def create_hexapod():
    # Some shortcuts
    L = lambda *args: cq.Location(cq.Vector(*args))
    C = lambda *args: cq.Color(*args)

    # Leg assembly
    leg = MAssembly(upper_leg, name="upper",
                    color=C("orange")).add(lower_leg,
                                           name="lower",
                                           color=C("orange"),
                                           loc=L(80, 0, 0))
    # Hexapod assembly
    hexapod = (MAssembly(
        base, name="bottom", color=C("gray"),
        loc=L(0, 1.1 * width,
              0)).add(base,
                      name="top",
                      color=C(0.9, 0.9, 0.9),
                      loc=L(0, -2.2 * width,
                            0)).add(stand,
                                    name="front_stand",
                                    color=C(0.5, 0.8, 0.9),
                                    loc=L(40, 100,
                                          0)).add(stand,
                                                  name="back_stand",
                                                  color=C(0.5, 0.8, 0.9),
                                                  loc=L(-40, 100, 0)))

    for i, name in enumerate(leg_names):
        hexapod.add(leg, name=name, loc=L(100, -55 * (i - 1.7), 0))

    return hexapod
Example #2
0
def create_leg(x, y):
    L = lambda *args: cq.Location(cq.Vector(*args))
    C = lambda *args: cq.Color(*args)

    leg = MAssembly(cq.Workplane("YZ").polyline([(0, 0), (x, 0), (x, y)]), name="base", color=C("Gray"))
    for i, name in enumerate(link_list):
        leg.add(parts[name], name=name, color=C(links[name]["col"]), loc=L(0, 0, i * 10 - 50))
    return leg
Example #3
0
def make_door():
    door = (
        MAssembly(name="door")  # add a name for hierarchical addressing
        .add(w_slot, name="bottom")
        .add(h_slot, name="left", loc=L(0, 40, 0))
        .add(h_slot, name="right", loc=L(0, 80, 0))
        .add(w_slot, name="top", loc=L(0, 120, 0))
        .add(conn, name="con_tl", color=cq.Color("black"), loc=L(0, 0, -40))
        .add(conn, name="con_tr", color=cq.Color("black"), loc=L(0, 40, -40))
        .add(conn, name="con_bl", color=cq.Color("black"), loc=L(0, 80, -40))
        .add(conn, name="con_br", color=cq.Color("black"), loc=L(0, 120, -40))
        .add(
            make_panel(W + 2 * SLOT_D, H + 2 * SLOT_D, PANEL_T, SLOT_D),
            name="panel",
            color=cq.Color(0, 0, 1, 0.2),
            loc=L(0, -40, H / 2),
        )
        .add(
            make_handle(HANDLE_D, HANDLE_L, HANDLE_W),
            name="handle",
            color=cq.Color("yellow"),
            loc=L(0, -150, 0),
        )
    )
    return door
Example #4
0
def create():
    L = lambda *args: cq.Location(cq.Vector(*args))
    C = lambda *args: cq.Color(*args)

    a = MAssembly(cyl3, name="cyl3", color=C(1, 0, 0), loc=L(-20, -10, 20)).add(
        box3, name="box3", color=C(1, 0, 0), loc=L(20, 10, 0)
    )
    b = (
        MAssembly(cyl2, name="cyl2", color=C(0, 0.5, 0.25), loc=L(0, -20, 20))
        .add(box2, name="box2", color=C(0, 0.5, 0.25), loc=L(0, 20, 20))
        .add(a, name="a")
    )
    c = (
        MAssembly(cyl1, name="cyl1", color=C(0, 0, 1), loc=L(10, 0, -10))
        .add(box1, name="box1", color=C(0, 0, 1), loc=L(10, 0, 10))
        .add(b, name="b")
    )
    d = MAssembly(box0, name="box0", color=C(0.5, 0.5, 0.5), loc=L(30, 30, 30)).add(c, name="c")
    return d
def create_disk_arm():
    L = lambda *args: cq.Location(cq.Vector(*args))
    C = lambda name: web_color(name)

    return (MAssembly(base,
                      name="base",
                      color=C("silver"),
                      loc=L(-dist_pivot / 2, 0,
                            0)).add(disk,
                                    name="disk",
                                    color=C("MediumAquaMarine"),
                                    loc=L(r_disk, -1.5 * r_disk,
                                          0)).add(arm,
                                                  name="arm",
                                                  color=C("orange"),
                                                  loc=L(0, 10 * nr, 0)))
Example #6
0
def create_bearing():
    L = lambda *args: cq.Location(cq.Vector(*args))
    C = lambda *args: cq.Color(*args)

    assy = MAssembly(outer,
                     loc=L(0, 0, ball_diam / 2),
                     name="outer",
                     color=C("orange"))
    assy.add(inner, loc=L(20, 0, 0), name="inner", color=C("orange"))
    for i in range(number_balls):
        assy.add(ball, loc=L(6 * i, 20, 0), name=balls[i], color=C("black"))

    return assy