def handleKey(self,key,x,y):
		if key == 'q':
			sys.exit(1)	
		elif key == 'v':
			pass
		elif key == 'c':
			pass
		elif key == 'g':
			Model.changeView("maingame")
Example #2
0
	def handleKey(self,key,x,y):
		if key == 'c':
			Model.getGame().getPlayer().toggleAuto()
		if key == 'z':
			Util.resetCamera()
	 	if key == '\x20':
			Model.getGame().getPlayer().jump()
		if key == '\t':
			Model.getGame().toggleTarget()
		if key == '\x1b':
			Model.getGame().clearTarget()
		if key == 'q':
			sys.exit()
		if key == 'g':
			Model.getGame().getPlayer().blink()
		if key == 't':
			Model.changeView("mainmenu")

		self.handleConstantDown(key)