def construct(self):
        square = Square(side_length=5, fill_color=YELLOW, fill_opacity=1)
        label = TextMobject("Text at an angle")
        label_bg = BackgroundRectangle(label, fill_opacity=1)
        label_group = VGroup(label_bg, label)

        label_group.rotate(TAU / 8)

        label2 = TextMobject("Boxed text", color=BLACK)
        label2_bg = SurroundingRectangle(label2,
                                         color=BLUE,
                                         fill_color=RED,
                                         fill_opacity=.5)
        label2_group = VGroup(label2, label2_bg)
        label2_group.next_to(label_group, DOWN)

        label3 = TextMobject("Rainbow")
        label3.scale(2)
        label3.set_color_by_gradient(RED, GREEN, BLUE)
        label3.to_edge(DOWN)

        self.add(square)
        self.play(FadeIn(label_group))
        self.play(FadeIn(label2_group))
        self.play(FadeIn(label3))
        self.wait(2)
Example #2
0
    def __init__(self, **kwargs):
        super().__init__(**kwargs)
        body = Cube(side_length=1)
        for dim, scale_factor in enumerate(self.body_dimensions):
            body.stretch(scale_factor, dim=dim)
        body.set_width(self.width)
        body.set_fill(self.shaded_body_color, opacity=1)
        body.sort(lambda p: p[2])
        body[-1].set_fill(self.body_color)
        screen_plate = body.copy()
        keyboard = VGroup(*[
            VGroup(*[
                Square(**self.key_color_kwargs)
                for x in range(12 - y % 2)
            ]).arrange(RIGHT, buff=SMALL_BUFF)
            for y in range(4)
        ]).arrange(DOWN, buff=MED_SMALL_BUFF)
        keyboard.stretch_to_fit_width(
            self.keyboard_width_to_body_width * body.get_width(),
        )
        keyboard.stretch_to_fit_height(
            self.keyboard_height_to_body_height * body.get_height(),
        )
        keyboard.next_to(body, OUT, buff=0.1 * SMALL_BUFF)
        keyboard.shift(MED_SMALL_BUFF * UP)
        body.add(keyboard)

        screen_plate.stretch(self.screen_thickness /
                             self.body_dimensions[2], dim=2)
        screen = Rectangle(
            stroke_width=0,
            fill_color=BLACK,
            fill_opacity=1,
        )
        screen.replace(screen_plate, stretch=True)
        screen.scale_in_place(self.screen_width_to_screen_plate_width)
        screen.next_to(screen_plate, OUT, buff=0.1 * SMALL_BUFF)
        screen_plate.add(screen)
        screen_plate.next_to(body, UP, buff=0)
        screen_plate.rotate(
            self.open_angle, RIGHT,
            about_point=screen_plate.get_bottom()
        )
        self.screen_plate = screen_plate
        self.screen = screen

        axis = Line(
            body.get_corner(UP + LEFT + OUT),
            body.get_corner(UP + RIGHT + OUT),
            color=BLACK,
            stroke_width=2
        )
        self.axis = axis

        self.add(body, screen_plate, axis)
        self.rotate(5 * np.pi / 12, LEFT, about_point=ORIGIN)
        self.rotate(np.pi / 6, DOWN, about_point=ORIGIN)
Example #3
0
    def __init__(self, **kwargs):
        if not hasattr(self, "args"):
            self.args = serialize_args([])
        if not hasattr(self, "config"):
            self.config = serialize_config({
                **kwargs,
            })
        super().__init__(**kwargs)
        body = Cube(side_length=1)
        for dim, scale_factor in enumerate(self.body_dimensions):
            body.stretch(scale_factor, dim=dim)
        body.set_width(self.width)
        body.set_fill(self.shaded_body_color, opacity=1)
        body.sort(lambda p: p[2])
        body[-1].set_fill(self.body_color)
        screen_plate = body.copy()
        keyboard = VGroup(*[
            VGroup(
                *[Square(**self.key_color_kwargs)
                  for x in range(12 - y % 2)]).arrange(RIGHT, buff=SMALL_BUFF)
            for y in range(4)
        ]).arrange(DOWN, buff=MED_SMALL_BUFF)
        keyboard.stretch_to_fit_width(
            self.keyboard_width_to_body_width * body.get_width(), )
        keyboard.stretch_to_fit_height(
            self.keyboard_height_to_body_height * body.get_height(), )
        keyboard.next_to(body, OUT, buff=0.1 * SMALL_BUFF)
        keyboard.shift(MED_SMALL_BUFF * UP)
        body.add(keyboard)

