def good_start_player_one(self): game_board = MatrixBoard(1) game_board.move(3) game_board.move(3) game_board.move(3) game_board.move(2) game_board.move(2) game_board.move(2) game_board.move(2) return game_board
def seven_move_mate(self): game_board = MatrixBoard(1) game_board.move(2) game_board.move(3) game_board.move(2) game_board.move(1) game_board.move(3) game_board.move(3) game_board.move(3) game_board.move(5) return game_board
def nine_move_mate(self): game_board = MatrixBoard(1) game_board.move(3) game_board.move(2) game_board.move(2) game_board.move(2) game_board.move(2) game_board.move(4) game_board.move(4) game_board.move(4) game_board.move(0) game_board.move(5) return game_board
def end_game_for_player_two_tricks_one(self): game_board = MatrixBoard(1) game_board.move(3) game_board.move(4) game_board.move(3) game_board.move(2) game_board.move(4) game_board.move(4) game_board.move(4) game_board.move(5) game_board.move(5) game_board.move(5) game_board.move(1) game_board.move(6) return game_board
def end_game_for_player_two_2(self): game_board = MatrixBoard(1) game_board.move(5) game_board.move(5) game_board.move(5) game_board.move(5) game_board.move(5) game_board.move(3) game_board.move(3) game_board.move(3) game_board.move(3) game_board.move(3) game_board.move(5) game_board.move(3) game_board.move(0) return game_board
def dificulty_of_joseki_player_one(self): game_board = MatrixBoard(1) game_board.move(3) game_board.move(2) game_board.move(2) game_board.move(2) game_board.move(2) game_board.move(2) game_board.move(0) game_board.move(4) game_board.move(0) game_board.move(4) game_board.move(4) game_board.move(4) game_board.move(4) game_board.move(3) return game_board