def test_room_paths(): center = Room("Center", "Test room in the center.") north = Room("North", "Test room in the north.") south = Room("South", "Test room in the south.") center.add_paths({'north': north, 'south': south}) assert_equal(center.go('north'), north) assert_equal(center.go('south'), south)
def test_gothon_game_map(): start = Room("Death", "You died") start.add_paths({ 'shoot!': generic_death, 'dodge!': generic_death, 'tell a joke': laser_weapon_armory, }) assert_equal(start.go('shoot!'), generic_death) assert_equal(start.go('dodge!'), generic_death) room = start.go('tell a joke') assert_equal(room, laser_weapon_armory)
def test_room(): gold = Room( "GoldRoom", """This room has gold in it you can grab. There's a door to the north.""" ) assert_equal(gold.name, "GoldRoom") assert_equal(gold.paths, {})
def test_room_paths(): center = Room('Center', 'Test room in the center.') north = Room('North', 'Test room in the north.') south = Room('South', 'Test room in the South.') center.add_paths({'north': north, 'south': south}) assert_equal(center.go('north'), north) assert_equal(center.go('south'), south)
def test_room_paths(): center = Room("center", "Test center") north = Room("north", "Test north") south = Room("South", "Test south") center.add_paths({'north': north, 'south': south}) assert_equal(center.go('north'), north) assert_equal(center.go('south'), south)
def test_room_paths(): center = Room("Center", "Test room in the center.") north = Room("North", "Test room in the north.") south = Room("South", "Test room in the south.") center.add_paths({"north": north, "south": south}) assert_equal(center.go("north"), north) assert_equal(center.go("south"), south)
def test_map(): start = Room("Start", "You can go west and down a hole.") west = Room("Trees", "There are trees here, you can go east.") down = Room("Dungeon", "It's dark down here, you can go up.") start.add_paths({'west': west, 'down': down}) west.add_paths({'east': start}) down.add_paths({'up': start}) assert_equal(start.go('west'), west) assert_equal(start.go('west').go('east'), start) assert_equal(start.go('down').go('up'), start)
def test_map(): start = Room('Start', 'You can go west and down to hole.') west = Room('Trees', 'There are Trees here, you cam go east.') down = Room('Dungeon', 'It is dark down here, you can go up.') start.add_paths({'west': west, 'down': down}) west.add_paths({'east': start}) down.add_paths({'up': start}) assert_equal(start.go('west'), west) assert_equal(start.go('west').go('east'), start) assert_equal(start.go('down').go('up'), start)
def test_room(): gold = Room('GoldRoom', '''This room has a lot of gold, the only door is at north''') assert_equal(gold.name, "GoldRoom") assert_equal(gold.paths, {})
def test_room(): gold = Room("GoldRoom", """ to the north""") assert_equal(gold.name, "GoldRoom") assert_equal(gold.paths, {})
def test_map(): start = Room("Start", "You can go west and down a hole.") west = Room("Trees", "There are trees here, you can go east.") down = Room("Dungeon", "It's dark down here, you can go up.") start.add_paths({"west": west, "down": down}) west.add_paths({"east": start}) down.add_paths({"up": start}) assert_equal(start.go("west"), west) assert_equal(start.go("west").go("east"), start) assert_equal(start.go("down").go("up"), start)