def __init__(self,name, type):
        ALModule.__init__(self,name)
        self.isRunning=True
        self.mm = ALProxy("memoryManager")
        game0 = gameClass(nameA = "game", count = 0, messages = None, function = "sum", states = [143])
        game1 = gameClass(nameA = "game", count = 1, messages = None, function = "negsum", states = [143])       
 #       game1 = gameClass(nameA = "game", count = 1, messages = list(range(0,10*3,3)), function = "negsum", states = [141])
        
        self.games = [game0, game1]
    def __init__(self,name, type):
        ALModule.__init__(self,name)
        self.isRunning=True
        self.mm = ALProxy("memoryManager")
        game0 = gameClass(nameA = "game", count = 0, messages = None, function = "negsum", states = [141])
 #       game1 = gameClass(nameA = "game", count = 1, messages = list(range(0,10*3,3)), function = "negsum", states = [141])
        
        self.games = [game0]
 def __init__(self, name, type):
     ALModule.__init__(self, name)
     self.isRunning = True
     self.mm = ALProxy("memoryManager")
     game0 = gameClass(nameA="game",
                       count=0,
                       messages=[0],
                       function="minimize")
     self.games = [game0]
 def __init__(self, name, type):
     ALModule.__init__(self, name)
     self.isRunning = True
     self.mm = ALProxy("memoryManager")
     game0 = gameClass(nameA="game",
                       count=0,
                       messages=list(range(0, 50 * 3, 3)),
                       function="sum")
     self.games = [game0]
Example #5
0
 def __init__(self, name, type):
     ALModule.__init__(self, name)
     self.isRunning = True
     self.mm = ALProxy("memoryManager")
     game0 = gameClass(nameA="game",
                       count=0,
                       messages=[
                           0, 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36,
                           39, 42, 45, 48, 51, 54, 57
                       ],
                       function="minimize")
     self.games = [game0]
 def __init__(self,name, type):
     ALModule.__init__(self,name)
     self.isRunning=True
     self.mm = ALProxy("memoryManager")
     game0 = gameClass(nameA = "game", count = 0, messages = list(range(0,50*3,3)), function = "sum")
     self.games = [game0]
 def __init__(self,name, type):
     ALModule.__init__(self,name)
     self.isRunning=True
     self.mm = ALProxy("memoryManager")
     game0 = gameClass(nameA = "game", count = 0, messages = [0,3,6,9,12,15,18,21,24,27], function = "maximize")
     self.games = [game0]