def registerCallbacks(): eventhandler.registerEvent('beefy_test',lambda x: beefyHi(x)) eventhandler.registerEvent('tiger_test',lambda x: takeAStep(x)) eventhandler.registerEvent('eeyoresniffle',lambda x: eeyoreSniffle(x)) eventhandler.registerEvent('ropeSwing',lambda x: ropeSwing(x)) eventhandler.registerEvent('tiger_sneak',lambda x: tigerSneak(x)) eventhandler.registerEvent('tiger_sneak_stop',lambda x: tigerSneakStop(x)) eventhandler.registerEvent('pig_sound',lambda x: pigSound(x)) eventhandler.registerEvent('tigerShoot',lambda x: shootCB()) eventhandler.registerEvent('gpShiftUp',lambda x: groundpoundShiftUp()) eventhandler.registerEvent('gpShiftDown',lambda x: groundpoundShiftDown()) eventhandler.registerEvent('beefPunch', lambda x: beefPunch()) eventhandler.registerEvent('tiger_stop',lambda x: stopWalking(x)) eventhandler.registerEvent('groundpound',lambda x: gpActivate()) global sound global stepping global sneaking global sneak global counter global sniffling sniffling = False counter = 0 sneaking = False stepping = False sneak = pygame.mixer.Sound("../assets/audio/sfx/sneak.wav") sound = pygame.mixer.Sound("../assets/audio/sfx/step.wav") sound.play(-1) sneak.play(-1) sneak.stop() sound.stop()
def registerCallbacks(): eventhandler.registerEvent('beefy_test', lambda x: beefyHi(x)) eventhandler.registerEvent('tiger_test', lambda x: takeAStep(x)) eventhandler.registerEvent('eeyoresniffle', lambda x: eeyoreSniffle(x)) eventhandler.registerEvent('ropeSwing', lambda x: ropeSwing(x)) eventhandler.registerEvent('tiger_sneak', lambda x: tigerSneak(x)) eventhandler.registerEvent('tiger_sneak_stop', lambda x: tigerSneakStop(x)) eventhandler.registerEvent('pig_sound', lambda x: pigSound(x)) eventhandler.registerEvent('tigerShoot', lambda x: shootCB()) eventhandler.registerEvent('gpShiftUp', lambda x: groundpoundShiftUp()) eventhandler.registerEvent('gpShiftDown', lambda x: groundpoundShiftDown()) eventhandler.registerEvent('beefPunch', lambda x: beefPunch()) eventhandler.registerEvent('tiger_stop', lambda x: stopWalking(x)) eventhandler.registerEvent('groundpound', lambda x: gpActivate()) global sound global stepping global sneaking global sneak global counter global sniffling sniffling = False counter = 0 sneaking = False stepping = False sneak = pygame.mixer.Sound("../assets/audio/sfx/sneak.wav") sound = pygame.mixer.Sound("../assets/audio/sfx/step.wav") sound.play(-1) sneak.play(-1) sneak.stop() sound.stop()
def registerCallbacks(): eventhandler.registerEvent('tiger_test', lambda x: takeAStep(x)) eventhandler.registerEvent('eeyoresniffle', lambda x: eeyoreSniffle(x)) eventhandler.registerEvent('ropeSwing', lambda x: ropeSwing(x)) eventhandler.registerEvent('tiger_sneak', lambda x: tigerSneak(x))
def registerCallbacks(): eventhandler.registerEvent('tiger_test',lambda x: takeAStep(x)) eventhandler.registerEvent('eeyoresniffle',lambda x: eeyoreSniffle(x)) eventhandler.registerEvent('ropeSwing',lambda x: ropeSwing(x)) eventhandler.registerEvent('tiger_sneak',lambda x: tigerSneak(x))