Example #1
0
 def exit(self):
     StateData.exit(self)
     if self._requestStatus.get('how', None) != 'doorOut':
         base.transitions.noTransitions()
     del self._requestStatus
     self.fsm.request('off')
     return
Example #2
0
 def exit(self):
     StateData.exit(self)
     if self._requestStatus.get('how', None) != 'doorOut':
         base.transitions.noTransitions()
     del self._requestStatus
     self.fsm.request('off')
     return
Example #3
0
    def exit(self):
        if self.isEntered:

            if self.header:
                # Hide the header at the top of the page.
                self.header.hide()
        StateData.exit(self)
Example #4
0
 def exit(self):
     StateData.exit(self)
     if not self._requestStatus.get(
             'how', None) in ['doorOut', 'elevatorIn', 'IDK']:
         base.transitions.noTransitions()
     del self._requestStatus
     self.fsm.request('off')
Example #5
0
    def exit(self):
        self.__disableInteraction()
        del self.lastBookPage

        base.localAvatar.disableChatInput()

        StateData.exit(self)
Example #6
0
    def exit(self):
        StateData.exit(self)
        messenger.send('exitSafeZone')
        for link in self.linkTunnels:
            link.cleanup()

        self.linkTunnels = []
 def exit(self):
     StateData.exit(self)
     messenger.send('exitSafeZone')
     for link in self.linkTunnels:
         link.cleanup()
     if self.animatedFish:
         self.animatedFish.stop('chan')
     self.linkTunnels = []
Example #8
0
 def exit(self):
     StateData.exit(self)
     if self.window:
         self.window.delete()
         self.newHealth = None
         self.healCooldownDoneSfx = None
         self.originalSupply = {}
     return
 def exit(self):
     StateData.exit(self)
     if self.window:
         self.upgradesPurchased = False
         self.window.delete()
         self.requestedHp = None
         self.healCooldownDoneSfx = None
         self.originalSupply = {}
 def exit(self):
     if not self.entered:
         return
     self.entered = 0
     base.setBackgroundColor(CIGlobals.DefaultBackgroundColor)
     render.show()
     self.book_img.destroy()
     del self.book_img
     self.book_close.play()
     self.fsm.request('off')
     StateData.exit(self)
Example #11
0
 def exit(self):
     if not self.entered:
         return
     self.entered = 0
     base.setBackgroundColor(CIGlobals.DefaultBackgroundColor)
     render.show()
     self.book_img.destroy()
     del self.book_img
     self.book_close.play()
     self.fsm.request('off')
     StateData.exit(self)
Example #12
0
 def exit(self, showStuff = True):
     if self.ival:
         self.ival.pause()
         self.ival = None
     self.__lerpFov(self.origFov)
     self.hide()
     if showStuff:
         self.showOtherGUIElements()
     return StateData.exit(self)
Example #13
0
 def exit(self):
     if self.titleText:
         self.titleText.cleanup()
         self.titleText = None
     StateData.exit(self)
     return
Example #14
0
 def exit(self):
     self.fsm.requestFinalState()
     self.ignoreAll()
     ModelPool.garbageCollect()
     TexturePool.garbageCollect()
     StateData.exit(self)
Example #15
0
 def exit(self):
     StateData.exit(self)
     self.setAvatarsNone()
     self.avChooseFSM.requestFinalState()
Example #16
0
 def exit(self):
     StateData.exit(self)
Example #17
0
 def exit(self):
     StateData.exit(self)
     if self.window: self.window.delete()
Example #18
0
 def exit(self):
     self.currentAttack.cleanup()
     StateData.exit(self)
 def exit(self):
     self.fsm.requestFinalState()
     self.ignoreAll()
     ModelPool.garbageCollect()
     TexturePool.garbageCollect()
     StateData.exit(self)
Example #20
0
 def exit(self):
     base.localAvatar.disableChatInput()
     StateData.exit(self)
Example #21
0
 def exit(self):
     if self.titleText:
         self.titleText.cleanup()
         self.titleText = None
     StateData.exit(self)
     return
Example #22
0
 def exit(self):
     self.fsm.request('off')
     StateData.exit(self)
Example #23
0
 def exit(self):
     StateData.exit(self)
     self.setAvatarsNone()
     self.avChooseFSM.requestFinalState()
Example #24
0
 def exit(self):
     self.fsm.requestFinalState()
     StateData.exit(self)
Example #25
0
 def exit(self):
     self.fsm.request('off')
     StateData.exit(self)
 def exit(self):
     base.localAvatar.disableChatInput()
     del self.lastBookPage
     StateData.exit(self)
Example #27
0
 def exit(self):
     self.fsm.requestFinalState()
     StateData.exit(self)
 def exit(self):
     self.currentAttack.cleanup()
     StateData.exit(self)