def __init__(self, master, **kwargs): MainFrameWithTable.__init__(self, master, **kwargs) self.set_table_place(6, 31) # 滑鼠中鍵事件註冊,設定為更改角色詳細資訊,並選取該列 self.table_view.bind("<Button-2>", lambda event: self.opening_character_update_window(event)) self.filter_manager = FilterRuleManager() self.characters = CharacterPowerModel.select_character_power_list() self._init_upper_frame() self._updating_status()
def __init__(self, master, **kwargs): MainFrameWithTable.__init__(self, master, **kwargs) self.set_table_place(6, 31) # 滑鼠中鍵事件註冊,設定為更改角色詳細資訊,並選取該列 self.table_view.bind( "<Button-2>", lambda event: self.opening_character_update_window(event)) self.filter_manager = FilterRuleManager() self.characters = CharacterPowerModel.select_character_power_list() self._init_upper_frame() self._updating_status()