        screen_plate.stretch(self.screen_thickness / self.body_dimensions[2],
                             dim=2)
        screen = Rectangle(
            stroke_width=0,
            fill_color=BLACK,
            fill_opacity=1,
        )
        screen.replace(screen_plate, stretch=True)
        screen.scale_in_place(self.screen_width_to_screen_plate_width)
        screen.next_to(screen_plate, OUT, buff=0.1 * SMALL_BUFF)
        screen_plate.add(screen)
        screen_plate.next_to(body, UP, buff=0)
        screen_plate.rotate(self.open_angle,
                            RIGHT,
                            about_point=screen_plate.get_bottom())
        self.screen_plate = screen_plate
        self.screen = screen

        axis = Line(body.get_corner(UP + LEFT + OUT),
                    body.get_corner(UP + RIGHT + OUT),
                    color=BLACK,
                    stroke_width=2)
        self.axis = axis

        self.add(body, screen_plate, axis)
        self.rotate(5 * np.pi / 12, LEFT, about_point=ORIGIN)
        self.rotate(np.pi / 6, DOWN, about_point=ORIGIN)
Example #4
0
 def add_remark(self):
     nl_text = TextMobject("数轴")
     nl_arrow = Arrow(ORIGIN, UP).match_height(nl_text)
     nl_remark = VGroup(nl_arrow, nl_text)
     nl_remark.scale(0.8)
     nl_remark.set_color(LIGHT_GREY)
     nl_remark.arrange_submobjects(RIGHT, buff = 0.1)
     nl_remark.next_to(self.axes.coords_to_point(0, 0), DOWN, buff = 0.1)
     nl_remark.to_edge(LEFT, buff = 0.15)
     frac_remark = TextMobject("圆内分数为圆心横坐标")
     frac_remark.scale(0.6)
     frac_remark.to_corner(DL, buff = 0.15)
     farey_sum_remark = TexMobject(
         "\\text{Farey Sum: }", "\\dfrac{a}{b} \\oplus \\dfrac{c}{d}", "=", "\\dfrac{a+c}{b+d}"
     )
     farey_sum_remark[1].set_color(YELLOW)
     farey_sum_remark[-1].set_color(PINK)
     farey_sum_remark.to_corner(DR, buff = 0.15)
     self.add(nl_remark, frac_remark, farey_sum_remark)
Example #5
0
    def scroll_through_patrons(self):
        logo_box = Square(side_length=2.5)
        logo_box.to_corner(DOWN + LEFT, buff=MED_LARGE_BUFF)
        total_width = FRAME_X_RADIUS - logo_box.get_right()[0]

        black_rect = Rectangle(
            fill_color=BLACK,
            fill_opacity=1,
            stroke_width=3,
            stroke_color=BLACK,
            width=FRAME_WIDTH,
            height=0.6 * FRAME_HEIGHT,
        )
        black_rect.to_edge(UP, buff=0)
        line = DashedLine(FRAME_X_RADIUS * LEFT, FRAME_X_RADIUS * RIGHT)
        line.move_to(ORIGIN)

        thanks = TextMobject(self.thanks_words)
        thanks.scale(0.9)
        thanks.next_to(black_rect.get_bottom(), UP, SMALL_BUFF)
        thanks.set_color(YELLOW)
        underline = Line(LEFT, RIGHT)
        underline.match_width(thanks)
        underline.scale(1.1)
        underline.next_to(thanks, DOWN, SMALL_BUFF)
        thanks.add(underline)

        changed_patron_names = map(
            self.modify_patron_name,
            self.specific_patrons,
        )
        patrons = VGroup(*map(
            TextMobject,
            changed_patron_names,
        ))
        patrons.scale(self.patron_scale_val)
        for patron in patrons:
            if patron.get_width() > self.max_patron_width:
                patron.set_width(self.max_patron_width)
        columns = VGroup(*[
            VGroup(*patrons[i::self.n_patron_columns])
            for i in range(self.n_patron_columns)
        ])
        for column in columns:
            for n, name in enumerate(column):
                name.shift(n * self.name_y_spacing * DOWN)
        columns.arrange(
            RIGHT, buff=LARGE_BUFF,
            aligned_edge=UP,
        )
        max_width = FRAME_WIDTH - 1
        if columns.get_width() > max_width:
            columns.set_width(max_width)
        underline.match_width(columns)
        # thanks.to_edge(RIGHT, buff=MED_SMALL_BUFF)
        columns.next_to(underline, DOWN, buff=2)

