Example #1
0
    def main(self):

        g = Game(self)
        g.resize()
        g.reset()

        while(True):
            pg.time.delay(10)

            for event in pg.event.get():
                if event.type == pg.QUIT:
                    return 

                elif event.type == pg.MOUSEMOTION:
                    g.mouse_move(event.pos[0], event.pos[1])

                elif event.type == pg.MOUSEBUTTONDOWN:
                    g.mouse_down()

                elif event.type == pg.MOUSEBUTTONUP:
                    g.mouse_up()

                elif event.type == pg.KEYDOWN:
                    g.key_down(event.key)

            if self.callback_code:
                if self.callback_count > 0:
                    self.callback_count -= 1
                else: 
                    code = self.callback_code 
                    self.callback_code = None
                    code()
                    
            
            if self.do_repaint:
                self.do_repaint = False
                g.draw()
                pg.display.flip()