Example #1
0
def check_name_available(name):
    """
        check to see if the name is already in use.
    """
    if db.get_user(name):
        return False
    else:
        return True
Example #2
0
 def handle_input(self, data):
     u = db.get_user(self.username)
     if u:
         if u.check_password(data):
             self.client.player = load_player(self.username)
             self.client.modal = None
             add_player_to_game(self.client)
         else:
             self.client.send('error', db.get_msg('lobby.bad_user_pass'))
             self.client.modal = Username(self.client)
     else:
         self.client.send('error', db.get_msg('lobby.bad_user_pass'))
         self.client.modal = Username(self.client)