def cancelPurchase(self):
     if hasattr(self.originalSupply, 'keys'):
         gagIds = self.originalSupply.keys()
         for gagId in gagIds:
             base.localAvatar.setGagAmmo(gagId, self.originalSupply.get(gagId))
         self.originalSupply = {}
     Shop.cancelPurchase(self)
Example #2
0
 def cancelPurchase(self):
     if self.upgradesPurchased:
         if self.originalUpgrades[0] < base.localAvatar.getPUInventory()[0]:
             if base.localAvatar.getMyBattle():
                 if base.localAvatar.getMyBattle().getTurretManager():
                     base.localAvatar.getMyBattle().getTurretManager().destroyGui()
     base.localAvatar.setPUInventory(self.originalUpgrades)
     Shop.cancelPurchase(self)
Example #3
0
    def cancelPurchase(self):
        if hasattr(self.originalSupply, 'keys'):
            gagIds = self.originalSupply.keys()
            for gagId in gagIds:
                base.localAvatar.setGagAmmo(gagId, self.originalSupply.get(gagId))

            self.originalSupply = {}
        Shop.cancelPurchase(self)
Example #4
0
 def cancelPurchase(self):
     if self.upgradesPurchased:
         if self.originalUpgrades[0] < base.localAvatar.getPUInventory()[0]:
             if base.localAvatar.getMyBattle():
                 if base.localAvatar.getMyBattle().getTurretManager():
                     base.localAvatar.getMyBattle().getTurretManager(
                     ).destroyGui()
     base.localAvatar.setPUInventory(self.originalUpgrades)
     Shop.cancelPurchase(self)
 def cancelPurchase(self):
     for gagName, supply in self.originalSupply.iteritems(): base.localAvatar.getBackpack().setSupply(supply, gagName)
     base.localAvatar.updateBackpackAmmo()
     Shop.cancelPurchase(self)