def exit(self): StateData.exit(self) if self._requestStatus.get('how', None) != 'doorOut': base.transitions.noTransitions() del self._requestStatus self.fsm.request('off') return
def exit(self): if self.isEntered: if self.header: # Hide the header at the top of the page. self.header.hide() StateData.exit(self)
def exit(self): StateData.exit(self) if not self._requestStatus.get( 'how', None) in ['doorOut', 'elevatorIn', 'IDK']: base.transitions.noTransitions() del self._requestStatus self.fsm.request('off')
def exit(self): self.__disableInteraction() del self.lastBookPage base.localAvatar.disableChatInput() StateData.exit(self)
def exit(self): StateData.exit(self) messenger.send('exitSafeZone') for link in self.linkTunnels: link.cleanup() self.linkTunnels = []
def exit(self): StateData.exit(self) messenger.send('exitSafeZone') for link in self.linkTunnels: link.cleanup() if self.animatedFish: self.animatedFish.stop('chan') self.linkTunnels = []
def exit(self): StateData.exit(self) if self.window: self.window.delete() self.newHealth = None self.healCooldownDoneSfx = None self.originalSupply = {} return
def exit(self): StateData.exit(self) if self.window: self.upgradesPurchased = False self.window.delete() self.requestedHp = None self.healCooldownDoneSfx = None self.originalSupply = {}
def exit(self): if not self.entered: return self.entered = 0 base.setBackgroundColor(CIGlobals.DefaultBackgroundColor) render.show() self.book_img.destroy() del self.book_img self.book_close.play() self.fsm.request('off') StateData.exit(self)
def exit(self, showStuff = True): if self.ival: self.ival.pause() self.ival = None self.__lerpFov(self.origFov) self.hide() if showStuff: self.showOtherGUIElements() return StateData.exit(self)
def exit(self): if self.titleText: self.titleText.cleanup() self.titleText = None StateData.exit(self) return
def exit(self): self.fsm.requestFinalState() self.ignoreAll() ModelPool.garbageCollect() TexturePool.garbageCollect() StateData.exit(self)
def exit(self): StateData.exit(self) self.setAvatarsNone() self.avChooseFSM.requestFinalState()
def exit(self): StateData.exit(self)
def exit(self): StateData.exit(self) if self.window: self.window.delete()
def exit(self): self.currentAttack.cleanup() StateData.exit(self)
def exit(self): base.localAvatar.disableChatInput() StateData.exit(self)
def exit(self): self.fsm.request('off') StateData.exit(self)
def exit(self): self.fsm.requestFinalState() StateData.exit(self)
def exit(self): base.localAvatar.disableChatInput() del self.lastBookPage StateData.exit(self)