Example #1
0
    def __init__(self, user_agent='', type_id=0, type_id_list=None, system_id=0, region_id=0, hours=0, min_quantity=0):
        BaseAPIConnector.__init__(self, user_agent)

        self.type_id = type_id
        self.type_id_list = type_id_list
        self.internal_type_id_list = None
        if self.type_id_list is not None:
            self.internal_type_id_list = list(self.type_id_list)
        self.system_id = system_id
        self.region_id = region_id
        self.hours = hours
        self.min_quantity = min_quantity

        self.items = []
Example #2
0
    def __init__(self, user_agent='', verbose=False, api='', api_version=2, item_id=0, id_list=None):
        BaseAPIConnector.__init__(self, user_agent, verbose)

        self.id = item_id
        self.id_list = id_list

        self.api = api
        self.api_version = api_version

        if self.id_list is not None:
            self.internal_id_list = list(self.id_list)
        else:
            self.internal_id_list = None

        self.items = []
Example #3
0
    def __init__(self, user_agent='', character_id=0, corporation_id=0, alliance_id=0, faction_id=0, ship_type_id=0,
                 group_id=0, solar_system_id=0, losses=False, kills=False, wspace=False, solo=False,
                 order_asc=False, limit=0, page=0, start_time=None, end_time=None,
                 year=0, month=0, week=0, before_kill_id=0, after_kill_id=0, no_items=False, no_attackers=False,
                 max_killmails=0, verbose=False):
        BaseAPIConnector.__init__(self, user_agent, verbose)

        self.character_id = character_id
        self.corporation_id = corporation_id
        self.alliance_id = alliance_id
        self.faction_id = faction_id

        self.ship_type_id = ship_type_id
        self.group_id = group_id
        self.solar_system_id = solar_system_id

        self.losses = losses
        self.kills = kills
        self.wspace = wspace
        self.solo = solo

        self.before_kill_id = before_kill_id
        self.after_kill_id = after_kill_id

        self.order_asc = order_asc
        self.no_items = no_items
        self.no_attackers = no_attackers

        self.limit = limit
        self.page = page

        self.start_time = start_time
        self.end_time = end_time

        self.year = year
        self.month = month
        self.week = week

        self.max_killmails = max_killmails

        self.killmails = []
Example #4
0
    def __init__(self,
                 user_agent='',
                 type_id=0,
                 type_id_list=None,
                 system_id=0,
                 region_id=0,
                 hours=0,
                 min_quantity=0):
        BaseAPIConnector.__init__(self, user_agent)

        self.type_id = type_id
        self.type_id_list = type_id_list
        self.internal_type_id_list = None
        if self.type_id_list is not None:
            self.internal_type_id_list = list(self.type_id_list)
        self.system_id = system_id
        self.region_id = region_id
        self.hours = hours
        self.min_quantity = min_quantity

        self.items = []
Example #5
0
    def __init__(self,
                 user_agent='',
                 character_id=0,
                 corporation_id=0,
                 alliance_id=0,
                 faction_id=0,
                 ship_type_id=0,
                 group_id=0,
                 solar_system_id=0,
                 losses=False,
                 kills=False,
                 wspace=False,
                 solo=False,
                 order_asc=False,
                 limit=0,
                 page=0,
                 start_time=None,
                 end_time=None,
                 year=0,
                 month=0,
                 week=0,
                 before_kill_id=0,
                 after_kill_id=0,
                 no_items=False,
                 no_attackers=False,
                 max_killmails=0,
                 verbose=False):
        BaseAPIConnector.__init__(self, user_agent, verbose)

        self.character_id = character_id
        self.corporation_id = corporation_id
        self.alliance_id = alliance_id
        self.faction_id = faction_id

        self.ship_type_id = ship_type_id
        self.group_id = group_id
        self.solar_system_id = solar_system_id

        self.losses = losses
        self.kills = kills
        self.wspace = wspace
        self.solo = solo

        self.before_kill_id = before_kill_id
        self.after_kill_id = after_kill_id

        self.order_asc = order_asc
        self.no_items = no_items
        self.no_attackers = no_attackers

        self.limit = limit
        self.page = page

        self.start_time = start_time
        self.end_time = end_time

        self.year = year
        self.month = month
        self.week = week

        self.max_killmails = max_killmails

        self.killmails = []