Example #1
0
 def arenaClearing(self, battle_result):
     """战斗结束
     """
     if battle_result == 1:
         self._owner.coin += 10
         self._owner.score += 10
     else:
         self._owner.coin += 10
         self._owner.score += 10
     characterId = self._owner.cid
     mcha = Mcharacter(characterId, 'character%d' % characterId, mclient)
     mcha.update("score", self._owner.score)
 def arenaClearing(self,battle_result):
     """战斗结束
     """
     if battle_result==1:
         self._owner.coin+=10
         self._owner.score+=10
     else:
         self._owner.coin+=10
         self._owner.score+=10
     characterId = self._owner.cid
     mcha = Mcharacter(characterId,'character%d'%characterId,mclient)
     mcha.update("score", self._owner.score)