] #Now the Barrels shotgun_barrel=[ ] #Now the Materials shotgun_material=[ ] for bal in shotgun_bal_name: shotgun_bals=Balance.from_data(data, bal) mat_type=len(shotgun_bals.categories) for cat in shotgun_bals.categories: if cat.index==2: for barrel in shotgun_barrel: cat.add_part_name(barrel, 1) cat.select_multiple=True cat.num_min=1 cat.num_max=3 if cat.index==mat_type-1: for material in shotgun_material: cat.add_part_name(material, 1) break shotgun_bals.hotfix_full(mod) mod.close()