Example #1
0
 def _dispose(self):
     super(LoginDispatcher, self)._dispose()
     connectionManager.connectionStatusCallbacks -= self.__handleConnectionStatus
     connectionManager.searchServersCallbacks -= self.__serversFind
     connectionManager.onConnected -= self.__onConnected
     connectionManager.onDisconnected += LoginDispatcher.__onDisconnected
     connectionManager.stopSearchServers()
     g_playerEvents.onLoginQueueNumberReceived -= self.handleQueue
     g_playerEvents.onAccountBecomePlayer -= self.__pe_onAccountBecomePlayer
     g_playerEvents.onKickWhileLoginReceived -= self.handleKickWhileLogin
     self.__loginDataLoader.onConfigLoaded -= self.onConfigLoaded
     self.__loginDataLoader = None
     self.__onLoggingTryingEndHdlr = None
     return
 def _dispose(self):
     super(LoginDispatcher, self)._dispose()
     connectionManager.connectionStatusCallbacks -= self.__handleConnectionStatus
     connectionManager.searchServersCallbacks -= self.__serversFind
     connectionManager.onConnected -= self.__onConnected
     connectionManager.onDisconnected += LoginDispatcher.__onDisconnected
     connectionManager.stopSearchServers()
     g_playerEvents.onLoginQueueNumberReceived -= self.handleQueue
     g_playerEvents.onAccountBecomePlayer -= self.__pe_onAccountBecomePlayer
     g_playerEvents.onKickWhileLoginReceived -= self.handleKickWhileLogin
     self.__loginDataLoader.onConfigLoaded -= self.onConfigLoaded
     self.__loginDataLoader = None
     self.__onLoggingTryingEndHdlr = None
     return
Example #3
0
 def _dispose(self):
     super(LoginDispatcher, self)._dispose()
     connectionManager.connectionStatusCallbacks -= self.__handleConnectionStatus
     connectionManager.searchServersCallbacks -= self.__serversFind
     connectionManager.onConnected -= self.__onConnected
     connectionManager.stopSearchServers()
     g_playerEvents.onLoginQueueNumberReceived -= self.handleQueue
     g_playerEvents.onAccountBecomePlayer -= self.__pe_onAccountBecomePlayer
     g_playerEvents.onKickWhileLoginReceived -= self.handleKickWhileLogin
     g_preDefinedHosts.stopCSISUpdate()
     g_preDefinedHosts.onCsisQueryStart -= self.__onCsisUpdate
     g_preDefinedHosts.onCsisQueryComplete -= self.__onCsisUpdate
     self.__loginDataLoader.onConfigLoaded -= self.onConfigLoaded
     self.__loginDataLoader = None
     self.__foundedServers = None
     self.__onLoggingTryingEndHdlr = None
Example #4
0
 def _dispose(self):
     super(LoginDispatcher, self)._dispose()
     connectionManager.connectionStatusCallbacks -= self.__handleConnectionStatus
     connectionManager.searchServersCallbacks -= self.__serversFind
     connectionManager.onConnected -= self.__onConnected
     connectionManager.stopSearchServers()
     g_playerEvents.onLoginQueueNumberReceived -= self.handleQueue
     g_playerEvents.onAccountBecomePlayer -= self.__pe_onAccountBecomePlayer
     g_playerEvents.onKickWhileLoginReceived -= self.handleKickWhileLogin
     g_preDefinedHosts.stopCSISUpdate()
     g_preDefinedHosts.onCsisQueryStart -= self.__onCsisUpdate
     g_preDefinedHosts.onCsisQueryComplete -= self.__onCsisUpdate
     self.__loginDataLoader.onConfigLoaded -= self.onConfigLoaded
     self.__loginDataLoader = None
     self.__foundedServers = None
     self.__onLoggingTryingEndHdlr = None