def tunnel_x(length, size, pos=None): if pos is None: pos = mc.player.getPos() x, y, z = pos points = taxicab_circle_x(size) for i in range(length): new_points = translate_points(points, x + i, y, z) set_points(new_points, mc, 17)
def tunnel_x(length, size, pos=None): if pos is None: pos = mc.player.getPos() x,y,z = pos points = taxicab_circle_x(size) for i in range(length): new_points = translate_points(points, x+i, y, z) set_points(new_points, mc, 17)
def tunnel_y(height, size, pos=None): if pos is None: pos = mc.player.getPos() x, y, z = pos points = taxicab_circle_y(size) for i in range(height): new_points = translate_points(points, x, y + i, z) set_points(new_points, mc, 17)
def tunnel_y(height, size, pos=None): if pos is None: pos = mc.player.getPos() x,y,z = pos points = taxicab_circle_y(size) for i in range(height): new_points = translate_points(points, x, y+i, z) set_points(new_points, mc, 17)