        columns.generate_target()
        columns.target.to_edge(DOWN, buff=2)
        vect = columns.target.get_center() - columns.get_center()
        distance = get_norm(vect)
        wait_time = 20
        always_shift(
            columns,
            direction=normalize(vect),
            rate=(distance / wait_time)
        )

        self.add(columns, black_rect, line, thanks)
        self.wait(wait_time)
Example #6
0
    def construct(self):
        # Add title
        title = self.title = TextMobject("Clicky Stuffs")
        title.scale(1.5)
        title.to_edge(UP, buff=MED_SMALL_BUFF)

        pi_creatures = VGroup(Randolph(), Mortimer())
        for pi, vect in zip(pi_creatures, [LEFT, RIGHT]):
            pi.set_height(title.get_height())
            pi.change_mode("thinking")
            pi.look(DOWN)
            pi.next_to(title, vect, buff=MED_LARGE_BUFF)
        self.add(title, pi_creatures)

        # Set the top of the screen
        logo_box = Square(side_length=2.5)
        logo_box.to_corner(DOWN + LEFT, buff=MED_LARGE_BUFF)

        black_rect = Rectangle(
            fill_color=BLACK,
            fill_opacity=1,
            stroke_width=3,
            stroke_color=BLACK,
            width=FRAME_WIDTH,
            height=0.6 * FRAME_HEIGHT,
        )
        black_rect.to_edge(UP, buff=0)
        line = DashedLine(FRAME_X_RADIUS * LEFT, FRAME_X_RADIUS * RIGHT)
        line.move_to(ORIGIN)

        # Add thanks
        thanks = TextMobject(self.thanks_words)
        thanks.scale(0.9)
        thanks.next_to(black_rect.get_bottom(), UP, SMALL_BUFF)
        thanks.set_color(YELLOW)
        underline = Line(LEFT, RIGHT)
        underline.match_width(thanks)
        underline.scale(1.1)
        underline.next_to(thanks, DOWN, SMALL_BUFF)
        thanks.add(underline)

        # Build name list
        file_name = os.path.join(get_directories()["data"], "patrons.txt")
        with open(file_name, "r") as fp:
            names = [
                self.modify_patron_name(name.strip())
                for name in fp.readlines()
            ]

        if self.randomize_order:
            random.shuffle(names)
        else:
            names.sort()

        name_labels = VGroup(*map(TextMobject, names))
        name_labels.scale(self.patron_scale_val)
        for label in name_labels:
            if label.get_width() > self.max_patron_width:
                label.set_width(self.max_patron_width)
        columns = VGroup(*[
            VGroup(*name_labels[i::self.n_patron_columns])
            for i in range(self.n_patron_columns)
        ])
        column_x_spacing = 0.5 + max([c.get_width() for c in columns])

        for i, column in enumerate(columns):
            for n, name in enumerate(column):
                name.shift(n * self.name_y_spacing * DOWN)
                name.align_to(ORIGIN, LEFT)
            column.move_to(i * column_x_spacing * RIGHT, UL)
        columns.center()

        max_width = FRAME_WIDTH - 1
        if columns.get_width() > max_width:
            columns.set_width(max_width)
        underline.match_width(columns)
        columns.next_to(underline, DOWN, buff=3)

