Example #1
0
def pytest_runtest_setup(item):
    engine_marker = item.get_marker("engine")
    if engine_marker is not None:
        engines = engine_marker.args
        engine_marker = engine_marker.args[0]
        if item.callspec.params['engine'] not in engines:
            pytest.skip("test requires engine %s" % engine_marker)
    for uid in list(micropsi_runtime.nodenets.keys()):
        micropsi_runtime.stop_nodenetrunner(uid)
    for uid in list(micropsi_runtime.nodenets.keys()):
        micropsi_runtime.delete_nodenet(uid)
    for uid in list(micropsi_runtime.worlds.keys()):
        micropsi_runtime.delete_world(uid)

    for item in os.listdir(testpath):
        path = os.path.join(testpath, item)
        if os.path.isdir(path):
            shutil.rmtree(path)
        else:
            os.remove(path)

    open(os.path.join(testpath, '__init__.py'), 'w').close()
    os.mkdir(os.path.join(testpath, 'worlds'))
    os.mkdir(os.path.join(testpath, 'nodenets'))
    os.mkdir(os.path.join(testpath, 'nodenets', '__autosave__'))
    os.mkdir(os.path.join(testpath, 'nodetypes'))
    os.mkdir(os.path.join(testpath, 'recipes'))
    os.mkdir(os.path.join(testpath, 'operations'))
    os.mkdir(os.path.join(testpath, 'nodetypes', 'Test'))
    open(os.path.join(testpath, 'nodetypes', 'Test', '__init__.py'), 'w').close()
    micropsi_runtime.reload_code()
    micropsi_runtime.logger.clear_logs()
    micropsi_runtime.set_runner_properties(0, True)
    set_logging_levels()
Example #2
0
def test_island(resourcepath):
    success, world_uid = micropsi.new_world("Misland",
                                            "Island",
                                            owner="tester")
    assert success
    world = runtime.worlds[world_uid]
    assert world.__class__.__name__ == 'Island'
    runtime.add_worldobject(world_uid,
                            "Lightsource", (10, 10),
                            uid='foobar',
                            name='foobar',
                            parameters={})
    runtime.save_world(world_uid)
    runtime.revert_world(world_uid)
    world = runtime.worlds[world_uid]
    assert world.objects["foobar"].__class__.__name__ == 'Lightsource'
    assert world.objects["foobar"].position == [10, 10]
    assert world.data['objects']['foobar']['position'] == [10, 10]
    assert world.__class__.__name__ == 'Island'
    runtime.set_worldobject_properties(world_uid, "foobar", position=(5, 5))
    assert world.objects["foobar"].position == (5, 5)
    assert world.data['objects']['foobar']['position'] == (5, 5)
    assert runtime.get_world_view(world_uid,
                                  -1)['objects']['foobar']['position'] == (5,
                                                                           5)
    runtime.delete_world(world_uid)
Example #3
0
def test_world(request):
    """
    Fixture: A test world of type Island
    """
    global world_uid
    success, world_uid = micropsi.new_world("World of Pain", "Island", "Pytest User", uid=world_uid)
    yield world_uid
    try:
        micropsi.delete_world(world_uid)
    except:
        pass
Example #4
0
def default_world(request):
    """
    Fixture: A test world of type Island
    """
    global world_uid
    success, world_uid = micropsi_runtime.new_world("World of Pain", "DefaultWorld", "Pytest User")
    yield world_uid
    try:
        micropsi_runtime.delete_world(world_uid)
    except:
        pass
Example #5
0
def test_island(resourcepath):
    success, world_uid = micropsi.new_world("Misland", "Island", owner="tester")
    assert success
    world = runtime.worlds[world_uid]
    assert world.__class__.__name__ == 'Island'
    runtime.add_worldobject(world_uid, "Lightsource", (10, 10), uid='foobar', name='foobar', parameters={})
    runtime.save_world(world_uid)
    runtime.revert_world(world_uid)
    world = runtime.worlds[world_uid]
    assert world.objects["foobar"].__class__.__name__ == 'Lightsource'
    assert world.objects["foobar"].position == [10, 10]
    assert world.data['objects']['foobar']['position'] == [10, 10]
    assert world.__class__.__name__ == 'Island'
    runtime.set_worldobject_properties(world_uid, "foobar", position=(5, 5))
    assert world.objects["foobar"].position == (5, 5)
    assert world.data['objects']['foobar']['position'] == (5, 5)
    assert runtime.get_world_view(world_uid, -1)['objects']['foobar']['position'] == (5, 5)
    runtime.delete_world(world_uid)
def test_new_world(resourcepath, test_world):
    success, world_uid = micropsi.new_world("Waterworld", "World", owner="tester")
    assert success
    assert world_uid != test_world
    world_properties = micropsi.get_world_properties(world_uid)
    assert world_properties["name"] == "Waterworld"
    w_path = os.path.join(resourcepath, runtime.WORLD_DIRECTORY, world_uid + ".json")
    assert os.path.exists(w_path)

    # get_available_worlds
    worlds = micropsi.get_available_worlds()
    myworlds = micropsi.get_available_worlds("tester")
    assert test_world in worlds
    assert world_uid in worlds
    assert world_uid in myworlds
    assert test_world not in myworlds

    # delete_world
    micropsi.delete_world(world_uid)
    assert world_uid not in micropsi.get_available_worlds()
    assert not os.path.exists(w_path)
Example #7
0
def test_new_world(resourcepath, test_world):
    success, world_uid = micropsi.new_world("Waterworld", "World", owner="tester")
    assert success
    assert world_uid != test_world
    world_properties = micropsi.get_world_properties(world_uid)
    assert world_properties["name"] == "Waterworld"
    w_path = os.path.join(resourcepath, runtime.WORLD_DIRECTORY, world_uid + ".json")
    assert os.path.exists(w_path)

    # get_available_worlds
    worlds = micropsi.get_available_worlds()
    myworlds = micropsi.get_available_worlds("tester")
    assert test_world in worlds
    assert world_uid in worlds
    assert world_uid in myworlds
    assert test_world not in myworlds

    # delete_world
    micropsi.delete_world(world_uid)
    assert world_uid not in micropsi.get_available_worlds()
    assert not os.path.exists(w_path)
Example #8
0
def delete_world(world_uid):
    return runtime.delete_world(world_uid)
Example #9
0
 def fin():
     if DELETE_TEST_FILES_ON_EXIT:
         try:
             micropsi.delete_world(world_uid)
         except:
             pass
Example #10
0
 def fin():
     if DELETE_TEST_FILES_ON_EXIT:
         micropsi.delete_world(world_uid)
Example #11
0
def delete_world(world_uid):
    """ Delete the given world """
    return runtime.delete_world(world_uid)
Example #12
0
 def fin():
     try:
         micropsi.delete_world(world_uid)
     except:
         pass  # world was deleted in test
Example #13
0
 def fin():
     try:
         micropsi.delete_world(world_uid)
     except:
         pass  # world was deleted in test