pygame.init() running = True pygame.display.set_caption("Hacktrix V1.0") info = pygame.display.Info() c.width = info.current_w c.height = info.current_h load_screen = 'Main_menu' if c.screen_mode: screen = pygame.display.set_mode((c.width, c.height), pygame.HWSURFACE | pygame.DOUBLEBUF | pygame.FULLSCREEN) else: screen = pygame.display.set_mode((c.width, c.height)) # load screens Desktop = Screens.Desktop(screen) SavesMenu = Screens.SavesMenu(screen) PlayLevel = Screens.PlayLevel(screen) Text_screen = Screens.Text_screen(screen) MainMenu = Screens.MainMenu(screen) # PlayLevel.load_level(os.path.join('levels', '1.txt')) command = '0' #pygame.time.set_timer(c.DRAW, 1000 // c.FPS) while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False if load_screen == 'Main_menu': command = MainMenu.run(event) elif load_screen == 'Saves_menu': command = SavesMenu.run(event) elif load_screen == 'Level': command = PlayLevel.run(event)