Example #1
0
def get_newgame():
    scene = Scene()
    model = Model()
    controller = Controller(model)
    model.set_controller(controller)
    hud = HUD()
    view = View(model, hud)
    scene.add(controller, z=1, name='controller')
    scene.add(BackgroundLayer(), z=0, name='background')
    scene.add(view, z=2, name='view')
    return scene
Example #2
0
def get_newgame():
    from gamelayers import HUD, PygletParallax
    scene = Scene()
    model = Model()
    controller = Controller(model)
    model.set_controller(controller)
    hud = HUD()
    view = View(model, hud)
    pg = PygletParallax()
    model.set_scroller(pg)
    scene.add(controller, z=1, name='controller')
    scene.add(hud, z=3, name='hud')
    scene.add(pg, z=0, name='background')
    scene.add(view, z=2, name='view')
    return scene