Example #1
0
 def __init__(self):
     StateMachine.__init__(self)
 def __init__(self, name):
     StateMachine.__init__(self)
     self.name = name
 def __init__(self):
     StateMachine.__init__(self)
Example #4
0
 def __init__(self):
     StateMachine.__init__(self)
     self.at_risk = False
     self.callbacks = []
 def __init__(self, locked=False):
     StateMachine.__init__(self)
     self.locked = locked
     self.pass_light = False
     self.is_destroyed = False
Example #6
0
 def __init__(self):
     StateMachine.__init__(self)
     self.at_risk = False
     self.callbacks = []
Example #7
0
    def __init__(self,CallUUID):
		StateMachine.__init__(self)
		self.callUUID = unicode(CallUUID) 
		self.callXMLBuffer = u''
Example #8
0
 def __init__(self, ready=True):
     StateMachine.__init__(self)
     self.ready = ready
     self.high_enough_flag = True
Example #9
0
 def __init__(self, worker):
     self.worker = worker
     StateMachine.__init__(self)
Example #10
0
 def __init__(self):
     StateMachine.__init__(self)
     self.at_risk = False
     self.accelerating = False
Example #11
0
 def __init__(self):
     StateMachine.__init__(self)
     self.at_risk = False
     self.accelerating = False