Example #1
0
def registerCallbacks():
    eventhandler.registerEvent('beefy_test',lambda x: beefyHi(x))
    eventhandler.registerEvent('tiger_test',lambda x: takeAStep(x))
    eventhandler.registerEvent('eeyoresniffle',lambda x: eeyoreSniffle(x))
    eventhandler.registerEvent('ropeSwing',lambda x: ropeSwing(x))
    eventhandler.registerEvent('tiger_sneak',lambda x: tigerSneak(x))
    eventhandler.registerEvent('tiger_sneak_stop',lambda x: tigerSneakStop(x))
    eventhandler.registerEvent('pig_sound',lambda x: pigSound(x))
    eventhandler.registerEvent('tigerShoot',lambda x: shootCB())
    eventhandler.registerEvent('gpShiftUp',lambda x: groundpoundShiftUp())
    eventhandler.registerEvent('gpShiftDown',lambda x: groundpoundShiftDown())
    eventhandler.registerEvent('beefPunch', lambda x: beefPunch())
    eventhandler.registerEvent('tiger_stop',lambda x: stopWalking(x))
    eventhandler.registerEvent('groundpound',lambda x: gpActivate())
    global sound
    global stepping
    global sneaking
    global sneak
    global counter
    global sniffling 
    sniffling = False
    counter = 0
    sneaking = False
    stepping = False
    sneak = pygame.mixer.Sound("../assets/audio/sfx/sneak.wav")
    sound = pygame.mixer.Sound("../assets/audio/sfx/step.wav")
    sound.play(-1)
    sneak.play(-1)
    sneak.stop()
    sound.stop()
Example #2
0
def registerCallbacks():
    eventhandler.registerEvent('beefy_test', lambda x: beefyHi(x))
    eventhandler.registerEvent('tiger_test', lambda x: takeAStep(x))
    eventhandler.registerEvent('eeyoresniffle', lambda x: eeyoreSniffle(x))
    eventhandler.registerEvent('ropeSwing', lambda x: ropeSwing(x))
    eventhandler.registerEvent('tiger_sneak', lambda x: tigerSneak(x))
    eventhandler.registerEvent('tiger_sneak_stop', lambda x: tigerSneakStop(x))
    eventhandler.registerEvent('pig_sound', lambda x: pigSound(x))
    eventhandler.registerEvent('tigerShoot', lambda x: shootCB())
    eventhandler.registerEvent('gpShiftUp', lambda x: groundpoundShiftUp())
    eventhandler.registerEvent('gpShiftDown', lambda x: groundpoundShiftDown())
    eventhandler.registerEvent('beefPunch', lambda x: beefPunch())
    eventhandler.registerEvent('tiger_stop', lambda x: stopWalking(x))
    eventhandler.registerEvent('groundpound', lambda x: gpActivate())
    global sound
    global stepping
    global sneaking
    global sneak
    global counter
    global sniffling
    sniffling = False
    counter = 0
    sneaking = False
    stepping = False
    sneak = pygame.mixer.Sound("../assets/audio/sfx/sneak.wav")
    sound = pygame.mixer.Sound("../assets/audio/sfx/step.wav")
    sound.play(-1)
    sneak.play(-1)
    sneak.stop()
    sound.stop()
Example #3
0
def registerCallbacks():
    eventhandler.registerEvent('tiger_test', lambda x: takeAStep(x))
    eventhandler.registerEvent('eeyoresniffle', lambda x: eeyoreSniffle(x))
    eventhandler.registerEvent('ropeSwing', lambda x: ropeSwing(x))
    eventhandler.registerEvent('tiger_sneak', lambda x: tigerSneak(x))
Example #4
0
def registerCallbacks():
    eventhandler.registerEvent('tiger_test',lambda x: takeAStep(x))
    eventhandler.registerEvent('eeyoresniffle',lambda x: eeyoreSniffle(x))
    eventhandler.registerEvent('ropeSwing',lambda x: ropeSwing(x))
    eventhandler.registerEvent('tiger_sneak',lambda x: tigerSneak(x))