def __init__(self, user_agent='', type_id=0, type_id_list=None, system_id=0, region_id=0, hours=0, min_quantity=0): BaseAPIConnector.__init__(self, user_agent) self.type_id = type_id self.type_id_list = type_id_list self.internal_type_id_list = None if self.type_id_list is not None: self.internal_type_id_list = list(self.type_id_list) self.system_id = system_id self.region_id = region_id self.hours = hours self.min_quantity = min_quantity self.items = []
def __init__(self, user_agent='', verbose=False, api='', api_version=2, item_id=0, id_list=None): BaseAPIConnector.__init__(self, user_agent, verbose) self.id = item_id self.id_list = id_list self.api = api self.api_version = api_version if self.id_list is not None: self.internal_id_list = list(self.id_list) else: self.internal_id_list = None self.items = []
def __init__(self, user_agent='', character_id=0, corporation_id=0, alliance_id=0, faction_id=0, ship_type_id=0, group_id=0, solar_system_id=0, losses=False, kills=False, wspace=False, solo=False, order_asc=False, limit=0, page=0, start_time=None, end_time=None, year=0, month=0, week=0, before_kill_id=0, after_kill_id=0, no_items=False, no_attackers=False, max_killmails=0, verbose=False): BaseAPIConnector.__init__(self, user_agent, verbose) self.character_id = character_id self.corporation_id = corporation_id self.alliance_id = alliance_id self.faction_id = faction_id self.ship_type_id = ship_type_id self.group_id = group_id self.solar_system_id = solar_system_id self.losses = losses self.kills = kills self.wspace = wspace self.solo = solo self.before_kill_id = before_kill_id self.after_kill_id = after_kill_id self.order_asc = order_asc self.no_items = no_items self.no_attackers = no_attackers self.limit = limit self.page = page self.start_time = start_time self.end_time = end_time self.year = year self.month = month self.week = week self.max_killmails = max_killmails self.killmails = []