        # Set movement
        columns.generate_target()
        distance = columns.get_height() + 2
        wait_time = self.scroll_time
        frame = self.camera.frame
        frame_shift = ApplyMethod(
            frame.shift,
            distance * DOWN,
            run_time=wait_time,
            rate_func=linear,
        )
        blink_anims = []
        blank_mob = Mobject()
        for x in range(wait_time):
            if random.random() < 0.25:
                blink_anims.append(Blink(random.choice(pi_creatures)))
            else:
                blink_anims.append(Animation(blank_mob))
        blinks = Succession(*blink_anims)

        static_group = VGroup(black_rect, line, thanks, pi_creatures, title)
        static_group.fix_in_frame()
        self.add(columns, static_group)
        self.play(frame_shift, blinks)
Example #7
0
 def construct_infinite_sum(self):
     for n in range(1, 11):
         # Get highlighted terms
         highlighted_terms = self.get_highlighted_terms(n)
         # Update highlight rectangles
         if n == 1:
             rects = self.get_highlight_rectangles(1)
             self.play(ShowCreation(rects), lag_ratio=0.2)
             self.wait()
         else:
             new_rects = self.get_highlight_rectangles(n)
             self.play(Transform(rects, new_rects))
             if n <= 4:
                 self.wait()
         # Show the detailed construction of the first four terms
         if n <= 4:
             # Make copies of the elements that are going to be moved
             highlighted_terms_copy = self.get_highlighted_terms(
                 n).deepcopy()
             times_symbols_copy = self.get_times_symbols().deepcopy()
             cdots_copy = self.get_cdots_symbol().deepcopy()
             # Move highlighted terms into position
             arranged_terms_list = []
             for i in range(4):
                 arranged_terms_list.append(highlighted_terms_copy[i])
                 arranged_terms_list.append(times_symbols_copy[i])
             arranged_terms_list.append(cdots_copy)
             arranged_terms = VGroup(*arranged_terms_list)
             arranged_terms.arrange_submobjects(RIGHT, buff=0.2)
             arranged_terms.next_to(self.sum_tex,
                                    UP,
                                    aligned_edge=RIGHT,
                                    buff=0.5)
             # Move highlighted terms into position
             anims_list = []
             for i in range(4):
                 anims_list.append(
                     ReplacementTransform(
                         self.get_highlighted_terms(n)[i].deepcopy(),
                         arranged_terms[2 * i],
                         lag_ratio=0,
                         run_time=2))
                 anims_list.append(
                     ReplacementTransform(
                         self.get_times_symbols()[i].deepcopy(),
                         arranged_terms[2 * i + 1],
                         lag_ratio=0,
                         run_time=2))
             anims_list.append(
                 ReplacementTransform(self.get_cdots_symbol().deepcopy(),
                                      arranged_terms[-1],
                                      lag_ratio=0,
                                      run_time=2))
             self.play(AnimationGroup(*anims_list))
             self.wait()
             if n == 1:
                 self.play(Transform(arranged_terms, self.get_sum_term(n)))
             else:
                 self.play(
                     Transform(arranged_terms, self.get_sum_term(n)),
                     Write(self.get_plus_symbol(n - 1)),
                 )
             self.wait()
         # And show the result for the remaining terms
         else:
             self.play(
                 Transform(
                     VGroup(
                         self.get_highlighted_terms(n).deepcopy(),
                         self.get_times_symbols().deepcopy(),
                         self.get_cdots_symbol().deepcopy(),
                     ),
                     self.get_sum_term(n),
                     lag_ratio=0,
                 ),
                 Write(self.get_plus_symbol(n - 1)),
             )
     # Add \cdots to the end.
     self.wait()
     self.play(FadeOut(rects), Write(self.sum_tex[-1][-4:]))
     self.wait()
    def construct(self):
        self._main_title()

        text_one = TextMobject("Given a list of items sold")
        text_two: TextMobject = TextMobject(
            "Randomly choose items matching this distribution")
        text_two.next_to(text_one, DOWN)
        number_line = NumberLine(
            numbers_with_elongated_ticks=[0, 1],
            include_numbers=True,
            x_min=0,
            x_max=1,
            unit_size=10,
            tick_frequency=0.1,
            # decimal_number_config={"num_decimal_places": 1},
            numbers_to_show=[0, 1])
        number_line.next_to(text_two, UP)

        self.play(ShowCreation(text_one))
        self.wait()
        self.play(ShowCreation(text_two))
        self.wait(4)

        apples_text = TextMobject("Apples:")
        apples_text.set_color(self._apple_colour)

        apples_text.to_edge(UP)
        apples_text.align_to(text_two, LEFT)

        apple_count_text = TextMobject(f"{self._apple_count}")
        apple_count_text.set_color(self._apple_colour)
        apple_count_text.next_to(apples_text, RIGHT)

        banana_text = TextMobject("Bananas:")
        banana_text.set_color(self._banana_colour)

