi_state_button(states)
Ejemplo n.º 6
0
 def create_play_pause_button(self, bb, action):
     """ Create Play/Pause button
     
     :param bb: bounding box
     :param action: event listener
     
     :return: play/pause button
     """
     states = []
     bgr = self.config[BACKGROUND][MENU_BGR_COLOR]
     
     pause_state = State()
     pause_state.name = "pause"
     pause_state.bounding_box = bb
     pause_state.bgr = bgr
     pause_state.keyboard_key = kbd_keys[KEY_PLAY_PAUSE]
     pause_state.action = action
     pause_state.img_x = None
     pause_state.img_y = None
     pause_state.auto_update = True
     pause_state.image_align_v = V_ALIGN_CENTER
     pause_state.show_bgr = True
     pause_state.show_img = True
     pause_state.image_size_percent = 0.36
     pause_state.rest_commands = ["playpause"]
     
     play_state = State()
     play_state.name = "play"
     play_state.bounding_box = bb
     play_state.bgr = bgr
     play_state.keyboard_key = kbd_keys[KEY_PLAY_PAUSE]
     play_state.action = action
     play_state.img_x = None
     play_state.img_y = None
     play_state.auto_update = True
     play_state.image_align_v = V_ALIGN_CENTER
     play_state.show_bgr = True
     play_state.show_img = True
     play_state.image_size_percent = 0.36
     play_state.rest_commands = ["playpause"]
     
     states.append(pause_state)
     states.append(play_state)        
     
     return self.create_multi_state_button(states)
Ejemplo n.º 7
0
 def create_time_volume_button(self, bb, action):
     """ Create Time/Volume two states button
     
     :param bb: bounding box
     :param action: event listener
     
     :return: Time/Volume button
     """
     states = []
     bgr = self.config[BACKGROUND][MENU_BGR_COLOR]
     
     volume_state = State()
     volume_state.name = "speaker"
     volume_state.bounding_box = bb
     volume_state.bgr = bgr
     volume_state.keyboard_key = kbd_keys[KEY_SETUP]
     volume_state.action = action
     volume_state.img_x = None
     volume_state.img_y = None
     volume_state.auto_update = True
     volume_state.image_align_v = V_ALIGN_CENTER
     volume_state.show_bgr = True
     volume_state.show_img = True
     volume_state.image_size_percent = 0.36
     states.append(volume_state)
     
     time_state = State()
     time_state.name = "time"
     time_state.bounding_box = bb
     time_state.bgr = bgr
     time_state.keyboard_key = kbd_keys[KEY_SETUP]
     time_state.action = action
     time_state.img_x = None
     time_state.img_y = None
     time_state.auto_update = True
     time_state.image_align_v = V_ALIGN_CENTER
     time_state.show_bgr = True
     time_state.show_img = True
     time_state.image_size_percent = 0.36
     states.append(time_state)        
     
     return self.create_multi_state_button(states)
Ejemplo n.º 8
0
    def create_arrow_button(self,
                            bb,
                            name,
                            key,
                            location,
                            label_text,
                            image_area,
                            image_size,
                            arrow_labels=True,
                            rest_command=None):
        """ Create Arrow button (e.g. Left, Next Page etc.)
        
        :param bb: bounding box
        :param name: button name
        :param key: keyboard key associated with button
        :param location: image location inside of bounding box
        :param label_text: button label text
        :param image_area: percentage of height occupied by button image
        :param arrow_labels: show arrow label or not
        :param rest_command: REST API command assigned to the button

        :return: arrow button
        """
        s = State()
        s.name = name
        s.bounding_box = bb
        s.keyboard_key = key
        s.bgr = self.config[BACKGROUND][FOOTER_BGR_COLOR]
        s.show_bgr = True
        s.show_img = True
        if arrow_labels:
            s.show_label = True
        else:
            s.show_label = False
        s.image_location = location
        s.label_location = CENTER
        s.label_text_height = 40
        s.l_name = label_text
        s.auto_update = True
        s.image_size_percent = image_area / 100
        s.image_area_percent = image_area
        s.text_color_normal = self.config[COLORS][COLOR_BRIGHT]
        s.text_color_selected = self.config[COLORS][COLOR_CONTRAST]
        s.text_color_disabled = self.config[COLORS][COLOR_MEDIUM]
        s.text_color_current = s.text_color_normal
        if rest_command:
            s.rest_commands = [rest_command]
        self.set_state_icons(s)
        if image_size != 100:
            self.resize_image(s, image_size)
        b = Button(self.util, s)
        return b