app.config['LOG_PATH'], when='midnight') file_handler.setLevel(logging.INFO) file_handler.setFormatter(formatter) app.logger.addHandler(file_handler) stream_handler = logging.StreamHandler(sys.stdout) stream_handler.setLevel(logging.INFO) stream_handler.setFormatter(formatter) app.logger.addHandler(stream_handler) app.logger.setLevel(logging.INFO) # Find version info app.jinja_env.globals.update(COMMIT_STRING=util.get_version()) # Setup any data structures needed logos.initialize_logos() _steam_id_re = re.compile('steamcommunity.com/openid/id/(.*?)$') def register_blueprints(): from api import api_blueprint app.register_blueprint(api_blueprint) from match import match_blueprint app.register_blueprint(match_blueprint) from team import team_blueprint app.register_blueprint(team_blueprint) from server import server_blueprint app.register_blueprint(server_blueprint)