Example #1
0
         self.__pde_u.setValue(y_contact=-p)
         return  self.__pde_u.getSolution()

      def solve_g(self,u,tol=1.e-8):
         dp=Vector(0.,FunctionOnContactZero(self.domain))
         h=FunctionOnContactZero(self.domain).getSize()
         # print jump(u)-self.slip
         dp[0]=(self.slip[0]-jump(u[0]))*lam_mu/h
         dp[1]=(self.slip[1]-jump(u[1]))*lam_mu/h
         dp[2]=(self.slip[2]-jump(u[2]))*lam_mu/h
         return  dp


dom=ReadMesh("meshfault3D.fly",integrationOrder=-1)
prop=SlippingFault(dom)
d=dom.getDim()
x=dom.getX()[0]
# x=dom.getX()[d-1]
mask=whereZero(x-inf(x))*numpy.ones((d,))
x=FunctionOnContactZero(dom).getX()
s=numpy.array([-100000.,1.,1.])
for i in range(3):
     d=fend[i]-fstart[i]
     if d>0:
         q=(x[i]-fstart[i])/d
         s=q*(1-q)*4*s
     elif d<0:
         q=(x[i]-fend[i])/d
         s=q*(1-q)*4*s
u0=Vector(0.,Solution(dom))
p0=Vector(1.,FunctionOnContactZero(dom))
Example #2
0
DIM=2
MESHFILE="sub.fly"
ETA=1.e22*U.Pa*U.sec
V_MAX=1.*U.cm/U.yr
ALPHA=30*U.DEG
STRIKE=10*U.DEG
DIP=30*U.DEG
N=1  # boudary layer control


g=9.81*U.m/U.sec**2
#
#  derived values
#
dom=ReadMesh(MESHFILE)
DIM=dom.getDim()
bb=boundingBox(dom)
LX=bb[0][1]-bb[0][0]
if DIM == 3: LY=bb[1][1]-bb[1][0]
DEPTH=bb[DIM-1][1]-bb[DIM-1][0]

sc=StokesProblemCartesian(dom)
x = dom.getX()
#
v=Vector(0.,Solution(dom))
mask=Vector(0.,Solution(dom))
#
#  in subduction zone:
#

if DIM==2: 
Example #3
0
#
DIM = 2
MESHFILE = "sub.fly"
ETA = 1.e22 * U.Pa * U.sec
V_MAX = 1. * U.cm / U.yr
ALPHA = 30 * U.DEG
STRIKE = 10 * U.DEG
DIP = 30 * U.DEG
N = 1  # boudary layer control

g = 9.81 * U.m / U.sec**2
#
#  derived values
#
dom = ReadMesh(MESHFILE)
DIM = dom.getDim()
bb = boundingBox(dom)
LX = bb[0][1] - bb[0][0]
if DIM == 3: LY = bb[1][1] - bb[1][0]
DEPTH = bb[DIM - 1][1] - bb[DIM - 1][0]

sc = StokesProblemCartesian(dom)
x = dom.getX()
#
v = Vector(0., Solution(dom))
mask = Vector(0., Solution(dom))
#
#  in subduction zone:
#

if DIM == 2:
Example #4
0
        self.__pde_u.setValue(y_contact=-p)
        return self.__pde_u.getSolution()

    def solve_g(self, u, tol=1.e-8):
        dp = Vector(0., FunctionOnContactZero(self.domain))
        h = FunctionOnContactZero(self.domain).getSize()
        # print jump(u)-self.slip
        dp[0] = (self.slip[0] - jump(u[0])) * lam_mu / h
        dp[1] = (self.slip[1] - jump(u[1])) * lam_mu / h
        dp[2] = (self.slip[2] - jump(u[2])) * lam_mu / h
        return dp


dom = ReadMesh("meshfault3D.fly", integrationOrder=-1)
prop = SlippingFault(dom)
d = dom.getDim()
x = dom.getX()[0]
# x=dom.getX()[d-1]
mask = whereZero(x - inf(x)) * numpy.ones((d, ))
x = FunctionOnContactZero(dom).getX()
s = numpy.array([-100000., 1., 1.])
for i in range(3):
    d = fend[i] - fstart[i]
    if d > 0:
        q = (x[i] - fstart[i]) / d
        s = q * (1 - q) * 4 * s
    elif d < 0:
        q = (x[i] - fend[i]) / d
        s = q * (1 - q) * 4 * s
u0 = Vector(0., Solution(dom))
p0 = Vector(1., FunctionOnContactZero(dom))