Example #1
0
 def confirmPurchase(self):
     self.distShop.sendUpdate('confirmPurchase', [[base.localAvatar.getPUInventory()[0], base.localAvatar.getPUInventory()[1]], base.localAvatar.getMoney()])
     if self.upgradesPurchased:
         if base.localAvatar.getPUInventory()[0] > 0:
             if base.localAvatar.getMyBattle():
                 if base.localAvatar.getMyBattle().getTurretManager():
                     if not base.localAvatar.getMyBattle().getTurretManager().myTurret:
                         base.localAvatar.getMyBattle().getTurretManager().createTurretButton()
     Shop.confirmPurchase(self)
 def confirmPurchase(self):
     ammoList = []
     gagIds = []
     for gag in self.backpack.getGags():
         gagId = GagGlobals.getIDByName(gag.getName())
         gagIds.append(gagId)
         ammoList.append(self.backpack.getSupply(gag.getName()))
     self.distShop.sendUpdate('confirmPurchase', [gagIds, ammoList, base.localAvatar.getMoney()])
     Shop.confirmPurchase(self)
 def confirmPurchase(self):
     ammoList = []
     if not hasattr(self.originalSupply, 'keys'):
         gagIds = []
     else:
         gagIds = self.originalSupply.keys()
         for gagId in gagIds:
             ammoList.append(base.localAvatar.getBackpack().getSupply(GagGlobals.getGagByID(gagId)))
     self.distShop.sendUpdate('confirmPurchase', [gagIds, ammoList, base.localAvatar.getMoney()])
     Shop.confirmPurchase(self)
Example #4
0
    def confirmPurchase(self):
        ammoList = []
        if not hasattr(self.originalSupply, 'keys'):
            gagIds = []
        else:
            gagIds = self.originalSupply.keys()
            for gagId in gagIds:
                ammoList.append(base.localAvatar.getBackpack().getSupply(GagGlobals.getGagByID(gagId)))

        self.distShop.sendUpdate('confirmPurchase', [gagIds, ammoList, base.localAvatar.getMoney()])
        Shop.confirmPurchase(self)
Example #5
0
 def confirmPurchase(self):
     self.distShop.sendUpdate('confirmPurchase',
                              [[
                                  base.localAvatar.getPUInventory()[0],
                                  base.localAvatar.getPUInventory()[1]
                              ],
                               base.localAvatar.getMoney()])
     if self.upgradesPurchased:
         if base.localAvatar.getPUInventory()[0] > 0:
             if base.localAvatar.getMyBattle():
                 if base.localAvatar.getMyBattle().getTurretManager():
                     if not base.localAvatar.getMyBattle().getTurretManager(
                     ).myTurret:
                         base.localAvatar.getMyBattle().getTurretManager(
                         ).createTurretButton()
     Shop.confirmPurchase(self)