Example #1
0
 def __init__(self, menu, parent=None):
     assert menu is not None, 'menu cannot be None'
     Context.__init__(self, parent)
     self.menu = menu
     menu.controller = self
     self.command_queue = []
     self.command_cooldown = 0
     self.done = False
Example #2
0
 def __init__(self, menu, parent=None):
     assert menu is not None, 'menu cannot be None'
     Context.__init__(self, parent)
     self.menu = menu
     menu.controller = self
     self.command_queue = []
     self.command_cooldown = 0
     self.done = False
Example #3
0
 def __init__(self, map_model, parent=None):
     Context.__init__(self, parent)
     self.map_model = map_model
     self.map_model.controller = self
     self.map_model.initialize(self.map_model.local_state,
                               self.map_model.global_state)
     self.map_view = MapView(self.map_model)
     self.map_music = MapMusic(self.map_model)
     self.__moving_sync = False
     self.message_queue = MessageQueue(self)
     self.do_cancel = False
     self.do_action = False
Example #4
0
 def __init__(self, map_model, parent=None):
     Context.__init__(self, parent)
     self.map_model = map_model
     self.map_model.controller = self
     self.map_model.initialize(self.map_model.local_state,
                               self.map_model.global_state)
     self.map_view = MapView(self.map_model)
     self.map_music = MapMusic(self.map_model)
     self.__moving_sync = False
     self.message_queue = MessageQueue(self)
     self.do_cancel = False
     self.do_action = False
Example #5
0
 def __init__(self, map):
     Context.__init__(self, map)
     self.map = map
     self.amount = 0
     self.font = pygame.font.SysFont(dialog_config.font_name, dialog_config.font_size)
Example #6
0
 def __init__(self, parent=None):
     Context.__init__(self, parent)
     self.current = None
     self.controller = None
     self.queue = []
Example #7
0
 def __init__(self, parent=None):
     Context.__init__(self, parent)
     self.current = None
     self.controller = None
     self.queue = []
Example #8
0
 def __init__(self, mapping, parent=None):
     Context.__init__(self, parent)
     self.mapping = mapping
Example #9
0
 def __init__(self, mapping, parent=None):
     Context.__init__(self, parent)
     self.mapping = mapping
Example #10
0
 def __init__(self, map):
     Context.__init__(self, map)
     self.map = map
     self.amount = 0
     self.font = pygame.font.SysFont(dialog_config.font_name,
                                     dialog_config.font_size)