Example #1
0
 def _process_server(self):
     s = self.server.read_line()
     if s is None:
         self.server_is_done = True # don't read more
     elif re.match(r'^msg \[[0-9a-zA-Z, \.\[\]"\']+\]$', s):
         voice.info(*eval(s.split(' ', 1)[1]))
     else:
         self._process_server_event(s)
 def _process_server(self):
     s = self.server.read_line()
     if s is None:
         self.server_is_done = True  # don't read more
     elif re.match(r'^msg \[[0-9a-zA-Z, \.\[\]"\']+\]$', s):
         voice.info(*eval(s.split(' ', 1)[1]))
     else:
         self._process_server_event(s)
Example #3
0
 def on_complete(self):
     if self.player is not self.interface.player: return
     self.launch_event_style("complete", alert=True)
     if must_be_said(self.number):
         voice.info(
             substitute_args(self.get_style("complete_msg"), [self.title]))
     self.interface.send_menu_alerts_if_needed(
     )  # not necessary for "on_repair_complete" (if it existed)
Example #4
0
 def save(self):
     f = open(SAVE_PATH, "w")
     i = stats.Stats(None, None)._get_weak_user_id()
     f.write("%s\n" % i)
     self.world.remove_links_for_savegame()
     self._rules = rules
     self._ai = definitions._ai
     self._style = style
     if self.record_replay:
         self._replay_file.flush()
         os.fsync(self._replay_file.fileno())  # just to be sure
         self._replay_file_content = open(self._replay_file.name).read()
     try:
         pickle.dump(self, f)
         voice.info(mp.OK)
     except:
         exception("save game failed")
         voice.alert(mp.BEEP)
     self.world.restore_links_for_savegame()
Example #5
0
 def save(self):
     f = open(SAVE_PATH, "w")
     i = stats.Stats(None, None)._get_weak_user_id()
     f.write("%s\n" % i)
     self.world.remove_links_for_savegame()
     self._rules = rules
     self._ai = definitions._ai
     self._style = style
     if self.record_replay:
         self._replay_file.flush()
         os.fsync(self._replay_file.fileno()) # just to be sure
         self._replay_file_content = open(self._replay_file.name).read()
     try:
         pickle.dump(self, f)
         voice.info(mp.OK)
     except:
         exception("save game failed")
         voice.alert(mp.BEEP)
     self.world.restore_links_for_savegame()
Example #6
0
 def srv_logged_out(self, args):
     login, = args
     voice.info([login] + mp.HAS_JUST_LOGGED_OUT)
Example #7
0
 def srv_say(self, args):
     login, msg = args[0], args[1:]
     voice.info([login] + mp.SAYS + [" ".join(msg)])
Example #8
0
 def srv_alliance(self, args):
     player_login, alliance = args
     voice.info(mp.MOVE + name(player_login) + mp.TO_ALLIANCE +
                nb2msg(alliance))
Example #9
0
 def srv_invitation(self, args):
     admin_login, map_title = args
     voice.info([admin_login] + mp.INVITES_YOU + [map_title])
Example #10
0
 def srv_clients(self, args):
     msg = insert_silences(sum([name(c) for c in args], []))
     voice.info(msg)
Example #11
0
 def srv_register_error(self, unused_args):
     voice.info(mp.BEEP)
Example #12
0
 def on_research_complete(self):
     voice.info(self.get_style("research_complete_msg"))
     self.interface.send_menu_alerts_if_needed()
Example #13
0
 def pre_run(self):
     voice.info(mp.OBSERVE_ANOTHER_PLAYER_EXPLANATION)
     voice.flush()
Example #14
0
 def say_score(self):
     for msg in self.me.player.score_msgs:
         voice.info(msg)
     voice.flush()
Example #15
0
 def pre_run(self):
     voice.info(mp.OBSERVE_ANOTHER_PLAYER_EXPLANATION)
     voice.flush()
Example #16
0
 def say_score(self):
     for msg in self.me.player.score_msgs:
         voice.info(msg)
     voice.flush()
Example #17
0
 def srv_invite_error(self, unused_args):
     voice.info(mp.BEEP)
Example #18
0
 def on_order_impossible(self, reason=None):
     if self.player is not self.interface.player: return
     self.launch_event_style("order_impossible", alert=True)
     if reason is not None:
         voice.info(style.get("messages", reason))
Example #19
0
 def pre_run(self):
     voice.info([4316])
     voice.flush()
Example #20
0
 def on_production_deferred(self):
     voice.info(style.get("messages", "production_deferred"))
Example #21
0
 def on_added(self):
     self.launch_event_style("added", alert=True)
     if "unit_added" in config.verbosity and must_be_said(self.number):
         voice.info(substitute_args(self.get_style("added_msg"), [self.ext_title]))
Example #22
0
 def on_exhausted(self):
     self.launch_event_style("exhausted")
     voice.info(self.title + [144])
Example #23
0
 def srv_too_many_games(self, unused_args):
     voice.info(mp.TOO_MANY_GAMES)
Example #24
0
 def on_research_complete(self):
     voice.info(self.get_style("research_complete_msg"))
     self.interface.send_menu_alerts_if_needed()
Example #25
0
 def srv_game(self, args):
     voice.info(game_short_status(*args))
Example #26
0
 def on_added(self):
     self.launch_event_style("added", alert=True)
     if must_be_said(self.number):
         voice.info(substitute_args(self.get_style("added_msg"), [self.ext_title]))
Example #27
0
 def srv_registered(self, args):
     player_login, players = args
     players = players.split(",")
     voice.info(
         name(player_login) + mp.HAS_JUST_JOINED +
         self._game_status(players))
Example #28
0
 def on_order_impossible(self, reason=None):
     if self.player is not self.interface.player: return
     self.launch_event_style("order_impossible", alert=True)
     if reason is not None:
         voice.info(style.get("messages", reason))
Example #29
0
 def srv_faction(self, args):
     player_login, faction = args
     faction_name = style.get(faction, 'title')
     voice.info(name(player_login) + faction_name)
Example #30
0
 def on_production_deferred(self):
     voice.info(style.get("messages", "production_deferred"))
Example #31
0
 def srv_logged_in(self, args):
     login, = args
     if login != self.server.login:
         voice.info([login] + mp.HAS_JUST_LOGGED_IN)
Example #32
0
 def srv_e(self, args):
     assert args[0].split(",")[0] == 'new_player'
     login = args[0].split(",")[1]
     if login != self.server.login:
         voice.info([login, 4240]) # ... has just logged in
Example #33
0
 def srv_msg(self, args):
     voice.info(*eval_msg_and_volume(" ".join(args)))
Example #34
0
 def srv_e(self, args):
     assert args[0].split(",")[0] == 'new_player'
     login = args[0].split(",")[1]
     if login != self.server.login:
         voice.info([login, 4240])  # ... has just logged in
Example #35
0
 def on_exhausted(self):
     self.launch_event_style("exhausted")
     if "resource_exhausted" in config.verbosity:
         voice.info(self.title + mp.EXHAUSTED)
Example #36
0
 def pre_run(self):
     voice.info([4316])
     voice.flush()
Example #37
0
 def srv_msg(self, args):
     voice.info(*eval_msg_and_volume(" ".join(args)))
Example #38
0
 def on_complete(self):
     if self.player is not self.interface.player: return
     self.launch_event_style("complete", alert=True)
     if "unit_complete" in config.verbosity and must_be_said(self.number):
         voice.info(substitute_args(self.get_style("complete_msg"), [self.title]))
     self.interface.send_menu_alerts_if_needed() # not necessary for "on_repair_complete" (if it existed)