]

#Now the Barrels
shotgun_barrel=[

]

#Now the Materials
shotgun_material=[

]

for bal in shotgun_bal_name:
    shotgun_bals=Balance.from_data(data, bal)
    mat_type=len(shotgun_bals.categories)
    for cat in shotgun_bals.categories:
        if cat.index==2:
            for barrel in shotgun_barrel:
                cat.add_part_name(barrel, 1)
                cat.select_multiple=True
                cat.num_min=1
                cat.num_max=3
        if cat.index==mat_type-1:
            for material in shotgun_material:
                cat.add_part_name(material, 1)
            break
    shotgun_bals.hotfix_full(mod)


mod.close()