        banana_text.next_to(apples_text, DOWN)
        banana_text.align_to(apples_text, LEFT)

        banana_count_text = TextMobject(f"{self._banana_count}")
        banana_count_text.set_color(self._banana_colour)
        banana_count_text.next_to(banana_text, RIGHT)

        self.play(Transform(text_one, apples_text))
        self.play(ShowCreation(apple_count_text))
        self.play(ShowCreation(banana_text), ShowCreation(banana_count_text))

        banana_bar = Rectangle(
            height=0.4,
            width=number_line.point_to_number(self._banana_fraction * 10) *
            (number_line.number_to_point(1)[0]),
            color=self._banana_colour,
            fill_color=self._banana_colour,
            fill_opacity=0.75)
        banana_bar.next_to(banana_count_text, RIGHT + RIGHT)

        apple_bar = Rectangle(
            height=0.4,
            width=number_line.point_to_number(self._apple_fraction * 10) *
            (number_line.number_to_point(1)[0]),
            color=self._apple_colour,
            fill_color=self._apple_colour,
            fill_opacity=0.75)
        apple_bar.next_to(banana_bar, UP)
        apple_bar.align_to(banana_bar, LEFT)

        self.play(FadeIn(apple_bar), FadeIn(banana_bar))

        self.wait(1.5)

        apple_fraction_text = TextMobject("$\\frac{" + str(self._apple_count) +
                                          "}{" + str(self._apple_count +
                                                     self._banana_count) +
                                          "} = " + str(self._apple_fraction) +
                                          "$")
        apple_fraction_text.next_to(apple_bar, RIGHT)

        banana_fraction_text = TextMobject("$\\frac{" +
                                           str(self._banana_count) + "}{" +
                                           str(self._apple_count +
                                               self._banana_count) + "} = " +
                                           str(self._banana_fraction) + "$")
        banana_fraction_text.next_to(banana_bar, RIGHT)

        self.play(ShowCreation(apple_fraction_text))
        self.play(ShowCreation(banana_fraction_text))

        self.wait(2)

        number_line_map_text = TextMobject(
            "Map these counts to values between 0 and 1")
        number_line_map_text.next_to(text_two, UP)
        self.play(ShowCreation(number_line_map_text))

        self.wait(3)
        self.play(Transform(number_line_map_text, number_line))

        apple_num_ln_bar = Rectangle(
            height=0.4,
            # width=1 - self._apple_fraction * (number_line.number_to_point(1)[0]),
            width=number_line.point_to_number(self._apple_fraction * 10) *
            (number_line.number_to_point(1)[0]),
            color=self._apple_colour,
            fill_color=self._apple_colour,
            fill_opacity=0.25)
        apple_num_ln_bar.move_to(apple_bar, LEFT)
        self.add(apple_num_ln_bar)
        self.wait(2)
        self.play(
            ApplyMethod(apple_num_ln_bar.move_to,
                        number_line.number_to_point(0), LEFT))

        banana_num_ln_bar = Rectangle(
            height=0.4,
            width=number_line.point_to_number(self._banana_fraction * 10) *
            (number_line.number_to_point(1)[0]),
            color=self._banana_colour,
            fill_color=self._banana_colour,
            fill_opacity=0.25)
        banana_num_ln_bar.move_to(banana_bar, LEFT)
        self.add(banana_num_ln_bar)
        self.wait(2)
        self.play(
            ApplyMethod(banana_num_ln_bar.move_to,
                        number_line.number_to_point(1), RIGHT))

        text_scale: float = 0.75
        get_rnd_full = TextMobject(
            "Get a random number $n$ between 0 and 1 (uniform distribution)")

        get_apple_text = TextMobject(
            f"Apple\\quad if $n <= {self._apple_fraction}$",
            tex_to_color_map={"Apple": self._apple_colour})
        get_banana_text = TextMobject(
            f"Banana\\quad if $n > {self._apple_fraction}$",
            tex_to_color_map={"Banana": self._banana_colour})

        get_rnd_full.scale(text_scale)
        get_rnd_full.next_to(text_two, DOWN)
        get_banana_text.next_to(get_apple_text, DOWN)
        step_group = VGroup(get_apple_text, get_banana_text)

