def init_ui(game): view = Widget() _heading(game, view) _notes(game, view) _scales(game, view) _tuning(game, view) view.add_widget(game) if platform in ('android', 'ios'): from kivy.core.window import Window from kivy.uix.scrollview import ScrollView app_view = view app_view.size = (960, 540) app_view.size_hint = (None, None) view = ScrollView(size=Window.size) view.effect_cls = ScrollEffect view.add_widget(app_view) return view