def test_sensitivity(self, map_data: MapData) -> None:
     base = map_data.bot.townhalls[0]
     reg_start = map_data.where_all(base.position_tuple)[0]
     reg_end = map_data.where_all(map_data.bot.enemy_start_locations[0].position)[0]
     p0 = reg_start.center
     p1 = reg_end.center
     arr = map_data.get_pyastar_grid()
     path_pure = map_data.pathfind(p0, p1, grid=arr)
     path_sensitive_5 = map_data.pathfind(p0, p1, grid=arr, sensitivity=5)
     path_sensitive_1 = map_data.pathfind(p0, p1, grid=arr, sensitivity=1)
     assert (len(path_sensitive_5) < len(path_pure))
     assert (p in path_pure for p in path_sensitive_5)
     assert (path_sensitive_1 == path_pure)
Example #2
0
 def test_clean_air_grid_smoothing(self, map_data: MapData) -> None:
     default_weight = 2
     base = map_data.bot.townhalls[0]
     reg_start = map_data.where_all(base.position_tuple)[0]
     reg_end = map_data.where_all(map_data.bot.enemy_start_locations[0].position)[0]
     p0 = Point2(reg_start.center)
     p1 = Point2(reg_end.center)
     grid = map_data.get_clean_air_grid(default_weight=default_weight)
     cost_points = [(87, 76), (108, 64), (97, 53)]
     cost_points = list(map(Point2, cost_points))
     for cost_point in cost_points:
         grid = map_data.add_cost(position=cost_point, radius=7, grid=grid)
     path = map_data.pathfind(start=p0, goal=p1, grid=grid, smoothing=True)
     assert (len(path) < 50)
    def test_pathing_influence(self, map_data: MapData, caplog: LogCaptureFixture) -> None:
        logger.info(map_data)
        base = map_data.bot.townhalls[0]
        reg_start = map_data.where_all(base.position_tuple)[0]
        reg_end = map_data.where_all(map_data.bot.enemy_start_locations[0].position)[0]
        p0 = reg_start.center
        p1 = reg_end.center
        pts = []
        r = 10
        for i in range(50):
            pts.append(get_random_point(0, 200, 0, 200))

        arr = map_data.get_pyastar_grid()
        for p in pts:
            arr = map_data.add_cost(p, r, arr)
        path = map_data.pathfind(p0, p1, grid=arr)
        assert (path is not None)
    def test_handle_illegal_values(self, map_data: MapData) -> None:
        base = map_data.bot.townhalls[0]
        reg_start = map_data.where_all(base.position_tuple)[0]
        assert (isinstance(reg_start,
                           Region)), f"reg_start = {reg_start},  base = {base}, position_tuple = {base.position_tuple}"
        reg_end = map_data.where_all(map_data.bot.enemy_start_locations[0].position)[0]
        p0 = reg_start.center
        p1 = reg_end.center
        pts = []
        r = 10
        for i in range(50):
            pts.append(get_random_point(-500, -250, -500, -250))

        arr = map_data.get_pyastar_grid()
        for p in pts:
            arr = map_data.add_cost(p, r, arr)
        path = map_data.pathfind(p0, p1, grid=arr)
        assert (path is not None), f"path = {path}"
Example #5
0
# TEST ILLEGAL VALUES ISOLATED
base = map_data.bot.townhalls[0]
reg_start = map_data.where(base.position_tuple)
reg_end = map_data.where(map_data.bot.enemy_start_locations[0].position)
p0 = reg_start.center
p1 = reg_end.center
pts = []
r = 10
for i in range(50):
    pts.append(get_random_point(-500, -250, -500, -250))

arr = map_data.get_pyastar_grid()
for p in pts:
    arr = map_data.add_cost(p, r, arr)
path = map_data.pathfind(p0, p1, grid=arr)
map_data.plot_influenced_path(start=p0, goal=p1, weight_array=arr)
map_data.show()
assert (path is not None), f"path = {path}"

# TEST MINERAL WALL ON GOLDENWALL ISOLATED
# start = (110, 95)
# goal = (110, 40)
# grid = map_data.get_pyastar_grid()
# grid = map_data.add_cost((170, 140), r=20, arr=grid, weight=np.inf)
# resource_blockers = [Point2(m.position) for m in map_data.mineral_fields if "rich" in m.name.lower()]
# for pos in resource_blockers:
# radius = 1
# map_data.log(pos)
# grid = map_data.add_cost(p=pos, r=radius, arr=grid, weight=np.inf)
# path = map_data.pathfind(start=start, goal=goal, grid=grid)