Example #1
0
    def toggle_executing(self, tree = False):
        """Toggle the execution of this Entity. If started it will be stopped
        and vise-versa.

        Keyword arguments:
        -- tree: If True then all children of this Entity (and their children
          etc) will be toggled too. (default False)
        """
        Game.toggle_entities_executing(self, tree = tree)