        brace = Brace(step_group, LEFT)
        step_text_d = brace.get_text("$n \\sim U(0, 1)$")
        step_text_d.scale(text_scale)
        step_text_d.next_to(get_rnd_full, DOWN + DOWN)
        step_text_d.shift(LEFT)
        brace.next_to(step_text_d, RIGHT)

        step_group.scale(text_scale)
        step_group.next_to(step_text_d, RIGHT + RIGHT + RIGHT)

        self.wait(2)
        self.play(ShowCreation(get_rnd_full))
        self.wait(2)
        self.play(ShowCreation(step_text_d))
        self.wait(2)

        self.play(GrowFromCenter(brace))
        self.wait()
        self.play(ShowCreation(get_apple_text))
        self.wait(2)
        self.play(ShowCreation(get_banana_text))

        # random_nos_to_draw = 10
        # main_arrow = Arrow(ORIGIN, DOWN * 1.3)
        # helper_arrow = Arrow(ORIGIN, LEFT * 1.3)
        #
        # for i in range(random_nos_to_draw):
        #   num: float = np.random.random_sample(1)
        #   point = number_line.number_to_point(num)
        #   arrow_colour = self._apple_colour if num <= self._apple_fraction else self._banana_colour
        #   arrow_recipient = get_apple_text if num <= self._apple_fraction else get_banana_text
        #
        #   main_arrow.set_color(arrow_colour)
        #
        #   if i == 0:
        #     main_arrow.next_to(point, UP)
        #     helper_arrow.next_to(arrow_recipient, RIGHT)
        #     self.play(GrowArrow(main_arrow), GrowArrow(helper_arrow))
        #   else:
        #     self.play(ApplyMethod(helper_arrow.next_to, arrow_recipient, RIGHT),
        #               ApplyMethod(main_arrow.next_to, point, UP))
        #   self.wait()
        #
        # self.play(FadeOut(main_arrow), FadeOut(helper_arrow))
        self.wait()
Example #9
0
    def scroll_through_patrons(self):
        logo_box = Square(side_length=2.5)
        logo_box.to_corner(DOWN + LEFT, buff=MED_LARGE_BUFF)
        total_width = FRAME_X_RADIUS - logo_box.get_right()[0]

        black_rect = Rectangle(
            fill_color=BLACK,
            fill_opacity=1,
            stroke_width=3,
            stroke_color=BLACK,
            width=FRAME_WIDTH,
            height=0.6 * FRAME_HEIGHT,
        )
        black_rect.to_edge(UP, buff=0)
        line = DashedLine(FRAME_X_RADIUS * LEFT, FRAME_X_RADIUS * RIGHT)
        line.move_to(ORIGIN)

        thanks = TextMobject(self.thanks_words)
        thanks.scale(0.9)
        thanks.next_to(black_rect.get_bottom(), UP, SMALL_BUFF)
        thanks.set_color(YELLOW)
        underline = Line(LEFT, RIGHT)
        underline.match_width(thanks)
        underline.scale(1.1)
        underline.next_to(thanks, DOWN, SMALL_BUFF)
        thanks.add(underline)

        changed_patron_names = map(
            self.modify_patron_name,
            self.specific_patrons,
        )
        patrons = VGroup(*map(
            TextMobject,
            changed_patron_names,
        ))
        patrons.scale(self.patron_scale_val)
        for patron in patrons:
            if patron.get_width() > self.max_patron_width:
                patron.set_width(self.max_patron_width)
        columns = VGroup(*[
            VGroup(*patrons[i::self.n_patron_columns])
            for i in range(self.n_patron_columns)
        ])
        for column in columns:
            for n, name in enumerate(column):
                name.shift(n * self.name_y_spacing * DOWN)
        columns.arrange(
            RIGHT, buff=LARGE_BUFF,
            aligned_edge=UP,
        )
        if columns.get_width() > self.max_patron_width:
            columns.set_width(total_width - 1)

        thanks.to_edge(RIGHT, buff=MED_SMALL_BUFF)
        columns.next_to(underline, DOWN, buff=2)

        columns.generate_target()
        columns.target.to_edge(DOWN, buff=2)
        vect = columns.target.get_center() - columns.get_center()
        distance = get_norm(vect)
        wait_time = 20
        always_shift(
            columns,
            direction=normalize(vect),
            rate=(distance / wait_time)
        )

        self.add(columns, black_rect, line, thanks)
        self.wait(wait_time)