from mud.world.defines import * from genesis.dbdict import DBSpawnInfo,DBSpawnGroup mob = DBSpawnInfo(spawn="Mountain Crawler",frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="landtwo",groupName="MOUNTAINCRAWLER") sg.addSpawnInfo(mob)
from mud.world.defines import * from genesis.dbdict import DBSpawnInfo, DBSpawnGroup mob = DBSpawnInfo(spawn="Mountain Crawler", frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="landtwo", groupName="MOUNTAINCRAWLER") sg.addSpawnInfo(mob)
from mud.world.defines import * from genesis.dbdict import DBSpawnInfo,DBSpawnGroup mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base",groupName="WOLF0") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base",groupName="WOLF1") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base",groupName="WOLF2") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base",groupName="WOLF3") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base",groupName="WOLF4") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base",groupName="WOLF5") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base",groupName="WOLF6") sg.addSpawnInfo(mob)
from mud.world.defines import * from genesis.dbdict import DBSpawnInfo, DBSpawnGroup mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base", groupName="WOLF0") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base", groupName="WOLF1") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base", groupName="WOLF2") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base", groupName="WOLF3") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base", groupName="WOLF4") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base", groupName="WOLF5") sg.addSpawnInfo(mob) mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="base", groupName="WOLF6") sg.addSpawnInfo(mob)
from mud.world.defines import * from genesis.dbdict import DBSpawnInfo, DBSpawnGroup mob = DBSpawnInfo(spawn="Swamp Walker", frequency=RPG_FREQ_ALWAYS) sg = DBSpawnGroup(zone="landone", groupName="SWAMPWALKER") sg.addSpawnInfo(mob)
from mud.world.defines import * from genesis.dbdict import DBSpawnInfo, DBSpawnGroup #--- wolf wolf = DBSpawnInfo(spawn="Grey Wolf") sg = DBSpawnGroup(zone="arttestonly", groupName="GREYWOLF") sg.addSpawnInfo(wolf)