from mud.world.defines import *
from genesis.dbdict import DBSpawnInfo,DBSpawnGroup

mob = DBSpawnInfo(spawn="Mountain Crawler",frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="landtwo",groupName="MOUNTAINCRAWLER")
sg.addSpawnInfo(mob)
from mud.world.defines import *
from genesis.dbdict import DBSpawnInfo, DBSpawnGroup

mob = DBSpawnInfo(spawn="Mountain Crawler", frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="landtwo", groupName="MOUNTAINCRAWLER")
sg.addSpawnInfo(mob)
示例#3
0
from mud.world.defines import *
from genesis.dbdict import DBSpawnInfo,DBSpawnGroup

mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base",groupName="WOLF0")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base",groupName="WOLF1")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base",groupName="WOLF2")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base",groupName="WOLF3")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base",groupName="WOLF4")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base",groupName="WOLF5")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf",frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base",groupName="WOLF6")
sg.addSpawnInfo(mob)
示例#4
0
from mud.world.defines import *
from genesis.dbdict import DBSpawnInfo, DBSpawnGroup

mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base", groupName="WOLF0")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base", groupName="WOLF1")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base", groupName="WOLF2")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base", groupName="WOLF3")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base", groupName="WOLF4")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base", groupName="WOLF5")
sg.addSpawnInfo(mob)

mob = DBSpawnInfo(spawn="Wolf", frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="base", groupName="WOLF6")
sg.addSpawnInfo(mob)
from mud.world.defines import *
from genesis.dbdict import DBSpawnInfo, DBSpawnGroup

mob = DBSpawnInfo(spawn="Swamp Walker", frequency=RPG_FREQ_ALWAYS)
sg = DBSpawnGroup(zone="landone", groupName="SWAMPWALKER")
sg.addSpawnInfo(mob)
示例#6
0
from mud.world.defines import *
from genesis.dbdict import DBSpawnInfo, DBSpawnGroup

#--- wolf
wolf = DBSpawnInfo(spawn="Grey Wolf")
sg = DBSpawnGroup(zone="arttestonly", groupName="GREYWOLF")
sg.addSpawnInfo(wolf)